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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
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so cool u updated the mod!
Last patrol i went home with blown away tower all scopes lost. It hit me just at the dive sequence (was too nasty try sending a contact report and resurfaced) and for an hour of realtime i did not know if i would make it. I managed to hold the hidden and heavy flooding sub at 20 meters where my men kept fighting against the flooding, ahead flank and deploying decoys. Only the magic skill of Josef using his old sailboat tricks managed us to survive, the flooding was so heavy. After the flodding stopped i went deep and ordered repairs. The DD was noob (except for his gunners) and left somehow after some dc drops not of our business. When i finally went up again it was late in the night i set course home, my sub was mission kill. (We met a single lone merchant later...) This was with V5.5. Just saw yesterday after the update there are no emty slots more in the damage screen. looking forward to make the next patrol with 5.6 and spot the little differences. Hope the balance is still right and such events as discribed are still possible. This is one of my "lonely island" mods! |
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#2 | |
Navy Seal
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3 |
Canadian Wolf
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Nice work here
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#4 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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