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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Loader
![]() Join Date: Mar 2011
Posts: 85
Downloads: 186
Uploads: 0
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I've never checked in-game, but does the game follow the (currently named) Region A and Region B differences?
EG: Americas Red/Green reversed from Europe. I know the regions were set out in 1980, but previous to that I assume they were reversed as well: "Previously there had been 30 different buoyage systems, before IALA rationalised the system. In 1980 on a conference convened by IALA, they agreed to adopt the rules of a new combined system, which combined the previous two systems (A and B) into one system, with two regions (A and B)." |
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#17 |
Ace of the deep .
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#18 |
Navy Seal
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Looking great!
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#19 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Last chart for today: Heligoland
![]() For this one I had to aproximate buoy positions, due to Heligoland's terrain (in game) having only a vague resemblance to the real thing. |
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#20 |
Ace of the deep .
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These redone maps are awesome .
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#21 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Thank you sober. I am keeping a back-up copy of each chart with separated layers, so that it won't be hard updating them in case Trevally adds/removes/moves any buoy
![]() P.S: I see from you screenie that you have add some new charts... |
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#22 |
Ace of the deep .
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I need someone to take a covert picture from there observation scope , preferably using large scopes mod . I need the picture of Holm sound taken from the East before entering the sound . The picture needs to have the headlands in it and preferably bouys so that when raiding Scapa the raiding captain can ascertain if he is in the correct sound . This is top secret and should be performed sometime before September 29. Do not send me the photo until you have reached home port , keep it real .
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#23 |
Ace of the deep .
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I added new charts but I think I need Trevally , but he is hard to catch
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#24 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#25 |
Ace of the deep .
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I dunno , i think they would have had a lot of intelligence gathering (assumption) . Spies , uboats , aerial photographs etc . But yes , if we could have non lit bouys . Houses in SH5 lit up at night annoys me . That would be just changing the DDs images though . I could do a mod for that if you think its appropriate .
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#26 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() This is definitely possible. With few tweaks on the buoys already featured in OH, we can have both unlit buoys and (probably), should we need for them, buoys with customized light phases. Yes, this is also possible, but then even neutral countries would have unlit houses at night, and giving up this nice effect would be a shame. A possible woraround would be cloning some houses, leaving them with stock "night" textures, and placing them where appropriate (Spain, Portugal, Turkey, etc.). |
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#27 | |
Ace of the deep .
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#28 |
Navy Seal
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#29 | ||
Navy Seal
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![]() Anyway - just let me know what it is you guys want changed. If we look at port by port making it match with your new maps and these spy pics (nice idea) ![]() |
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#30 |
Navy Seal
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To make the spy pictures
This can be done in SM - just merge the layers you want to see. So join balloons.mis with harbours.mis etc and you can then save some travel time |
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