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Old 12-24-13, 12:32 AM   #21
Webster
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Quote:
Originally Posted by Sailor Steve View Post
Missions assigned by the game are total fiction. I used to do the same in SH1 until I figured that out. After that I refused to go on missions involving major naval bases, not because they were dangerous but because they never happened in real life.
Quote:
Originally Posted by TorpX View Post
It would be nice if the game were smart enough to come up with more authentic or rational special missions.
well I think its hard to judge because just like in RL you wouldn't have a clue why you were there or why you are taking pictures instead of sinking ships so the "unexplained" is perfectly realistic IMHO.

lets say they have info that ship "x" is going to meet up with force "y" or lets say the yamato, something that can have an affect on the war if following a ship like that rather then sinking it, can lead you to a more serious threat they have been looking for. to do this you may well need to be going to a major port with little chance of success if the need was great enough.

simplistic example maybe, but im sure many scenarios like that played out during the war.

so having no other info then go to point "x" and take pictures keeps the true goal secret in case you are captured and in truth you have no need to know anything about the "true" mission you are on
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