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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
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The reason the shooters feel like moving down a corridor is because a corridor is exactly what such a game looks like if you look at it in a level editior. The reason for this is the very heavy scripting required for that 'cinematic experience'.
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