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Old 02-27-14, 05:01 PM   #1
Pazzesco
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Default New on this forum and SH5, fresh 1.2 version just installed

Hello from port of Valparaiso;
To every submarine captain on this place!

I consider myself a WWII and every war machine fan, I love Submarines, Battleships, Tanks and HISTORY (seems im not alone here).

I just starting to play the SH5 without any mods because im just so new, Im a little confused because of so much information about mods that I can't get in to the right path. I downloaded the las JSME version and im trying to get it installed. Im wanting to install just the neccesary realistic mods (because of the low computer specs).

If anyone can give me a hand recommending me the best "performance - realistic game style" mods, I will be glad.

Thanks again, and, happy hounting
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Old 02-27-14, 06:30 PM   #2
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Old 02-28-14, 05:05 AM   #3
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Welcome to SubSim Pazzesco
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Old 02-28-14, 10:37 AM   #4
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A warm welcome “ Pazzesco “ to the Subsim family.

You will always find someone here to help you.

Have you managed to install JSGME or do you need help?
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Old 03-03-14, 01:57 PM   #5
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Quote:
Originally Posted by THEBERBSTER View Post
A warm welcome “ Pazzesco “ to the Subsim family.

You will always find someone here to help you.

Have you managed to install JSGME or do you need help?
Hi berbster, I managed to install JSME (I just uncompressed on the main SH5 folder). Then I'd downloaded some patches that I found but I'm still confused about which mods I have to install on my game. I tryed to find some actual post with the information about the mods that I need to install without compromising too much frames per second because of my low specs laptop.

Help me if you can, please!

Thanks for the welcome everyone
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Old 03-03-14, 03:13 PM   #6
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Bienvenido a Subsim
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Old 03-03-14, 03:41 PM   #7
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Some of these may not be suitable for a low end computer.

Correct Order Essential Mod List.
This is where the game starts.

1. Sobers Game loading Tips (Essential for any new kid on the block)
2. Steel Vikings Interior Mod v1.2
3. Steel Vikings Interior Mod Patch v1.2.2
4. Dynamic Enviroment SH5 v2.9 (Has a low end mods suitable)
5. SH5_7A_Conning_Fix
6. Equipment_Upgrades_Fix_v1_4_byTheBeast
7. Equipment_Upgrades_Fix_v1_4_Patch1
8. #Equipment_Upgrades_Fix_v1_4_Patch1_Hotfix
9. Equipment_Upgrades_Fix_v1_4_Patch1 (Available by date) v9 Sober
10. FX Update 0_0_22 ByTheDarkWraith
11. FX Update 0_0_22 Torpedoes (Modified for Torpedo Failure Patches)
12. MightyFine Crew Mod 1.2.1 Alt faces
13. MCCD_1.04_MFCM_1.2.1_compatible
14. New UI’s TDC 7_4_2 ByTheDarkWraith
15. IRAI_0_0_41_ByTheDarkWraith
16. R.E.M_by_Xrundel_TheBeast_1.2 (In Folder 3)
17. R.E.M_by_Xrundel_TheBeast_1.2 (No Hyd on Surface New UI’s-Irai compatible)
18. Cerberus62 Corrected Depth Charge Projector 1.0
19. OPEN HORIZONS II v2.4
20. OH II v2.4 Patch 2 Important
21. Sobers green crew training V4 SH5
22. Depth Charge Fix Reduced Explosion Range
23. EQuaTool 01.01 by AvM
24. Trevally Automated Scripts v0.6
25. Trevally Tutorial – All v0.2
26. Trevally Harbour & Kiel Canal Pilot v3.1
27. Trevally TDC Help v2
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Old 03-03-14, 03:49 PM   #8
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Sobers Game loading Tips (A must for any new kid on the block)

http://www.subsim.com/radioroom/showthread.php?t=201141

Steel Vikings Interior Mod v1.2
Steel Vikings Interior Mod Patch v1.2.2

http://www.subsim.com/radioroom/showthread.php?t=171415&highlight=steel+viking+int

Dynamic Enviroment SH5 v2.9
Contains 28 mods. Base mod is folder 1
Ok to add any additional environmental mods after the base mod.

