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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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So, if I just sunk a ship and I'm still submerged I can save right then and there, without surfacing? If that's true
![]() I understand what you stated about installing mods and how careful one must be. It's one of the reasons I don't bother with SH5. Way to many mods required from what I can see, increasing the possibility of a conflict, imho. ![]() Quote:
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#2 | |
Sea Lord
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I'm currently in the Humber estuary, well within 50km of Kingston-upon-Hull. Save and reload OK. Here is the thread recounting my efforts to solve my particular savegame problem. http://www.subsim.com/radioroom/showthread.php?t=205755 (Only nine months ago, not a year.) It's lengthy, but so was the process of finding ALL the problems I saddled myself with. Since making my reinstallation and rigidly maintaining a sanitary copy of the game, I have found the game saves to be pretty robust. Maybe I've been lucky. If so, I hope I can share it with you. Last edited by BigWalleye; 04-04-14 at 09:26 AM. |
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#3 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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#4 | |
Sea Lord
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![]() From my experience, it is not re-use of names that causes the problem. (This is a problem, BTW, which I have found is common to SH3, SH4, and SH5.) If you call your first save "Save1", then delete that save and call your second save "Save1", there is no problem. But if you call your second save "Save1" and tell the program to overwrite the old Save1, that seems to cause problems sometimes. |
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#5 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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This is quite interesting - I haven't abandoned my career but I did a registry check with CCleaner and it identified 768 corrupt registry entries all of which appeared to be connected to SH3 - these have been removed and I have carefully re-installed the game and my mods (without Stiebler's patch - but that doesn't mean that I have given up on it) whilst preserving my career and SH3 Commander files. So far it seems to be working OK - but I haven't yet been brave enough to save and reload in the midst of battle.
I was also in the habit of using the same gamesave file names over and over again - i.e '2 Sunk', '3 Sunk' etc. I did have a suspicion that this may have been problematical so I have adopted a new regime of naming my gamesaves with a simple formula as follows: The game limits save names to 9 characters so my plan was to use the date and time (in game) of the save - my first character indicates the year (i.e. 3 = 1943) the next four characters the date (i.e 1022 = October 22) and my last four, the time (i.e. 1504 = 3:04 pm) that way there should be no duplication of gamesave names . . . |
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#6 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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Personally, I never overwrite game saves. My first save on a new career is always Patrol 1. The next is Patrol 1a, then Patrol 1b and so forth and so forth, until I'm back in port. Then it's on to Patrol 2. Nothing complicated, no dates to discern or anything else. Just something to differentiate between each save. I have yet to reach the end of the alphabet.
I use CCleaner on a regular basis. I like to use it to wipe the free space clean too. I also use the Jv16 PowerTools by Macecraft regularly. I have never had a problem occur after using either of those tools. ![]() ![]() |
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#7 | |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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#8 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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OK - so I have now meticulously removed the game and all of its directories and files, cleaned the registry and removed al unnecessary flotsam that may have been left behind. The game has been carefully reinstalled together with GWX3, SH3 Commander and only those mods that I have decided to install. It is August 1939 and I shall now report to Königsberg to take command of a new Type 7b U-Boot . . .
ETA - I shall also adopt GreyBeard's system of choosing names for when I save the game . . . |
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#9 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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It is a long learning curve - at the moment, I seem unable to play Silent Hunter at all because since starting all over again with a squeaky clean install, whenever I try to reload and resume a saved game, I get a CTD. Now I am not blaming the GWX3_Stiebler4B_Addon_for_V16B1 but after 22 enjoyable patrols, my problems didstart after I had downloaded and installed that MOD. So it is clear that I did something during that process that has upset the equilibrium.
Reading the crash reports I note that one of the culprits is a file entitled: msvcr71.dll - that particular dll came with SH3 and is dated 2003 - it may have been corrupted so perhaps I need to download a newer version - any ideas? |
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