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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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In Europe daylight-savingstime did come into effect during the night of Saturday (29th) to Sunday (30th) in Europe (at 2:00 in the morning it became 3:00). But that should have been well before these last saves. Not sure how that could influence the game, but just for your information.
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#2 |
Sailor man
![]() Join Date: Oct 2013
Location: Romania,Near the Danube
Posts: 49
Downloads: 32
Uploads: 0
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Thank you all for your help.
I decided to start that patrol again. I only hope to run over HMS Anson Again ![]() |
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#3 |
Loader
![]() Join Date: Jul 2013
Posts: 89
Downloads: 44
Uploads: 0
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What boat are you in that you can RUN OVER the HMS Anson? It usually ends up being the other way around in my experience (I am ashamed to say that I have, in fact, been run over by British warships).
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The only sound that still scares me to this day... The silence when the pinging stops. ![]() |
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#4 |
Sailor man
![]() Join Date: Oct 2013
Location: Romania,Near the Danube
Posts: 49
Downloads: 32
Uploads: 0
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![]() ![]() I meant I met and then proceed to sink HMS Anson With 4 fish ( overkill apparently Probably two would have been enough ) |
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#5 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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It is possible to "run over" another vessel - though probably not a battleship! I recall attacking an unarmed small merchant when returning to base with only one torpedo left - my torpedo stopped it and after two days (in game time) it was well down in the water but had not sunk - I had been waiting for the weather to break so that I could finish it with my deck gun but in the end I got bored with waiting so I decided to ram it - my first attempt at one third ahead failed to gain a result except cause damage to my forward torpedo room. I deployed the damage control party to fix that and then tried again at standard speed this time no damage to my sub but also no effect. Finally I tried again at Full Speed aiming for the after part of the Merchant that was already low in the water - my boat rode up over the target and came to a stop straddling the target's aft deck which had been pushed lower in the water - after a few minutes, the message 'She's going down' came up on the screen and my sub floated free! I wish I had had the presence of mind to take a screen shot of my boat sitting high and dry balancing on the deck of the merchant!
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