SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-08-15, 09:35 PM   #1
oscarant
Swabbie
 
Join Date: Feb 2015
Posts: 10
Downloads: 8
Uploads: 0
Default Hi, what mods does "History Nerd" use ?

Hello,

Saw History Nerd's "let's play: Silent Hunter 5" videos on youtube and loved the game, so here I am, a new Silent Hunter 5 player

I would like to use the same mods History Nerd uses.. (since I'm used to his setup from his videos).

Does someone know what mods he uses ? There are a lot fo mods and I don't know which are the right ones.

Thanks a lot
oscarant is offline   Reply With Quote
Old 02-08-15, 09:44 PM   #2
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 30,015
Downloads: 24
Uploads: 0


Default welcome aboard!

oscarant!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is online   Reply With Quote
Old 02-09-15, 02:38 AM   #3
meeexc
Swabbie
 
Join Date: Jan 2012
Posts: 6
Downloads: 15
Uploads: 0
Default

Hey,

he sais it in the Video description:

Quote:
Sept 1, 1939. Güntram Babenberg sails his Uboat out of Memel harbour, destined for glory on the high seas.

The mods I have 'Activated' are as follows: Open Horizons (I keep calling it Dark Horizons in the series, don't know why lol), SteelVikings Interior Mod, and NewUIs_TDC_7_4_2 by TheDarkWraith. Now, I'm using Steam, so who knows which of these are actually active... joys of Steam!
Greetz
meeexc is offline   Reply With Quote
Old 02-09-15, 03:00 AM   #4
oscarant
Swabbie
 
Join Date: Feb 2015
Posts: 10
Downloads: 8
Uploads: 0
Default

Hi,

Ok, thanks meeexc,

That's what I thought too, but I don't think NewUIs_TDC_7_4_2 by TheDarkWraith is active in his setup... I just activated it and the interface is totally different from the videos when it is activated... the map's appearances change, and a lot more buttons and features appear...

So I'm wondering what mods he really has active, if any

Last edited by oscarant; 02-09-15 at 03:12 AM.
oscarant is offline   Reply With Quote
Old 02-09-15, 03:07 AM   #5
oscarant
Swabbie
 
Join Date: Feb 2015
Posts: 10
Downloads: 8
Uploads: 0
Default

When NewUIs_TDC_7_4_2 by TheDarkWraith is active it looks more like Thenorsecast's videos ( )

I think I like the regular interface more (the maps, the stopwatch etc.) but the DarkWAith interface has handy extra depth buttons on the left. I have an extra bar of buttons on top too, which Thenorsecast doesn't have... probably possible to hide them...
oscarant is offline   Reply With Quote
Old 02-09-15, 04:13 AM   #6
limkol
XO
 
Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
Default

I've not played the game for a while, but as far as I remember, NewUIs by the Dark Wraith can be customised. There are different set ups (for example SH3 look, SH4 look or enhanced look) and then you can tweek them yourself to make them slidable for example. It's all in the Read-me.
limkol is offline   Reply With Quote
Old 02-09-15, 06:55 AM   #7
oscarant
Swabbie
 
Join Date: Feb 2015
Posts: 10
Downloads: 8
Uploads: 0
Default

Ok, I'll look into it, thanks limkol
oscarant is offline   Reply With Quote
Old 02-09-15, 06:59 AM   #8
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,549
Downloads: 63
Uploads: 13


Default

Welcome to SubSim oscarant
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is online   Reply With Quote
Old 02-09-15, 11:26 AM   #9
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 30,015
Downloads: 24
Uploads: 0


Default welcome aboard!

meeexc! On your first post...After a three year silent run!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is online   Reply With Quote
Old 02-10-15, 12:23 AM   #10
HistoryNerd
Swabbie
 
Join Date: Nov 2013
Posts: 5
Downloads: 16
Uploads: 0
Default

I have a feeling I can shed some light on this question.

With season 2, I'm running with:

OPEN HORIZONS II_full v 2.2
SteelVikings Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch

That's it, hope it helps in your North Atlantic adventures!
HistoryNerd is offline   Reply With Quote
Old 02-10-15, 12:42 AM   #11
oscarant
Swabbie
 
Join Date: Feb 2015
Posts: 10
Downloads: 8
Uploads: 0
Default

Thanks HistoryNerd,

And thanks for your videos, they're great.
oscarant is offline   Reply With Quote
Old 02-10-15, 01:00 AM   #12
HistoryNerd
Swabbie
 
Join Date: Nov 2013
Posts: 5
Downloads: 16
Uploads: 0
Default

Thank you for enjoying them!
HistoryNerd is offline   Reply With Quote
Old 02-10-15, 01:45 AM   #13
oscarant
Swabbie
 
Join Date: Feb 2015
Posts: 10
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by limkol View Post
I've not played the game for a while, but as far as I remember, NewUIs by the Dark Wraith can be customised. There are different set ups (for example SH3 look, SH4 look or enhanced look) and then you can tweek them yourself to make them slidable for example. It's all in the Read-me.
Found the settings app for NewUI's by the Dark Wraith. It's the OptionsFileEditorViewer.exe app inside the mod's folders ( NewUIs_TDC_7_4_2_ByTheDarkWraith\data\Applications \OptionsFileEditorViewer\OptionsFileEditorViewer.e xe ).
Use it aftrer having the mod activated by JSGME.
There are other apps to check out in the Applications folder.

Perfect, thanks.
oscarant is offline   Reply With Quote
Old 02-10-15, 06:11 AM   #14
limkol
XO
 
Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
Default

Glad to hear that you've found it. The Dark Wraith plus many other modders have really improved the game.
limkol is offline   Reply With Quote
Old 02-10-15, 06:39 AM   #15
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Hi Oscarant

TDW’s Options File Editor Viewer (OFEV) is now a standalone and is no longer used connected to the mod.

See my tutorial Post #6

http://www.subsim.com/radioroom/showthread.php?t=211804


The YouTube videos that you see were using the current mods at the time but when viewed now are well out of date.

OHII is a Campaign mod

OHII v2.2 has been updated several times plus patches and the current version is v2.5.

When you read the current readme for v2.5 you can see that the issues that were in v2.2 and later versions have been corrected.

One of the problems v2.2 had needed sobers add on terrain fix mod to correct it.

Another big problem up to v2.2 was single merchants at full speed where you could not catch them.

The map marker in v2.4 was also an issue corrected in v2.5.

Stoianm’s video’s uses 6-9-0 where as to day we have 7-5-0 test version 18

Many of the older mods that you see being added to OHII and TDW’s current version were never made to work with these later mods and are often not compatible.

OFEV changes needs to be made with TDW’s NewUI disabled in JSGME.

If you have a large mod list the easiest way to move them is by using a mep file.

See my Tutorial Post #5

I am not aware of what you mean by this Quote > but the DarkWAith interface has handy extra depth buttons on the left.

The default Enhanced interface in TDW's New UI shows the icons similar to the stock version but with the addition of the snorkel icon below the periscope one.

If Decks Awash is enabled then an additional icon is also added underneath the surface icon.

If the depths gauge x 5 multiplier is used then the depths gauge changes to different colours.

7-4-2 is perfectly ok to replace 6-9-0 and is an updated version of 7-4-0.

If you feel the need for more manual control of your u-boat then you need to use 7-5-0 with TDW’s Generic File Patcher version 168 with added changes also being made where necessary in the OFEV.


TDW's Generic File Patcher is also a standalone and no longer used connected to the mod.

With both the OFEV and the GFP being independent of the mod are very useful tools as they can be put in a convenient place for making changes.

Peter
THEBERBSTER is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:41 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.