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Old 06-28-14, 11:22 AM   #29
Stiebler
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Join Date: Oct 2005
Location: London, UK
Posts: 1,237
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Hallo fsaconi again,

I tried your suggestion with Mission Editor, but the U-boat failed to appear at all on screen next to my human-controlled IXC U-boat, and it caused CTDs with my NYGM set-up.
I noticed that there was no Loadout option offered at all with the NYGM XIV and a stock IXC U-boat.

Also I added the 'Loadout=Crew On Deck' line to the XB lines in my campaign_scr.mis. After the first rendezvous with the XB boat, the crew was still not visible on the XB boat, and saving and reloading caused the XB boat to disappear from the visual (F4) screen again.

[EDIT: I've checked a second time again, and now everything works properly in Single Missions. My computer system must have become corrupted somehow. I hope I haven't wasted your time. Sorry about that - Stiebler.]


[EDIT: Not applicable: You say you tested with GWX. Could it be that the 'Crew on Deck' line is something specific to GWX? What file does the 'Crew on Deck' command call?]

Also these lines:

[Equipment 1]
NodeName=Z01
LinkName=data/objects/Turm9c_1_hd **=> just modify the line like this ==>LinkName=data/objects/Turm9c_1c_hd
StartDate=19380101
EndDate=19411231
;coning with 2 AA mounts, A01 , A02
[Equipment 2]
NodeName=Z01
LinkName=data/objects/Turm9c_2_hd **=> just modify the line like this ==>LinkName=data/objects/Turm9c_2c_hd
StartDate=19420101
EndDate=19421231
;coning with 3 AA mounts, A01 , A02, S01
[Equipment 3]
NodeName=Z01
LinkName=data/objects/Turm9c_3_hd **=> just modify the line like this ==>LinkName=data/objects/Turm9c_3c_hd
StartDate=19430101
EndDate=19451231

You haven't told us to what we must alter the lines!

Stiebler.

Last edited by Stiebler; 06-28-14 at 01:05 PM. Reason: Correction - see "EDIT"
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