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Old 04-06-15, 06:44 PM   #1
Platapus
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It all sounds good... good and expensive to make. I am not sure there is a large enough customer base for such a game.

Making a WWII submarine simulator is a delicate balancing act. Make it too realistic and it would be boring. Make it too exciting and it would be less a simulator and more an arcade type game.

This why I, personally, feel the mods have done a wonderful job with SH3 and SH4 trying to get that balance more finely tuned.

I agree we have the technology. I am not sure the demand would be there from a commercial standpoint.

Someone has to pay to make this and they probably want their money back in sales. I don't have the money, that's for sure.

You ask three SubSim members what they want to see in a new simulator and you will get five different answers.
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Old 04-06-15, 06:49 PM   #2
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Originally Posted by Platapus View Post
Welcome Aboard

It all sounds good... good and expensive to make. I am not sure there is a large enough customer base for such a game.

Making a WWII submarine simulator is a delicate balancing act. Make it too realistic and it would be boring. Make it too exciting and it would be less a simulator and more an arcade type game.

This why I, personally, feel the mods have done a wonderful job with SH3 and SH4 trying to get that balance more finely tuned.

I agree we have the technology. I am not sure the demand would be there from a commercial standpoint.

Someone has to pay to make this and they probably want their money back in sales. I don't have the money, that's for sure.

You ask three SubSim members what they want to see in a new simulator and you will get five different answers.

See here's the thing, I am not talking about a submarine simulator. I am talking about a full, story based WWII combat, Army, Navy, Marines, and Air Force; Simulation, RPG, FPS. A game that gives you the option of Being infantry, IE Medal of honor, Aircraft combat IE Combat Flight Simulator, Naval Combat Including Submarines and Surface Vesicles, And Army Tank warfare. With the option of selecting vesicle type and upgrading or modifying said vehicle. A game like this will hit every demographic.
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Old 04-06-15, 07:12 PM   #3
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See here's the thing, I am not talking about a submarine simulator. I am talking about a full, story based WWII combat, Army, Navy, Marines, and Air Force; Simulation, RPG, FPS. A game that gives you the option of Being infantry, IE Medal of honor, Aircraft combat IE Combat Flight Simulator, Naval Combat Including Submarines and Surface Vesicles, And Army Tank warfare. With the option of selecting vesicle type and upgrading or modifying said vehicle. A game like this will hit every demographic.
Sort of a Grand Unification Theory of simulators huh? That's gonna be a bit expensive.

Does the current video game demographic really want WWII stuff any more. To many many people, WWII was a long long time ago.

Maybe someone can start a Kickstarter and see if the demographic is willing to put their money where it counts? That's one way to find actual buy in for such ideas.
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Old 04-06-15, 07:15 PM   #4
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I'm not 100% sure, but I think it's the "vesicle type" that puts me off.
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Old 04-06-15, 07:29 PM   #5
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I'm not 100% sure, but I think it's the "vesicle type" that puts me off.
My spelling is not 100% accurate, that being said. No one likes a grammar Nazi.
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Old 04-06-15, 07:40 PM   #6
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I want a submarine simulation that does not cost a lot and will not require me to buy a 1tb hard drive to fit it on.
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Old 04-06-15, 07:43 PM   #7
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I want a submarine simulation that does not cost a lot and will not require me to buy a 1tb hard drive to fit it on.
Perhaps then we could make each division (Army, Navy, Marines, Air force)
DLC, however if we were to go that rout it may gain some hate resembling Total War Attila.
I believe that Age of Empires had a system where you were able to play multiplayer with a person who owned a
separate DLC then the host. However by doing this we are thinking in the past, and not to the future.
Sooner or later you will have to upgrade, and then again, and again, and again.
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Old 04-06-15, 07:46 PM   #8
Jeff-Groves
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Quote:
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My spelling is not 100% accurate, that being said. No one likes a grammar Nazi.
It was a joke Mate.


And We do like Steve.
A lot...........

Kinda.........

Maybe............


Well he's a Moderator so We're kinda stuck with him.
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Old 04-06-15, 08:05 PM   #9
Tcman95
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It was a joke Mate.


And We do like Steve.
A lot...........

Kinda.........

Maybe............


Well he's a Moderator so We're kinda stuck with him.
So giving a guy a badge gives him permission to be a dick? Back in my day, staff was a Representative of their community.

I have successfully combined a joke, and a truth in one sentence.
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Old 04-06-15, 07:28 PM   #10
Tcman95
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Originally Posted by Platapus View Post
Sort of a Grand Unification Theory of simulators huh? That's gonna be a bit expensive.

Does the current video game demographic really want WWII stuff any more. To many many people, WWII was a long long time ago.

Maybe someone can start a Kickstarter and see if the demographic is willing to put their money where it counts? That's one way to find actual buy in for such ideas.
Ight guys stop thinking about cost here for a second, we are here to figure out what we want.
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