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Old 02-28-15, 10:10 PM   #1
Nemo66
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YESSS Baby, that's what i'm talking about!


Ooh my god, how i would love to play this Gibraltar mission! Sounds so exciting man! Have you heard about the new online place called "Tunngle" ?
I have registered (for free) there yesterday, and they had an SH 2 channel too. I did not get the site to work properly but i think i was too stupid. I will give it another try the next few days to come. Maybe we can play SH2 / DC missions there, but as far as i remember there was no mission editor with SH2/DC? So it might be a problem to create Sub vs DC missions....
If we are really unlucky, only UBI has the missions we would need, oh my god, what a thougt...
I only played SH2/DC at UBI i think, but maybe the missions were ingame, i don't really remember, it's 10 years or more ago..

BUT I WILL NEVER FORGET THE FUN I HAD
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Old 03-01-15, 12:51 AM   #2
Sailor Steve
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Quote:
Originally Posted by FAdmiral View Post
Actually, the game crashed
far less than anyone would have thought. GREAT DAYS !!!!!!
We need for someone to develop a new version of that playability.
That was due mainly to the Messerwetzer Interop patches. They are available here at Subsim Downloads.

Quote:
Originally Posted by Nemo66 View Post
as far as i remember there was no mission editor with SH2/DC? So it might be a problem to create Sub vs DC missions....
Most of the missions we played were created by Subsim members. I don't recall ever playing an official UBIsoft mission. We used an IRC channel set up by either a member or Neal himself. We also had some great online parties in the main chat room.

I find SHII and DC to be severely lacking in the realism department, but that is mainly due to the mission-based campaign structure and has nothing to do with multiplayer. If things were to get properly organized I would certainly be willing to play again.
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Old 03-01-15, 03:51 AM   #3
tmccarthy
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Quote:
Originally Posted by Nemo66 View Post
Ooh my god, how i would love to play this Gibraltar mission!
Mission text from Gibraltar Mission:

(Interop) Gibraltar
This is a Destroyer vs. U-boat Scenario for up to three players on each side.
U-BOAT COMMANDERS:
Your mission is to navigate at least one of your ships to the objective point on the Mediterranean side of the Straits of Gibraltar. When a U-Boat reaches this point, your side wins the game.
DESTROYER COMMANDERS:
Your mission is to prevent the U-Boats from reaching the objective point. You must sink all U-boats in order to win the game.
The Blue team consists of Bagley-class destroyers.
The Red team consists of Type VIIC/41 U-boats.

Good luck!


I would be down to play a Destroyer Captain.

Last edited by tmccarthy; 03-01-15 at 04:24 AM.
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Old 03-01-15, 11:22 AM   #4
Sailor Steve
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I played that mission once as a destroyer. Sometimes people would take advantage of the Messerwetzer feature that allowed you to drive the boat like an airplane. I scored a kill on one of the U-boats when he tried to race from deep water to periscope depth and surprise me. He was the one surprised when he overdid it and surfaced. I immediately locked the director onto him and four 4" guns made short work of him.

On the other hand I once rushed over to investigate a contact - right into the loving arms of a torpedo.

We also had a u-boatman report that he was out of the game. It seems he had put his planes to full rise and forgot to center them once he was coming up. The boat tried to do a loop and when he was vertical everything broke loose and he sank.

One of the features I like the most is the way that the subs can't talk to each other unless they're surfaced, and then the destroyers get an HF/DF warning. Of course TeamSpeak negates that now.
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Old 03-02-15, 01:01 AM   #5
Nemo66
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Yeah Steve, its true, there's nothing more satisfying than to sink a cheater with a stock/fairly patched game! Definitely know what you mean, sir

I did this a lot with cheater subsimmers on SH3 sub v sub. Usually cheaters overestimate their personal capabilities and underestimate what an experienced, tactically skilled captain can do. But that's why they become cheaters i think; they don't give themselves time to gain experience and want to win instantly with some gruesome and ridicolous mods. But that doesn't always work out the way they imagined...


I agree to 100% about the surfaced messages/Teamspeak issue !

Last edited by Nemo66; 03-02-15 at 01:04 AM. Reason: forgot something
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Old 03-03-15, 03:26 PM   #6
Nicolai_Clausen
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That was a gun time in the old Wolfpack League. Made a lot of friends there and had some great times in the water. Depending what time zone you were in depended upon what flotilla you were assigned to. It had been nice actually meeting some of my shipmates in person!

Nothing beats the thrill of going up against a human, they are so unpredictable. I remember SailorSteve from those days (I was Jochen then).
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Old 03-05-15, 09:57 PM   #7
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Since my post below I went back to my little cache of SHII files I have kept over the years and forgot just how unstable it was right out of the box (remember when computer games were still boxed and placed on a shelf in a store? LOL). There were one tweak after another to get it to be the best experience ever. One individual, Duane Duetel spend countless hours work on the fixes needed for a stable platform for both with SHII and DC. In fact the members of the Wolfpact League and here at Subsim donated money to help defray his cost in working on the fixes. I think it wore him out, spending countless hours on the project. It appeared that not long after he did all he could with the project, he disappeared. Duane, in my opinion, did more for the players with SHII/DC than anyone else. He even got permission from UBI to make the changes needed to advance the game among the group. Very interesting times..........
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Old 03-06-15, 04:57 PM   #8
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Nice story dude, sounds like you had fun.
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