SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-18-14, 11:31 AM   #16
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Check out Stormys readme that comes with his mods.

Links to his downloads

Stormys DBSM SH5 v1.3

http://www.subsim.com/radioroom/showthread.php?t=164552


THEBERBSTER is offline   Reply With Quote
Old 06-18-14, 11:57 AM   #17
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
Default

Thanks for the clarification Sailor Steve.
Captain_Leavitt is offline   Reply With Quote
Old 06-18-14, 12:00 PM   #18
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
Default

Quote:
Originally Posted by THEBERBSTER View Post
Check out Stormys readme that comes with his mods.

Links to his downloads

Stormys DBSM SH5 v1.3

http://www.subsim.com/radioroom/showthread.php?t=164552



Thanks again, very helpful.
Captain_Leavitt is offline   Reply With Quote
Old 06-18-14, 01:28 PM   #19
World_Devastator
Sparky
 
Join Date: Jun 2012
Location: Mars Hill, North Carolina
Posts: 158
Downloads: 169
Uploads: 0
Default

I recently watched Das Boot on Netflick's Instant. Before you start movie scroll down to captions & subtitles and choose english, should be good to go from there. Its a great movie watched it myself again this past Sunday
World_Devastator is offline   Reply With Quote
Old 06-18-14, 01:31 PM   #20
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
Default

Quote:
Originally Posted by World_Devastator View Post
I recently watched Das Boot on Netflick's Instant. Before you start movie scroll down to captions & subtitles and choose english, should be good to go from there. Its a great movie watched it myself again this past Sunday

Awsome! I have a netflix streaming account. It's just suspended for the time being as I'm dirt broke at the moment.
Captain_Leavitt is offline   Reply With Quote
Old 06-18-14, 01:35 PM   #21
World_Devastator
Sparky
 
Join Date: Jun 2012
Location: Mars Hill, North Carolina
Posts: 158
Downloads: 169
Uploads: 0
Default

Quote:
Originally Posted by Captain_Leavitt View Post
Awsome! I have a netflix streaming account. It's just suspended for the time being as I'm dirt broke at the moment.
Sounds like you got her under control!
World_Devastator is offline   Reply With Quote
Old 06-18-14, 03:28 PM   #22
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
Default

I have a question in regards to open horizons v2.5. Am I correct in the fact that v2.5 allows me to play the stock tutorial without causing problems or is the tutorial mentioned one of the custom tutorials in which it uses real navigation? I would rather stay away from that stuff until I'm more comfortable playing this game.
Captain_Leavitt is offline   Reply With Quote
Old 06-18-14, 03:37 PM   #23
World_Devastator
Sparky
 
Join Date: Jun 2012
Location: Mars Hill, North Carolina
Posts: 158
Downloads: 169
Uploads: 0
Default

Do the tutorial with no mods enabled. Also even with Mega mods like 'Sobers" ect you dont have to use real nav...... It is realistic but I have alot of mods and I do not use Real Nav. Nothing wrong with it just not my taste, I love realism but not to that extreme.
World_Devastator is offline   Reply With Quote
Old 06-18-14, 03:52 PM   #24
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
Default

Quote:
Originally Posted by World_Devastator View Post
Do the tutorial with no mods enabled. Also even with Mega mods like 'Sobers" ect you dont have to use real nav...... It is realistic but I have alot of mods and I do not use Real Nav. Nothing wrong with it just not my taste, I love realism but not to that extreme.

Ya I agree with you. For me there's the fact that I can't do math to save my life lol, so I have to play with auto torps. It also seems that for me anyways real navigation would suck some of the fun out. That's just me though. I am going through sobers mod list 1 by 1 and picking what I want and then try to install them in order 1 by 1 based on how it's set up in his list. Taken forever though. Wish I could afford to donate at-least 5 bucks to increase my daily download limit. It sucks being broke lol.


EDIT, As far as playing the tutorial with no mods enabled first, is it ok if I have the generic patcher installed or will that cause problems?

EDIT 2, Can someone please explain what the mod new ui's does? There doesn't seem to be much info on it. From what I can gather it has to do with more realistic navigation tools such as sextants and whatnot. Is decks awashed part of new ui's, generic patcher, or both? I'm asking because it was mentioned in THEBERBSTERS thread titled decks awashed that all 3 are connected but I'm not sure anymore lol. THEBERBSTER also mentioned options file editor. Is this a part of generic launcher or new ui's and is it a seperate file I need to download? Any clarification on this would be greatly appreciated. Also I have scoured all the download sections looking for the mod that makes fire do progressive damage to ships and I still can't find it. Not sure if I skipped over it or not but I'm having no luck. I know for a fact it's by THE DARK WRAITH. Sorry for asking so many questions lol. I'm sure I'm becoming a royal pain by now lol.

