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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Hi
Long before Steam came out I was playing SH3 and then there was a problem of too much fatigue. I fixed it then by editing files. Here is my solution that will likely work for you if you locate the named files in your SH3 folder. To cut your fatigue rates, edit your basic.cfg (BACK IT UP FIRST) and replace the following section with what you see below: Better yet, divide the FatigueStep by 10 and also the CoefFatigue by 10 to have fatigue work over a patrol rather than a shift. [CREW_0] ;SEAMAN MoraleMin=0.30 MoraleMax=0.60 MoraleStep=0.05 FatigueMin=0 FatigueMax=0.5 FatigueStep=0.1 CoefMorale=0.4 CoefFatigue=0.2 QualEffect=1 Hp=10 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=0 [CREW_1] ;ABLESEAMAN MoraleMin=0.30 MoraleMax=0.60 MoraleStep=0.05 FatigueMin=0 FatigueMax=0.5 FatigueStep=0.1 CoefMorale=0.4 CoefFatigue=0.2 QualEffect=1 Hp=11 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=20 [CREW_2] ;LEADINGSEAMAN MoraleMin=0.30 MoraleMax=0.60 MoraleStep=0.05 FatigueMin=0 FatigueMax=0.5 FatigueStep=0.1 CoefMorale=0.4 CoefFatigue=0.2 QualEffect=1 Hp=12 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=50 [CREW_3] ;PETTYOFFICER MoraleMin=0.40 MoraleMax=0.70 MoraleStep=0.05 FatigueMin=0 FatigueMax=0.5 FatigueStep=0.05 CoefMorale=0.3 CoefFatigue=0.3 QualEffect=2 Hp=12 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=100 [CREW_4] ;CHIEFPETTYOFFICER MoraleMin=0.40 MoraleMax=0.70 MoraleStep=0.05 FatigueMin=0 FatigueMax=0.5 FatigueStep=0.05 CoefMorale=0.3 CoefFatigue=0.3 QualEffect=3 Hp=13 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=150 [CREW_5] ;CHIEFBOATSWAIN MoraleMin=0.40 MoraleMax=0.70 MoraleStep=0.05 FatigueMin=0 FatigueMax=0.5 FatigueStep=0.05 CoefMorale=0.3 CoefFatigue=0.3 QualEffect=4 Hp=14 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=200 [CREW_6] ;SUBLIEUTENANT MoraleMin=0.50 MoraleMax=0.80 MoraleStep=0.1 FatigueMin=0 FatigueMax=0.6 FatigueStep=0.025 CoefMorale=0.2 CoefFatigue=0.4 QualEffect=1.5 Hp=14 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=300 [CREW_7] ;LIEUTENANTJR MoraleMin=0.50 MoraleMax=0.80 MoraleStep=0.1 FatigueMin=0 FatigueMax=0.6 FatigueStep=0.025 CoefMorale=0.2 CoefFatigue=0.4 QualEffect=2 Hp=15 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=400 [CREW_8] ;LIEUTENANTSR MoraleMin=0.50 MoraleMax=0.80 MoraleStep=0.1 FatigueMin=0 FatigueMax=0.6 FatigueStep=0.025 CoefMorale=0.2 CoefFatigue=0.4 QualEffect=3 Hp=15 Wounded=-0.02 Dead=-0.05 SunkShips=0.1 TorpedoHit=0.05 Experience=500 ; AND LATER IN FILE ADD Here are the modified values of the Basic.cfg plus a few notes.... The Compartment’s for the VIIB/VIIC boats are as follows: Comp1 = Radio/Sonar Room Comp2 = Command Room Comp3 = Diesel Engine Room Comp4 = Electric Engine Room Comp5 = Bow Torpedo Room Comp6 = Bow Quarters (Rest Area) Comp7 = Stern Quarters (Rest Area) Comp8 = Stern Torpedo Room Comp9 = Deck Gun Comp10 = Flak Gun Comp11/0 = Tower Watch [FATIGUE_COEF] ;comp 0 RegularFactor00=0.0035 SpecificFactor00=0.005 BadWeather0=0.01 ;comp1 RegularFactor10=0.0025 RegularFactor11=0.0025 SpecificFactor10=0.005 SpecificFactor11=0.005 BadWeather1=0.01 ;comp2 RegularFactor20=0.0025 RegularFactor21=0.0025 SpecificFactor20=0.005 SpecificFactor21=0.005 BadWeather2=0.01 ;comp3 RegularFactor30=0.0025 RegularFactor31=0.0025 SpecificFactor30=0.005 SpecificFactor31=0.005 BadWeather3=0.01 ;comp4 RegularFactor40=0.0025 RegularFactor41=0.0025 SpecificFactor40=0.005 SpecificFactor41=0.005 BadWeather4=0.01 ;comp5 RegularFactor50=0.0025 RegularFactor51=0.0025 SpecificFactor50=0.005 SpecificFactor51=0.005 BadWeather5=0.01 ;comp6 SpecificFactor60=-0.0025 SpecificFactor61=-0.0025 ;comp7 SpecificFactor70=-0.0025;slower/faster by resiliance of individuals?? SpecificFactor71=-0.0025 ;comp8 RegularFactor80=0.0025 RegularFactor81=0.0025 SpecificFactor80=0.005 SpecificFactor81=0.005 BadWeather8=0.01 ;comp9 RegularFactor90=0.0025 SpecificFactor90=0.005 BadWeather9=0.01 ;comp10 RegularFactor100=0.025 SpecificFactor100=0.005 BadWeather10=0.01 ;comp 11 RegularFactor110=0.0025 RegularFactor111=0.0025 SpecificFactor110=0.005 SpecificFactor111=0.005 BadWeather11=0.01 >>> That's it. Happy Hunting!
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three Last edited by raymond6751; 04-19-14 at 05:35 AM. Reason: end of file indicator added. |
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