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Old 12-17-13, 03:50 PM   #4306
Trevally.
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Quote:
Originally Posted by gap View Post

sorry for the delay.
No need to rush Gap - its ok

Quote:
In any case, for the moment being I would stick to the current settings (i.e. British air roster, unit type 306) and, following your suggestion, I would place the balloon in a new campaign layer, for ease of future editing.

What do you think?
Do we want the watch crew to call out if a balloon is spotted as they would if set to British

Yes - new layers for both the mines and balloons will make edits and any trouble shooting easier
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Old 12-17-13, 04:54 PM   #4307
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Quote:
Originally Posted by Trevally. View Post
Do we want the watch crew to call out if a balloon is spotted as they would if set to British
Friendly and neutral ship/planes are reported as well as enemy ones.

On the other hand, setting the balloon as an environmental type, or not giving it a cmdr controller, will result in it not being reported. In other words, as it is now, the balloon is invisible to our watch crew

The main reason for putting our balloons in the British roster, is keeping the door open to a future pacth which, if possible, will expose them to Luftwaffe raids.

Quote:
Originally Posted by Trevally. View Post
Yes - new layers for both the mines and balloons will make edits and any trouble shooting easier
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Old 12-17-13, 11:24 PM   #4308
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Originally Posted by Silent Steel View Post
Me too
Me too

------------------------

By the way, guys, i'm having a little bit problem here, i've OHII and other major mod installed except IRAI when i start a new campaign, and now i've completed my patrol and returning to bunker, saving and then exit the game, and now i'm trying to install the IRAI mod in this order :

Quote:
Generic Mod Enabler - v2.6.0.157
[D:\Program Files\Ubisoft\Silent Hunter 5\MODS]

NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_jimimadrids_map_tools
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
Large Optics for TDW UI 16 by 9
FX_Update_0_0_22_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith (Note : the IRAI patch already installed)
OPEN HORIZONS II_full v2.2
Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_ Trevally
...other mod...
And the game always crashes to desktop whenever i load my campaign savegame (OHII - Atlantic Air Gap)

So my question is : Is it the IRAI that didn't support mid campaign install or it's the OHII that didn't support IRAI without start a new campaign?

Sorry for being a bother, guys.
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Old 12-18-13, 10:23 AM   #4309
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Hi guys,

i have a question:

I am currently playing operation Drumbeat and i called in the coordinates for refuelling in the middle of the atlantic. After refuelling the refuelling ship (no sub) is following me - even when i am submerge.

Then i stopped and it crashed right into me. Wtf!? Any ideas? Currently i am sailing to new york followed by this ship hoping someone is destroying it
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Old 12-18-13, 11:23 AM   #4310
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Quote:
Originally Posted by Kretschmer the IV View Post
Hi guys,

i have a question:

I am currently playing operation Drumbeat and i called in the coordinates for refuelling in the middle of the atlantic. After refuelling the refuelling ship (no sub) is following me - even when i am submerge.

Then i stopped and it crashed right into me. Wtf!? Any ideas? Currently i am sailing to new york followed by this ship hoping someone is destroying it
I had the same thing happen to me with the first resupply ship in Monsun Gruppe: Passage into the Rising Sun. I thought it was just coincidence. Unfortunately I sunk after ramming at 512 TC so I'm set back a couple of days.
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Old 12-19-13, 01:11 AM   #4311
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SHO Final Years Campaign

We'll it took me 6 months to reach the Final Years Campaign. Anybody have any advice on how to proceed without getting killed?
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Old 12-19-13, 02:54 AM   #4312
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Quote:
Originally Posted by Katze View Post
I had the same thing happen to me with the first resupply ship in Monsun Gruppe: Passage into the Rising Sun. I thought it was just coincidence. Unfortunately I sunk after ramming at 512 TC so I'm set back a couple of days.
Well i guess i have to man my deck gun and do some practice...
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Old 12-19-13, 12:52 PM   #4313
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Quote:
Originally Posted by zzz1 View Post
Me too



Quote:
And the game always crashes to desktop whenever i load my campaign savegame (OHII - Atlantic Air Gap)

So my question is : Is it the IRAI that didn't support mid campaign install or it's the OHII that didn't support IRAI without start a new campaign?

Sorry for being a bother, guys.
Installing IRAI when you are mid campaign with OHII is ok - just do it when you are in the bunker.
If that is what you did - then there is some other problem
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Old 12-19-13, 12:56 PM   #4314
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Quote:
Originally Posted by Kretschmer the IV View Post
Hi guys,

i have a question:

I am currently playing operation Drumbeat and i called in the coordinates for refuelling in the middle of the atlantic. After refuelling the refuelling ship (no sub) is following me - even when i am submerge.

Then i stopped and it crashed right into me. Wtf!? Any ideas? Currently i am sailing to new york followed by this ship hoping someone is destroying it
Quote:
Originally Posted by Katze View Post
I had the same thing happen to me with the first resupply ship in Monsun Gruppe: Passage into the Rising Sun. I thought it was just coincidence. Unfortunately I sunk after ramming at 512 TC so I'm set back a couple of days.
Yes - there is a bug here and I do not know if it happens due to the patcher fix for refuelling

The only way I have found to fix it is to sail at full speed until you are out of range of the tanker (30km)
I can't remember if a save load fixes it just like it does the other bug when a DD will latch onto you at a few km and stay there.

Quote:
Originally Posted by Kretschmer the IV View Post
Well i guess i have to man my deck gun and do some practice...
This may cause a ctd if you use TDWs UI
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Old 12-19-13, 12:57 PM   #4315
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Quote:
Originally Posted by bandit484 View Post
We'll it took me 6 months to reach the Final Years Campaign. Anybody have any advice on how to proceed without getting killed?
Good job
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Old 12-19-13, 01:28 PM   #4316
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Quote:
Originally Posted by Trevally. View Post
Yes - there is a bug here and I do not know if it happens due to the patcher fix for refuelling

The only way I have found to fix it is to sail at full speed until you are out of range of the tanker (30km)
I can't remember if a save load fixes it just like it does the other bug when a DD will latch onto you at a few km and stay there.



This may cause a ctd if you use TDWs UI
Actually a plane appeared and i took a dive, watched via periscope how it perfectly placed a bomb on the refuelling ship and it went to the reefs
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Old 12-20-13, 08:31 AM   #4317
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2.3. any release before Christmas?
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Old 12-20-13, 02:36 PM   #4318
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Quote:
Originally Posted by mikaelanderlund View Post
2.3. any release before Christmas?
Hi Mike - yes I will add the balloons this weekend and release the new version.
The new gr2 mines can be added with a patch until version 2.4
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Old 12-20-13, 02:39 PM   #4319
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I have good news

Cybermat has allowed me to add his mod Expanded Navies to OHII
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Old 12-20-13, 02:52 PM   #4320
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More good news

I have been awarded a badge for best mod/modder of 2013
I want to donate this award to OHII as it is the thing that deserves it - not me.

So thanks to everyone who has work on and given time, mods and advice

Zedi
TheDarkWraith
Reaper07
SteelViking,
Uekel
Rongel
Stormfly
AOTDMadMax
stoianm
Obelix
TheDivingDuck
Gap
TheBeast
Sober
Thfeu58
Cybermat
privateer
Obilex
Illyustrator
Targor
SilentSteel
Cerberus
Ruby2000
Ustahl
Echolot
Serge

sorry if I missed you
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