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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Mar 2015
Location: Quebec
Posts: 85
Downloads: 7
Uploads: 0
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Patience is the word ...
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Sorry for my English, triyng very hard ! |
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#2 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
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At 10 knots, you'll use about 1/4 or 25% of a tank in a Porpoise sub.
That's what I'm getting anyway... ![]()
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a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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#3 |
Helmsman
![]() Join Date: Nov 2002
Location: Rockall
Posts: 109
Downloads: 129
Uploads: 0
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I'm a recent returnee to the SH series, and so far am enjoying the RFB mod in SH4. I was shocked to find out how much fuel I used just getting to the patrol zone, then I tried getting there at 11knots. Longer transit times but much better fuel economy. (hehe I guess I need to read the instructions on the packet!
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#4 |
Loader
![]() Join Date: Mar 2015
Location: Quebec
Posts: 85
Downloads: 7
Uploads: 0
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Yep finish the time of getting to the zone at flank speed all the way !
__________________
Sorry for my English, triyng very hard ! |
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