Last edited by Captain_Leavitt; 06-18-14 at 05:04 PM.
Captain_Leavitt is offline   Reply With Quote
Old 06-18-14, 07:02 PM   #25
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

TDW NewUI is a collection of 15 mods that apart from Mod 3 the rest are not compulsory.

The advantage with this mod is the ability to teleport to different stations and give the officers that are icons that sit at the bottom of your screen various orders.

This mod is usually used with Open Horizons II v2.5 as this mod adds new missions and extends the war to 1945.

Mod 1. NewUI’s_TDC_7_5_0_AltAdvSpeedGraphics_By_Naights

Mod 2. NewUI’s_TDC_7_5_0_alt_officer_wounded_by_Torpedo

Mod 3. NewUI’s_TDC_7_5_0_ByTheDarkWraith (Main Base Mod)

Mod 4. NewUI’s_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrato r

Mod 5. NewUI’s_TDC_7_5_0_ERM_Reaper7_NightVision

Mod 6. NewUI’s_TDC_7_5_0_ ERM_Reaper7_NightVision_Black_Skin

Mod 7. NewUI’s_TDC_7_5_0_gap_Sextant_Mask_Eye_Reduction

Mod 8. NewUI’s_TDC_7_5_0_gap_Sextant_No_Eye_Reflection

Mod 9. NewUI’s_TDC_7_5_0_jimimadrids_map_tools

Mod 10. NewUI’s_TDC_7_5_0_new_radio_messages_German

Mod 11. NewUI’s_TDC_7_5_0_No_Snorkel_Exhaust_Smoke

Mod 12. NewUI’s_TDC_7_5_0_RadCapTools_0_2_alpha

Mod 13. NewUI’s_TDC_7_5_0_Real_Navigation

Mod 14. NewUI’s_TDC_7_5_0_Scopes (do not enable – read)

Mod 15. NewUI’s_TDC_7_5_0_WWIIInterface_by_Naights


‘Decks Awash’ requires a change to be made in TDW Generic File Patcher and also in TDW Options File Editor Viewer.

Treat the GFP as a separate issue.

It has patches that you can enable that fix bugs and glitches.

It also has patches that will enhance your game depending at what level you are playing at.

The OFEV allows you to make changes under the following tabs

Submarine – Patches – UI – Hud – Maps – Heading – Radio – Scopes

- Time Compression – Fuel – TDC – Dials – Automatics – Real Navigation –

Marks – Clock – SOAN – Automation – Time Delays – Crash Dive –


Follow Target – Hydro Follow Target – Message Box – Ships Journal – TAI Options

– Navigation Map Options – Player Guidance – Player Objectives – XO TDC

– Item Notes – Officers – Teleporting – Contact Spotted – Charts – emtguf

– Chalkboard






THEBERBSTER is offline   Reply With Quote
Old 06-18-14, 08:34 PM   #26
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
Default

Once again, thanks alot THEBERBSTER. Where can I find TDW Options File Editor Viewer? I did a search in the downloads section and couldn't find it. Is it attached to another mod or is it a standalone file?
Captain_Leavitt is offline   Reply With Quote
Old 06-19-14, 05:34 AM   #27
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Download Link

http://www.mediafire.com/download/50a7d3ln2j5g2ej/TDW_OptionsFileEditorViewer_v_1_0_32_0.zip
THEBERBSTER is offline   Reply With Quote
Old 06-19-14, 06:37 AM   #28
Captain_AJ
Crusty
 
Join Date: Jun 2005
Location: USA
Posts: 649
Downloads: 334
Uploads: 0
Default

Quote:
Originally Posted by Captain_Leavitt View Post
Ya I agree with you. For me there's the fact that I can't do math to save my life lol, so I have to play with auto torps. It also seems that for me anyways real navigation would suck some of the fun out. That's just me though. I am going through sobers mod list 1 by 1 and picking what I want and then try to install them in order 1 by 1 based on how it's set up in his list. Taken forever though. Wish I could afford to donate at-least 5 bucks to increase my daily download limit. It sucks being broke lol.


