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Old 12-18-13, 07:29 PM   #27
areo16
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Join Date: Oct 2013
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Quote:
Originally Posted by JeromeHeretic View Post
I don't know. And not solving this problem at this moment. As i wrote before - is needed to continue step by step. Now I'm selecting good data.

Write to .map file is good enough for now. And what's the best is, that by this method i can correct position of some lighthouses in game by moving it with mouse click and SH3 engine recalculate coordinates for me automaticaly. After new save i can read corrected coordinates from .map file (or i hope so..).
It is good idea during development to use .map for locations but you should not release it using .map. Because there are other mods out there that need .map and use it, like SH3 Dynamic Campaign.
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