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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#2 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
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I played many games with SH2/DC, both as the DD and the sub.
The ones I remember the most are the 4 vs. 4 we played in the Gibraltar Straits when the subs tried to make it past the DDs. Every ships was player operated. Actually, the game crashed far less than anyone would have thought. GREAT DAYS !!!!!! We need for someone to develop a new version of that playability.
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If you\'re not taking losses, you\'re not doing enough. RAdm. Kelly Turner, USN ********************************** www.fairtax.org |
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#3 |
Bosun
![]() Join Date: Sep 2004
Location: munich, germany
Posts: 68
Downloads: 14
Uploads: 0
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YESSS Baby, that's what i'm talking about!
Ooh my god, how i would love to play this Gibraltar mission! Sounds so exciting man! Have you heard about the new online place called "Tunngle" ? I have registered (for free) there yesterday, and they had an SH 2 channel too. I did not get the site to work properly but i think i was too stupid. I will give it another try the next few days to come. Maybe we can play SH2 / DC missions there, but as far as i remember there was no mission editor with SH2/DC? So it might be a problem to create Sub vs DC missions.... ![]() If we are really unlucky, only UBI has the missions we would need, oh my god, what a thougt... ![]() I only played SH2/DC at UBI i think, but maybe the missions were ingame, i don't really remember, it's 10 years or more ago.. ![]() BUT I WILL NEVER FORGET THE FUN I HAD ![]() ![]() ![]() |
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#4 | ||
Eternal Patrol
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I find SHII and DC to be severely lacking in the realism department, but that is mainly due to the mission-based campaign structure and has nothing to do with multiplayer. If things were to get properly organized I would certainly be willing to play again.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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Mission text from Gibraltar Mission:
(Interop) Gibraltar This is a Destroyer vs. U-boat Scenario for up to three players on each side. U-BOAT COMMANDERS: Your mission is to navigate at least one of your ships to the objective point on the Mediterranean side of the Straits of Gibraltar. When a U-Boat reaches this point, your side wins the game. DESTROYER COMMANDERS: Your mission is to prevent the U-Boats from reaching the objective point. You must sink all U-boats in order to win the game. The Blue team consists of Bagley-class destroyers. The Red team consists of Type VIIC/41 U-boats. Good luck! I would be down to play a Destroyer Captain. Last edited by tmccarthy; 03-01-15 at 04:24 AM. |
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#6 |
Eternal Patrol
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I played that mission once as a destroyer. Sometimes people would take advantage of the Messerwetzer feature that allowed you to drive the boat like an airplane. I scored a kill on one of the U-boats when he tried to race from deep water to periscope depth and surprise me. He was the one surprised when he overdid it and surfaced. I immediately locked the director onto him and four 4" guns made short work of him.
On the other hand I once rushed over to investigate a contact - right into the loving arms of a torpedo. ![]() We also had a u-boatman report that he was out of the game. It seems he had put his planes to full rise and forgot to center them once he was coming up. The boat tried to do a loop and when he was vertical everything broke loose and he sank. One of the features I like the most is the way that the subs can't talk to each other unless they're surfaced, and then the destroyers get an HF/DF warning. Of course TeamSpeak negates that now.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Bosun
![]() Join Date: Sep 2004
Location: munich, germany
Posts: 68
Downloads: 14
Uploads: 0
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Yeah Steve, its true, there's nothing more satisfying than to sink a cheater with a stock/fairly patched game! Definitely know what you mean, sir
![]() I did this a lot with cheater subsimmers on SH3 sub v sub. Usually cheaters overestimate their personal capabilities and underestimate what an experienced, tactically skilled captain can do. But that's why they become cheaters i think; they don't give themselves time to gain experience and want to win instantly with some gruesome and ridicolous mods. But that doesn't always work out the way they imagined... ![]() I agree to 100% about the surfaced messages/Teamspeak issue ! Last edited by Nemo66; 03-02-15 at 01:04 AM. Reason: forgot something |
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#8 |
AtlanticCampaignSurvivor
Join Date: Nov 2010
Location: California
Posts: 10
Downloads: 198
Uploads: 0
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That was a gun time in the old Wolfpack League. Made a lot of friends there and had some great times in the water. Depending what time zone you were in depended upon what flotilla you were assigned to. It had been nice actually meeting some of my shipmates in person!
Nothing beats the thrill of going up against a human, they are so unpredictable. I remember SailorSteve from those days (I was Jochen then).
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#9 |
Frogman
![]() Join Date: Mar 2002
Posts: 303
Downloads: 0
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I unplugged my old HP Computer that has Windows 95 on it and that is what I use to play Destroyer Command and Sub games on.
It's just sitting on the floor in my front bedrooms (computer room) with all my other old software games sitting in a book cabinet gathering dust. I did enjoy playing the sub games and was really hoping that DC/SH would work together over the internet. I did manage to play a couple of games online and got killed so fast it was suspicious. So I figured they had a hack of some kind that showed where I was every time and stopped playing online. I mean the guy went straight for me every time and knew exactly where my sub was located when I was submerged, deep and moving slow. And they found me without pinging with sonar too. Actually I was more than out of sonar range when they bee lined straight to me and dropped depth charges. I did play the game a few other times online and didn't have that same type of experience. That pretty much did it in for me for playing online with strangers on those old servers. But I still enjoyed playing solo missions for a while. I was at the time taking a break from another online WWII flight sim game and looking for a slower paced game. But Submarine games were much slower that flight sim WWII multiplayer air combat games that I had been playing and I missed the faster pace. I had another game that I was hoping I could play against others online back in the 1994 time era. That was Pacific Air Wars but I never did manage to get that game to play online with anyone else. I didn't know anyone that played that game. The internet was not really that well know back at that time. It was more peer to peer type connections and I never did figure out how to connect my phone modem up to the game to play with others back in those days. My first online internet gaming experience came on or with the Microsoft Internet Gaming Zone and Fighter Ace 1.0. That was always my favorite flight game and I played that game online and off line for well about 10 years.
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#10 |
Gefallen Engel U-666
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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