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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 |
Growing Old Disgracefully
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Hi DJK
Try the Pacific Sound Mod This will tell you a bit about it Highly recommended http://www.subsim.com/radioroom/showthread.php?t=199506&highlight=pacific+sound+mo d Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#107 |
Ace of the Deep
![]() Join Date: Feb 2006
Posts: 1,163
Downloads: 38
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Hi all, recently got back in to sub sims after about a 6 year hiatus. Currently playing SH4 with TMO 2.5. Good to be back on the bridge.
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What? Behind the rabbit? |
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#108 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
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I think its called 'mute'
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#109 | |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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Gaming Computer Specs: CM Stacker 930 DFI LP UT X58-T3eH8 i7 920 CPU TR 120 Extreme HS (lapped) 6 GB OCZ Platinum 1600 (8x175 = 1400) BFG GTX 295 Silverstone DA1000W PSU Sony GDM-FW900 24" Wide Screen CRT WinXP Pro 32-bit |
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#110 |
Stowaway
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I hope I am doing this Mod stuff right. I added a Mod Folder next to the Data Folder. Then I copied the JSMGA stuff into the Mod Folder. Then I put my first Mod (realistic waves) into the same folder.
Then I double clicked on the JSM and told it to activate the Mod. Is that correct? So far my game has not crashed and I have not been in a serious storm yet, so no way to know if its working. |
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#111 |
Stowaway
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Last but not least. Has anyone figured out how to fix the Black Colorado Battleship? I have noted that it is being caused by the 1.4 patch. The 1.3 patch adds the Colorado.
Then the 1.4 patch adds other stuff, and everything works right after the 1.4 patch has been added, but if you shut the computer off and reboot, then try to play the game, the Colorado has a black skin, but the gun turrets are still the proper color. |
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#112 | |
Stowaway
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Guess I'm not doing it right. I just added that sound Mod the same way, and I played my current Campaign. Didn't hear any new sounds. |
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#113 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
Uploads: 0
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I found its best to use a zip prog (7 Zip) to open archives and then place the new files manually into the relevant folders. The drawback, you cannot simply withdraw them by reversing a mod, you are stuck with them unless you make a back up of the relevant folder before changing it.
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk Last edited by Red Devil; 09-03-14 at 03:35 PM. |
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#114 |
Sailor man
![]() Join Date: Aug 2009
Location: Victoria BC Canada
Posts: 44
Downloads: 145
Uploads: 0
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I use jsgme mod enabler for most of my games. Just put a copy of it in the root folder and it will create a file called MODS and off you go.
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#115 | |
Stowaway
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That menu has data, registration, blablablabla (you get the idea). Is this what you are referring to when you say root menu? |
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#116 |
Sailor man
![]() Join Date: Aug 2009
Location: Victoria BC Canada
Posts: 44
Downloads: 145
Uploads: 0
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Oops. I meant root folder of the game. Install jsgme in the main root folder of the game and it will create a file called MODS. Put your unzipped mods in there, then start jsgme and they should show up there.
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#117 |
Sailor man
![]() Join Date: Aug 2009
Location: Victoria BC Canada
Posts: 44
Downloads: 145
Uploads: 0
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By the way. I am considering starting to play sh4 again because I can't find opponents for Dangerous Waters. I never did get to try multiplayer sh4 because no one ever seemed to be in the lobby when they used to have one. I always wanted to try american subs versus Japanese surface as I can't stand cooperative multiplayer like they had in sh3. I would rather play against human opponents rather than all the players being on one team versus the AI.
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#118 |
Growing Old Disgracefully
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Check out my tutorial post #4 for JSGME step by step installation instructions.
Link to my SH5 – SH4 posts: Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#119 |
Frogman
![]() Join Date: Oct 2007
Location: Pulaski Tennessee
Posts: 290
Downloads: 32
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Just recently got back into sh4. Playing with TMO and R&D I'm loving every minute of it. Except for far to many planes, but i digress.
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If you ever find yourself in a fair fight, you did very poor planning. |
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#120 |
Growing Old Disgracefully
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Try adding Webster's Better Air Patrols for v1.4 and v1.5
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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