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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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I think I understand what you meant.
In SH3, you were given a grid (BE33) to patrol for 24 hrs. The game itself had the grid map laid out. You knew exactly where to go. SH5, (I'm playing OH II) gives you a mission, and it places a spot on the map for youi to go. Many times in the game however, contact reports are coming in with grid references (i.e.: AM8571 for example). All SH5 gives are longitude and latitude coordinates on the map. It would be nice, although not necessary if there was a "grid map" coded/scripted whatever you want to call it, into the game. I think that is the general statement being said. |
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