http://www.subsim.com/radioroom/downloads.php?do=file&id=3975

SH5_7A_Conning_Fix

http://www.subsim.com/radioroom/downloads.php?do=file&id=3663

Equipment_Upgrades_Fix_v1_4_byTheBeast

http://www.subsim.com/radioroom/downloads.php?do=file&id=3126

Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch1_Hotfix

http://www.subsim.com/radioroom/showthread.php?t=182194

Equipment_Upgrades_Fix_v1_4_Patch1 (Available by date) v9 Sober

http://www.subsim.com/radioroom/downloads.php?do=file&id=3683

FX Update 0_0_22 ByTheDarkWraith
FX Update 0_0_22 Torpedoes (Modified for Torpedo Failure Patches)
Folder 1 and folder 3 are inside a Folder called Mods.
Select the Base Folder and only 1 Patch Folder

http://www.subsim.com/radioroom/showthread.php?t=174511

MightyFine Crew Mod 1.2.1 Alt faces
You can choose from Folder’s 2,3,4, or 5

http://www.subsim.com/radioroom/downloads.php?do=file&id=1572

MCCD_1.04_MFCM_1.2.1_compatible
You only need the 5th Folder from the above mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=1671

New UI’s TDC 7_4_2 ByTheDarkWraith
The Folder called Mods contains 13 mods. Base Folder is number 3
Any additional mods go behind the Base Folder.

http://www.subsim.com/radioroom//downloads.php?do=file&id=1582

IRAI_0_0_41_ByTheDarkWraith

http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41

R.E.M_by_Xrundel_TheBeast_1.2 (In Folder 3)
R.E.M_by_Xrundel_TheBeast_1.2 (No Hyd on Surface New UI’s-Irai compatible) (In Folder 4)

http://www.subsim.com/radioroom/downloads.php?do=file&id=4002

Cerberus62 Corrected Depth Charge Projector 1.0

http://www.subsim.com/radioroom/showthread.php?t=192393

OPEN HORIZONS II v2.4

http://www.subsim.com/radioroom/downloads.php?do=file&id=3337

OH II v2.4 Patch 2 Important

http://www.4sync.com/archive/s9YR3c93/OHII_v24_patch2_IMPORTANT.html

Sobers green crew training V4 SH5

http://www.subsim.com/radioroom//downloads.php?do=file&id=3401

Depth Charge Fix Reduced Explosion Range
This in the 1st Folder

http://www.subsim.com/radioroom/down...o=file&id=4033

EQuaTool 01.01 by AvM

http://www.subsim.com/radioroom/downloads.php?do=file&id=2819

Trevally Automated Scripts v0.6

http://www.subsim.com/radioroom/downloads.php?do=file&id=3098

Trevally Tutorial – All v0.2 (for OHII v1.3)

http://www.subsim.com/radioroom//dow...o=file&id=3329

Trevally Harbour & Kiel Canal Pilot v3.1

http://www.subsim.com/radioroom/downloads.php?do=file&id=3096

Trevally TDC Help v2

http://www.subsim.com/radioroom//downloads.php?do=file&id=3099

The game Silent Hunter 5 is unplayable unless you use TDW’s Generic File Patcher

http://www.subsim.com/radioroom/showpost.php?p=1621039&postcount=1

How to use TDW’s Patcher (Link)

http://www.subsim.com/radioroom/showthread.php?t=197960

In the mod New UI’s TDC 7_4_2 ByTheDarkWraith you will find the Options File Editor Viewer this will allow you to make changes and customise your game play.

The path is Ubisoft\Silent Hunter 5\Mods\NewUI’s_TDC_7_4_2_ByTheDarkWraith\data|Appl ications\OptionsFile EditorViewer

Always, always, always read the documentation readme’s that come with any of the mods.

You can see why stock/vanilla is unplayable. Most of these mods are fixing things that are broken or sorting out bugs and glitches.

