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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10876 |
Swabbie
![]() Join Date: Dec 2011
Posts: 11
Downloads: 463
Uploads: 1
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Hi everybody,
After installing SH5 and my mods soup on my new PC (with Windows 8.1, a GTX 760 and the latest Nvidia driver) the upper left part of the screen is totally black. It works fine with my previous Windows 7 and GTX 275 configuration. By installing all mods individually in JSGME I identify the mod "NewUIs_TDC_7_4_2_ByTheDarkWraith" to be the culprit. Hoping TDW can help Have added the screenshots Regards |
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#10877 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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- game is patched to v 1.2; - you have enabled the correct "NewUIs_TDC_7_4_2_ByTheDarkWraith" folder; - you didn't mess things up while configuring New UI's options. |
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#10878 | |
Ocean Warrior
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I think Win 8.1 is just incompatible with a lot of the games..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#10879 |
Swabbie
![]() Join Date: Dec 2011
Posts: 11
Downloads: 463
Uploads: 1
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Relating to my previous post I have made a few tests :
NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_3_0_ByTheDarkWraith are working correctly but NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_5_0_ByTheDarkWraith make the black screen occur (in upper left part) |
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#10880 | ||
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Example Game\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith\data NOT like this: Game\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith\NewUIs_ TDC_7_5_0_ByTheDarkWraith\data If folders are fine than disable these two mods, and redownload them.
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JSGME help links and common error solutions |
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#10881 | ||
Ocean Warrior
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Quote:
![]() but I'm not a programmer and can be wrong.. EDIT: @Mike As yo can see, there is SH5 Enhanced UI in the Vertigo's screen, so the mod is installed correctly and everything fine with its folder structure..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel Last edited by volodya61; 11-12-13 at 07:32 AM. |
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#10882 | |
Ace of the Deep
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Don't have Win 8, and really don't want it ![]() |
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#10883 |
Swabbie
![]() Join Date: Dec 2011
Posts: 11
Downloads: 463
Uploads: 1
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Thanks for help but .NET 3.5 was already installed manually.
I will play with the version 7.3.0 which seems to work properly Still have sometimes a problem with the mouse which is unable to change the viewing direction. I have to open and close the map to come back to a normal working configuration |
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#10884 |
Navy Seal
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Check this out Volodya...
If you set propellers in submarine .sim file like this... ![]() ...and change entries in menu.txt file from this... Code:
10026=Click to enable/disable speed commands for the port shaft 10027=Click to enable/disable speed commands for the starboard shaft Code:
10026=Enable/disable speed commands for the STARBORD diesel/electric engine 10027=Enable/disable speed commands for the PORT diesel/electric engine ![]() Port engine disabled,RPM gauge shows correct RPM value for Stb engine... ![]() ...and also, only stb prop. shaft is active... Damage for engines is also shown correctly and battery recharging works just fine. The only side effect is that UI buttons for disabling engines will be inverted but because of the changes in menu.txt they will be properly named so it's not a big deal... If you like it, you can add this to your submarine sim +cfg mod... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 11-13-13 at 11:37 AM. |
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#10885 | |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#10886 |
Navy Seal
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Well, it wasn't everything...Engines and shafts were inverted , whit current implementation you can disable port shaft correctly for example, but then inside the U-boat RPM readings will be inverted, port engine will show activity...
![]() P.S. You still don't have installed SH5 ?
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#10887 | |
Ocean Warrior
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![]() No.. I don't see much sense.. as I saw on previous install, my mod-pack doesn't work when new mods are enabled.. and a lot of mods were corrupted when I lost my HDD and I should start to edit all these mods again, but I don't even remember what exactly I had edited for the past 1,5 years ![]() PS: That's good that you recalled me about .sim and .cfg mod.. I just looked at it and saw that this mod is a fake.. perhaps I mixed up the folders or something when I uploaded it.. all the files inside are old (June,2013) and not yet edited for patches ![]() 500 downloads and no one said anything.. ![]()
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#10888 |
Watch
![]() Join Date: Jan 2012
Posts: 29
Downloads: 74
Uploads: 0
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Hello people of this awesome forum after a year I installed SH5 again, but this time on my new PC. I run windows 8 now (sadly) and somewhat it is impossible for me to activate the UI mod and also many others, only Open Horizons II seems to work =( I cant play this game with crippled UI so maybe there is a solution? Oo
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#10889 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Disable all your mods up to and including the ones that do not work. Then check for this: Some modders put multiple folders in their compressed file. You must uncompress the mod folder structure FIRST and check for accuracy of the modname\data folder level. I usually uncompress the mod to a temporary folder first and check for unneccesary folder levels. I move folders around until modname\data level is achieved. Once the folder structure is correct, I can drag and drop the mod to Game\MODS\. Now, the mod can be activated with JSGME and will work properly in the game. Game\MODS\modname\data NOT like this: Game\MODS\modname\foldername\data
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JSGME help links and common error solutions Last edited by Mikemike47; 11-15-13 at 11:21 AM. |
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#10890 |
Watch
![]() Join Date: Jan 2012
Posts: 29
Downloads: 74
Uploads: 0
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hmm seems it worked... why is it so complicated now, never was so twisted in extracting and activating before
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Tags |
dbrn, favorite, new ui |
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