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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Version 1.1 released!
(see first posting) Change log: - added Critical Hits Deck gun - changed the colors of the markings (see screenshot in second posting) - added MightyFineCrewMod Alt w Beards (only the needed files) |
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#32 |
Sailor man
![]() Join Date: Jan 2014
Posts: 50
Downloads: 80
Uploads: 0
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Yabba Dabba Doooo!!! Thats the way I like it...Crew with beards so that Leutnant Werner can take pictures of them
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#33 |
Rosengarten. Center
Join Date: May 2003
Location: The Netherlands
Posts: 89
Downloads: 225
Uploads: 0
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Very nice update, thanks
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"Ashes to ashes, dust unto dust, it may not run, but shine it must, it may not work, but it will not rust." |
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#34 |
Rosengarten. Center
Join Date: May 2003
Location: The Netherlands
Posts: 89
Downloads: 225
Uploads: 0
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I have 1 problem, since the 1.0 version. I cant use the stadimeter.
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"Ashes to ashes, dust unto dust, it may not run, but shine it must, it may not work, but it will not rust." |
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#35 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Really? For me it is working fine. When you use the dialog box you first have to identify the target.
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#36 |
Rosengarten. Center
Join Date: May 2003
Location: The Netherlands
Posts: 89
Downloads: 225
Uploads: 0
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Really strange. Via de UZO its working, but not with the attack scope.
__________________
"Ashes to ashes, dust unto dust, it may not run, but shine it must, it may not work, but it will not rust." |
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#37 |
Rosengarten. Center
Join Date: May 2003
Location: The Netherlands
Posts: 89
Downloads: 225
Uploads: 0
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Omg I am a dumbass. I was using the observation scope lol. Sorry, its all ok
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__________________
"Ashes to ashes, dust unto dust, it may not run, but shine it must, it may not work, but it will not rust." |
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#38 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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#39 |
Medic
![]() Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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You should release future updates as patches OR the full thing (1.2 gb download to go from 1.0 to 1.1)
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#40 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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I prefer to provite one download with everything you need instead of small multiple parts and you never know what you need to download.
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#41 |
Medic
![]() Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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#42 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Ah.. now I understand. OK, that I can do.
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#43 |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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Thank you for your addon for WoS, these two "all-in-one" mods compilations are some kind of must-have for the near-old SH5.
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#44 |
Bosun
![]() Join Date: Sep 2011
Posts: 64
Downloads: 173
Uploads: 0
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There is real navigation on your add on ?
I'm going to test ![]() Thanks |
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#45 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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Its not in the package but it should work.
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