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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: May 2012
Location: Helsinki, Finland
Posts: 26
Downloads: 167
Uploads: 0
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You are having problems with AI subs. I do not know how to fix it, a similar problem is with the IXB. Does the IXD/2 work for you in turm III configuration? It should.
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#2 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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#3 |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
Uploads: 0
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It's easy to fix this problem. GWX has id'S coincidence between humanplayable and AL-submarine. You must remap Id (NSS_Uboat9b4, NSS_Uboat7c41,Turm9c_5_hd) by S3D. It takes few minutes. THIS SERIOUS MISTAKE LEADS TO MANY PROBLEMS OF GWX.
Last edited by kovall; 11-16-13 at 11:39 AM. |
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#4 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
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Can you give more detailed instructions please?
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#5 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
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I want to thank you kovall and Wise. Great mod.
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#6 |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
Uploads: 0
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#7 |
Chief
![]() Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 153
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Hello Wise,
is it possible to specify "number" of the U-Boat numbers shown in Bukers drawing? This would make searching a lot easier! There were quite a few camo IX B and IX C around, amd the colour schemes changed, sometimes from patrol to patrol. I will look what I could find! Best regards, Kurfürst
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#8 |
Chief
![]() Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 153
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@Kovall: Thank you very much for your help!
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#9 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
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Post#1 updated (fix errors GWX).
Hi,Kurfürst, Unfortunately, I don't know numbers. But, I hope, BUKER will be able to specify later if he knows. Best regards, Wise |
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