![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#5 |
Watch
![]() Join Date: Feb 2004
Location: Virginia, USA
Posts: 28
Downloads: 7
Uploads: 0
|
![]()
Horsa, Glowworm, et al,
I think such beautiful models would bring my poor old 32 MB video card to its knees! For most surface actions I believe the current level of detail is just barely adequate, mostly because one is usually several thousand yards away. I have rarely had a problem determining target angle, at least when I could see them - Oh Please, somebody break the 12,000 yard visibility limit! The biggest problem I have with the stock DC models is that they look like toy boats. The hulls look like wedges chopped from a block of wood, gun turret shapes and locations are inaccurate and the model designers did not know what a gun director was. I would really like to see operable signal flags and signal lights, running lights, search lights and rotating radar antennae, to name a few. One can but hope...
__________________
\"Captain, the good news is the flooding put out the fire...\" |
![]() |
![]() |
|
|