Need any help/stuck, just send me a PM and I will walk you through it.
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Old 03-03-14, 03:54 PM   #9
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Welcome to SubSim Pazzesco.
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Old 03-03-14, 09:00 PM   #10
Pazzesco
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Quote:
Originally Posted by THEBERBSTER View Post
Sobers Game loading Tips (A must for any new kid on the block)

http://www.subsim.com/radioroom/showthread.php?t=201141

Steel Vikings Interior Mod v1.2
Steel Vikings Interior Mod Patch v1.2.2

http://www.subsim.com/radioroom/showthread.php?t=171415&highlight=steel+viking+int

Dynamic Enviroment SH5 v2.9
Contains 28 mods. Base mod is folder 1
Ok to add any additional environmental mods after the base mod.

http://www.subsim.com/radioroom/downloads.php?do=file&id=3975

SH5_7A_Conning_Fix

http://www.subsim.com/radioroom/downloads.php?do=file&id=3663

Equipment_Upgrades_Fix_v1_4_byTheBeast

http://www.subsim.com/radioroom/downloads.php?do=file&id=3126

Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch1_Hotfix

http://www.subsim.com/radioroom/showthread.php?t=182194

Equipment_Upgrades_Fix_v1_4_Patch1 (Available by date) v9 Sober

http://www.subsim.com/radioroom/downloads.php?do=file&id=3683

FX Update 0_0_22 ByTheDarkWraith
FX Update 0_0_22 Torpedoes (Modified for Torpedo Failure Patches)
Folder 1 and folder 3 are inside a Folder called Mods.
Select the Base Folder and only 1 Patch Folder

http://www.subsim.com/radioroom/showthread.php?t=174511

MightyFine Crew Mod 1.2.1 Alt faces
You can choose from Folder’s 2,3,4, or 5

http://www.subsim.com/radioroom/downloads.php?do=file&id=1572

MCCD_1.04_MFCM_1.2.1_compatible
You only need the 5th Folder from the above mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=1671

New UI’s TDC 7_4_2 ByTheDarkWraith
The Folder called Mods contains 13 mods. Base Folder is number 3
Any additional mods go behind the Base Folder.

http://www.subsim.com/radioroom//downloads.php?do=file&id=1582

IRAI_0_0_41_ByTheDarkWraith

http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41

R.E.M_by_Xrundel_TheBeast_1.2 (In Folder 3)
R.E.M_by_Xrundel_TheBeast_1.2 (No Hyd on Surface New UI’s-Irai compatible) (In Folder 4)

http://www.subsim.com/radioroom/downloads.php?do=file&id=4002

Cerberus62 Corrected Depth Charge Projector 1.0

http://www.subsim.com/radioroom/showthread.php?t=192393

OPEN HORIZONS II v2.4

http://www.subsim.com/radioroom/downloads.php?do=file&id=3337

OH II v2.4 Patch 2 Important

http://www.4sync.com/archive/s9YR3c93/OHII_v24_patch2_IMPORTANT.html

Sobers green crew training V4 SH5

http://www.subsim.com/radioroom//downloads.php?do=file&id=3401

Depth Charge Fix Reduced Explosion Range
This in the 1st Folder

http://www.subsim.com/radioroom/down...o=file&id=4033

EQuaTool 01.01 by AvM

http://www.subsim.com/radioroom/downloads.php?do=file&id=2819

Trevally Automated Scripts v0.6

http://www.subsim.com/radioroom/downloads.php?do=file&id=3098

Trevally Tutorial – All v0.2 (for OHII v1.3)

http://www.subsim.com/radioroom//dow...o=file&id=3329

Trevally Harbour & Kiel Canal Pilot v3.1

http://www.subsim.com/radioroom/downloads.php?do=file&id=3096

Trevally TDC Help v2

http://www.subsim.com/radioroom//downloads.php?do=file&id=3099

The game Silent Hunter 5 is unplayable unless you use TDW’s Generic File Patcher

http://www.subsim.com/radioroom/showpost.php?p=1621039&postcount=1

How to use TDW’s Patcher (Link)

http://www.subsim.com/radioroom/showthread.php?t=197960

In the mod New UI’s TDC 7_4_2 ByTheDarkWraith you will find the Options File Editor Viewer this will allow you to make changes and customise your game play.

The path is Ubisoft\Silent Hunter 5\Mods\NewUI’s_TDC_7_4_2_ByTheDarkWraith\data|Appl ications\OptionsFile EditorViewer

Always, always, always read the documentation readme’s that come with any of the mods.

You can see why stock/vanilla is unplayable. Most of these mods are fixing things that are broken or sorting out bugs and glitches.