EDIT, As far as playing the tutorial with no mods enabled first, is it ok if I have the generic patcher installed or will that cause problems?

EDIT 2, Can someone please explain what the mod new ui's does? There doesn't seem to be much info on it. From what I can gather it has to do with more realistic navigation tools such as sextants and whatnot. Is decks awashed part of new ui's, generic patcher, or both? I'm asking because it was mentioned in THEBERBSTERS thread titled decks awashed that all 3 are connected but I'm not sure anymore lol. THEBERBSTER also mentioned options file editor. Is this a part of generic launcher or new ui's and is it a seperate file I need to download? Any clarification on this would be greatly appreciated. Also I have scoured all the download sections looking for the mod that makes fire do progressive damage to ships and I still can't find it. Not sure if I skipped over it or not but I'm having no luck. I know for a fact it's by THE DARK WRAITH. Sorry for asking so many questions lol. I'm sure I'm becoming a royal pain by now lol.
I would have to disagree that real nav would suck the fun out of the sim . And auto loading for torps is ok , but the german TDC is alot more accurate than Sh4s american model . There are so many tutorials that explain real nav and whatever questions about going 100%.. Such a huge differance in playing SH5 modded and @ 100%. Example

Since Iam doing a patrol in the med . I recently had a visual contact at my starboard beam I looked in the binoculars and saw nothing I asked the WO to give me a update . . I than dived and went to periscope depth, raised my persicope depth and panned around .. Saw Nothing , went to the hydro station and got nothing . By this time I figured it was another sub beginning to hunt my boat , because the contact went silent and than moved . You heard the screws turn and than go off . I orderd to go silent . and heard the contact sporadiaccly move . I took a chance and went back to periscope depth , putting my scope in the direction of the last known bearing . as I panned around it was a dam fishing boat that kept stopping and starting .. Now funny this is enemy subs act like this in the game. If I did not have this sim modded like this it would be just another point and shoot and or my boat getting torped buy this enemy sub .. This is the differance in the stock verses modded . There are many simmers here that are willing to offer direction in going 100% .. go for it !
__________________
Captain AJ

Captain_AJ is offline   Reply With Quote
Old 06-19-14, 11:23 AM   #29
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Using Real Navigation has got nothing to do with maths.

The main difference is you do not have waypoints.

The main requirement is plotting a course with your ‘Compass’ and then making the direction change.

Your Navigator gives you 2 hour positional updates and you can do your own at any time.

You do not have to play at 100% as its your choice.

You can change any of the settings in Gameplay Options to change from the default ‘Realistic’ to your ‘Custom’ settings.

If you want to use ‘Map Contacts, Event Camera or External Camera, or No Dud Torpedoes, its your bloody game you can do what you want.

You do not have to have ‘Auto Loading Torpedoes.

If you want to turn it off permanently then use TDW’s Options File Editor Viewer.
THEBERBSTER is offline   Reply With Quote
Old 06-19-14, 12:07 PM   #30
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
Default

Quote:
Originally Posted by kimuraijn View Post
I would have to disagree that real nav would suck the fun out of the sim . And auto loading for torps is ok , but the german TDC is alot more accurate than Sh4s american model . There are so many tutorials that explain real nav and whatever questions about going 100%.. Such a huge differance in playing SH5 modded and @ 100%. Example

Since Iam doing a patrol in the med . I recently had a visual contact at my starboard beam I looked in the binoculars and saw nothing I asked the WO to give me a update . . I than dived and went to periscope depth, raised my persicope depth and panned around .. Saw Nothing , went to the hydro station and got nothing . By this time I figured it was another sub beginning to hunt my boat , because the contact went silent and than moved . You heard the screws turn and than go off . I orderd to go silent . and heard the contact sporadiaccly move . I took a chance and went back to periscope depth , putting my scope in the direction of the last known bearing . as I panned around it was a dam fishing boat that kept stopping and starting .. Now funny this is enemy subs act like this in the game. If I did not have this sim modded like this it would be just another point and shoot and or my boat getting torped buy this enemy sub .. This is the differance in the stock verses modded . There are many simmers here that are willing to offer direction in going 100% .. go for it !

Wow, that's a good story. If I thought I was being stalked by a sub I would panic as I wouldn't know what the hell to do. If I recall properly only 1 sub in the history of ww2 was torpedoed by another while submerged. That would be 1 hell of a shot if you could pull it off.
Captain_Leavitt is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.