SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Classic Subsims
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-04-06, 05:23 PM   #5
CBDR
Watch
 
Join Date: Feb 2004
Location: Virginia, USA
Posts: 28
Downloads: 7
Uploads: 0
Default

Horsa, Glowworm, et al,

I think such beautiful models would bring my poor old 32 MB video card to its knees!

For most surface actions I believe the current level of detail is just barely adequate, mostly because one is usually several thousand yards away. I have rarely had a problem determining target angle, at least when I could see them - Oh Please, somebody break the 12,000 yard visibility limit! The biggest problem I have with the stock DC models is that they look like toy boats. The hulls look like wedges chopped from a block of wood, gun turret shapes and locations are inaccurate and the model designers did not know what a gun director was. I would really like to see operable signal flags and signal lights, running lights, search lights and rotating radar antennae, to name a few.

One can but hope...
__________________
\"Captain, the good news is the flooding put out the fire...\"
CBDR is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:15 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.