Need any help/stuck, just send me a PM and I will walk you through it.
Wow berbster, thanks! I didnt expect such a great answer, you almost did all the job for me! I will start downloading every mod now, follow your advices and start understanding how this game works.

Thanks everyone, people who is welcoming me, berbster, and of course, the modders.
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Old 03-04-14, 05:27 PM   #11
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Default generic patcher

Hi, with the list of MODs provided here - do we still need to install the Generic Patcher, so called SH5.exe patches?
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Old 03-04-14, 06:21 PM   #12
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Welcome! You've got some great information in this thread!
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Old 03-04-14, 07:05 PM   #13
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Yes most definitely.

TDW’s Generic File Patcher is a must it fixes bugs, glitches and especially the torpedo problems.

You cannot play SH5 without this Patcher.

Never give your Torpedo man any bonus points.

Link to TDW’s GFP

http://www.subsim.com/radioroom/showthread.php?t=181433
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Old 03-04-14, 07:30 PM   #14
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HOW TO INSTALL TDW’s GENERIC FILE PATCHER CORRECTLY

“TDW’s Generic File Patcher” is a stand alone application. DO NOT put this in “JSGME” or in any SH5 folders.

Make copies of the following from your SH5 main folder, copy and paste them in to a new folder somewhere for safe keeping.

Likely looking main folder path. c:\Ubisoft\Silent Hunter 5

Sh5.exe

SHCollisions.act

SHSim.act

SHSound.act

SH_NClient.dll

SimData.dll

Cameramanager.act


Make another new folder and put it somewhere where you can find it easily as you will need to use this folder each time you want to make changes to the Patcher.

Give it a name you remember “TDW Patcher 152” or similar.

Download the Patcher. .

Click on the “Generic Patcher Icon” This is the “Application” and then select your language and double click on it.

Click on “File”

Click on “Open”.

You will be asked to select your first file path.

This is your main “Silent Hunter 5 Folder”

It may look something like this:

Computer

C:

Games

Ubisoft

Silent Hunter 5

Click once on the “Silent Hunter 5 Folder” without opening it.

Click on “OK”.

Do exactly the same for the remaining 6 files.

You will now see the “7 Patcher Files.”

Highlight the file you want to open.

You press on the + to open the “File”

File

Exit


RETURNING TO THE PATCHER

Click on the “Generic Patcher Icon

Go to “File”

Go to “Open”

Accept all of the prompts with “Ok” as they open.

Highlight the file you want to open.

You press on the + to open the “File”

“File”

“Exit”

Saves your changes.

This is a pictorial link below is from an older 5 files version that has now been replaced by the 7 files 152 version but it is done the same way.

As you can see this way is using the “Disabled Mod” way in “JSGME”

http://www.subsim.com/radioroom/showthread.php?t=202346

This link below shows you how the Patcher has developed.
http://www.subsim.com/radioroom/showpost.php?p=1621039&postcount=1



I HAVE SEEN A NEW PATCHER WHAT DO I NEED TO DO?

Go to your existing “Patcher”.

Open it as you would normally do.

Go to “File”.

Select “Take Snapshot”.

This shows you the “Snapshot Folder” that is within your “Patcher”.

Give it a “File Name” I will use “05.03.2014”

Now click on “Save”.

You will now be shown a “Confirmation Box”.

“Ok” it.

You have now created a “.gps file” of all your “Patcher” settings.

Install your “New Patcher” carrying out the installation instructions.

When the installation is completed.

You should now see “7 Patch Files”. If it is correctly installed.

Go to “File”.

Select “Restore Snapshot”.

This is in your Old Patcher “Snapshot Folder”.

“05.03.2014.gps” This is the one I made previously.

Click on it.

It will now drop in to“File Name”.

Click on “Open”.

Your patches have been installed on your “New Patcher”.

“Ok” to the “Confirmation Box”.

You can now open up the “New Patcher” and see if there are any “New Patches” that you want to enable.

Do I need to keep my “Old Patcher”? Only if you are sentimental.

Last edited by THEBERBSTER; 03-05-14 at 07:36 AM.
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Old 03-05-14, 02:48 AM   #15
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Thank you vey much for the good info THEBERBSTER about the patcher
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