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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4291 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Should we fail with the eqp chain, the prt version will still be a valid option ![]() |
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#4292 |
Helmsman
![]() Join Date: Feb 2007
Location: Submerged
Posts: 105
Downloads: 91
Uploads: 0
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This is depressing, can't skip the tutorial and can't find the line that says "hascompletedtutorial = false/true".
Argh...! Anyone had this? Can't be bothered with this tutorial, don't even know if it keeps my difficulty settings. Did it first with external view enabled and then it crashed when I saved. Then with 100% and at least it didn't ctd. Stuff like this that makes SH5 drive you mad sometimes. |
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#4293 |
Ace of the deep .
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Will I have to start a new campaign with V2.3
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#4294 |
Navy Seal
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![]() ![]() New balloons etc may cause an issue - more likely they will just not load if new id is applied to them ![]() I think it will be ok, but update will only take full effect with campaign progression ![]() |
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#4295 | |
Medic
![]() Join Date: Dec 2011
Location: Oklahoma
Posts: 165
Downloads: 523
Uploads: 0
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#4296 | |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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I'm far from SH5. Accidentally saw Post-vote. And happy to have made a choice. Good luck to You! ![]() P.S. TDW are no equal. He is the best and only one. He should be rewarded without a vote every year. ![]() |
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#4297 |
Stowaway
Posts: n/a
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I Voted for you Trevally.
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#4298 |
Ace of the deep .
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I voted for you Trevally . Any chance to include Expanded Navies by Cybermat47 v.1.0.01 in OH2.3 ?
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#4299 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#4300 |
Loader
![]() Join Date: Mar 2011
Posts: 85
Downloads: 186
Uploads: 0
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Typo
Hi Trevally, a small spelling mistake in Monsun Gruppe: Passage into the Rising Sun. The Mission Objective entries in the Captain's Log have 'Rendezvous' spelled incorrectly as 'Rondevu'.
PS: no hurry on the next OH2 version as I'm farther in the game than any time in the past 2 years; I don't want to restart a new campaign yet! I do look forward to the the next version though. |
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#4301 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#4302 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#4303 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#4304 | |||
Navy Seal
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Quote:
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![]() @Sober - Yes, I will PM cybermat @Katze - thanks for the info ![]() |
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#4305 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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@ Trevally
sorry for the delay. I have carried several tests with IRAI .37 enabled. My conclusions below:
Summing up: perhaps changing balloon's type to one of the land Id's could be a good idea in future, but it would require the editing of its meshes (this is not a big dela anyway) and giving up the possibility of setting various heights for it. ![]() In any case, for the moment being I would stick to the current settings (i.e. British air roster, unit type 306) and, following your suggestion, I would place the balloon in a new campaign layer, for ease of future editing. What do you think? |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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