SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-08-14, 01:24 PM   #1
SilentPrey
Navy Dude
 
Join Date: Feb 2011
Location: Texas
Posts: 171
Downloads: 58
Uploads: 2
Default

Most of the mods are built for version 1.5. That's the U-Boat expansion. So, you do need the U-Boat expansion even if you're only going to run the American campaign.

I run TMO, RSRDC, OTC(Optical Targeting Correction), and Traveller's Mod.
SilentPrey is offline   Reply With Quote
Old 03-08-14, 03:13 PM   #2
Admiral Halsey
Best Admiral in the USN
 
Admiral Halsey's Avatar
 
Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 1,740
Downloads: 317
Uploads: 0


Default

So you're a SH3 GWX Veteran? Then download the Trigger Maru mod. If you want accurate battles and convoys you should download the Run Silent Run Deep Campaign mod that goes with it.
Admiral Halsey is offline   Reply With Quote
Old 03-08-14, 05:27 PM   #3
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

I have taken this mod out " Real Environment mod" it really messes with the weather.

High seas and fog all the way up to the Luzon Straits and beyond.

The weather has not changed since I started the game.

It does not look good either.

I had to take 3 merchants out close in with the deck gun in fog at minimum elevation.

All 3 were originally set up for a torpedo attack.

I could see them all but the periscope would not lock on with the sea swirling over the top.

Now what a difference with this mod out, much more natural looking weather that you would expect to see.
THEBERBSTER is offline   Reply With Quote
Old 03-08-14, 05:39 PM   #4
Den0
Torpedoman
 
Den0's Avatar
 
Join Date: Feb 2014
Posts: 116
Downloads: 103
Uploads: 0
Default Try this one.

http://www.subsim.com/radioroom/down...o=file&id=3590 may like it better...


__________________
Den0 is offline   Reply With Quote
Old 03-09-14, 11:55 AM   #5
gord96
Commodore
 
Join Date: Nov 2002
Posts: 627
Downloads: 57
Uploads: 0
Default

Thanks guys. Good info! I decided to go with RSRD and the Improved Enviroments mod for now as I haven't played a sub sim in quite a few years.

Quick question though. I took some hits from a destroyer and crash dived. Was able to survive and repair my boat at 180ft while the destroyers depth charged me. Everything was repaired and was able to surface a while later but my diesels won't work, even though they don't come up as destroyed or even damaged anymore. Would anything else effect my propulsion? I noticed that my hydraulic pump and main pump is red, but not showing damaged. I can't remember if the little pictures were always red or if it means destroyed.

And that said, if i can't get the diesels going, is there a way out of the patrol or is that the end? i am a ways from a friendly port.

Thanks!!
gord96 is offline   Reply With Quote
Old 03-09-14, 12:23 PM   #6
Den0
Torpedoman
 
Den0's Avatar
 
Join Date: Feb 2014
Posts: 116
Downloads: 103
Uploads: 0
Default If they..

Will run enough to charge your batteries crawl to port that way. come up charge go back down and repeat. I have had to do that when running on fumes to refuel. But if they want run at all and you are actively telling your damage control team to fix them then yeah you may need to reload to last save.... Its happened to all of us.

I know its not REAL but I try and save after or before each patrol spot incase I do something stupid like take on a merchant with deckguns and forgot to look and see if he had some himself.
__________________
Den0 is offline   Reply With Quote
Old 03-09-14, 01:10 PM   #7
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Thanks Den0, the mod needs to be compatible with "Websters GFO"
THEBERBSTER is offline   Reply With Quote
Old 03-12-14, 08:43 PM   #8
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by gord96 View Post
Thanks guys. Good info! I decided to go with RSRD and the Improved Enviroments mod for now as I haven't played a sub sim in quite a few years.

Quick question though. I took some hits from a destroyer and crash dived. Was able to survive and repair my boat at 180ft while the destroyers depth charged me. Everything was repaired and was able to surface a while later but my diesels won't work, even though they don't come up as destroyed or even damaged anymore. Would anything else effect my propulsion? I noticed that my hydraulic pump and main pump is red, but not showing damaged. I can't remember if the little pictures were always red or if it means destroyed.

And that said, if i can't get the diesels going, is there a way out of the patrol or is that the end? i am a ways from a friendly port.

Thanks!!
if you left your crew at battle stations too long they don't change shifts so when they get tired enough they go to sleep on you and stop responding to orders so that could be why the engines aren't moving, the crew is asleep.
  Reply With Quote
Old 03-14-14, 10:52 AM   #9
gord96
Commodore
 
Join Date: Nov 2002
Posts: 627
Downloads: 57
Uploads: 0
Default

Thanks Webster. I thought of that and switched some crews around but no luck. Either way I am just going to start over. I forgot to install the RSRD patch and I may remove that real environment mod as it seems like 90% of the time it's foggy with it on.
gord96 is offline   Reply With Quote
Old 03-10-14, 10:48 AM   #10
bandit484
Medic
 
Join Date: Dec 2011
Location: Oklahoma
Posts: 165
Downloads: 523
Uploads: 0
SHO

Quote:
Originally Posted by SilentPrey View Post
Most of the mods are built for version 1.5. That's the U-Boat expansion. So, you do need the U-Boat expansion even if you're only going to run the American campaign.

I run TMO, RSRDC, OTC(Optical Targeting Correction), and Traveller's Mod.
Yes I must agree these mods are GREAT for Pacific Operations.
bandit484 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:51 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.