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Old 03-16-06, 06:46 AM   #10
ref
Grey Wolf
 
Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
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Default Re: Potential SH3Cmdr Randomisation module - f'back needed!

Quote:
Originally Posted by JScones
...The one limitation I see at the moment is that randomisation would be independant. That is, there'd be no connection between the randomisation of one value and another. Although, I'm sure I can come up with a solution if I actually think about it!
Perhaps you should add groups

[My mod]

[SIM.CFG]
FileType=T
NbSections=1
0_Section=AI Detection
0_Lost contact time=I|15|45 ;Randomises the time Escorts spend looking for U-Boats after losing contact

[SCENE.DAT]
FileType=B
691=I|256|480 ;Randomises wave height between 1 and 2 times.

[/My Mod]

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