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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Gunner
![]() Join Date: Sep 2013
Posts: 96
Downloads: 84
Uploads: 0
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![]() If you havent already, I highly recommend you run through Trevally's tutorial called "four bearings". It will teach you so much about how to hunt ships with realistic navigation. I think every Real Nav skipper should do the tutorial at least twice. It is a long series of very simple steps, and your effectiveness will be greatly affected by the speed and precision with which you can do them. If you wanted to, it would be very cool to see a special episode where players can watch you learn the four bearings method! Also, if you are so inclined, learn to use the Range Angle On Bow Finder on your periscope. There is a tutorial for it calle RAOBF Practice. And also look in the New UIs documentation folder for a great guide for using the Whiz-Wheel for doing quick AOB and contact course calcs, etc. It's called Angriffsscheibe_Handbuch_3.pdf Let's Play Silent Hunter 5 Realistically, after all! ![]() Last edited by lodebeard; 10-24-13 at 11:06 PM. |
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#107 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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4 bearings is fatest way to plot intercept and get a 90 solution ready by the time you arive. RAOBF is learned in 5 tries, and the fastest way to get a torpedo solution. Takes as long as the ship takes to cross the periscope center from bow to stern to have your solution. |
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#108 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Hey i enjoyed the new episode. Keep them coming
![]() But i dont know why you went down when you are at 90 meters . You had no floodings and your depth rudder didnt take any damage ? |
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#109 |
Ace of the deep .
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The radio room had 96% flooding in episode 8 ! The radio room and hydrophone room don't show flooding afaik .
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#110 |
Navy Seal
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#111 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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#112 | |
Navy Seal
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![]() I am not sure what mods Shaefer is using |
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#113 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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In stromys dbsm?? I use it but never have had the " wasserbomben!" sound
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#114 | ||
Navy Dude
![]() Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
Downloads: 150
Uploads: 0
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![]() Thank you very much. With this it`s allot easyer to avoid those deapth charges. Edit: By the way, is this a enable anywhere mod, or only in bunker? |
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#115 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Hi shaefer i cant say it often enough i love this lp
![]() If you stay alive which campaign path would you choose later ? |
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#116 | |
Navy Seal
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![]() I would think this is ok to add while at sea |
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#117 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Brilliant videos, please keep them coming!
I've been hoping for a realistic Let's Play, and this is perfect. ![]() By the way, I don't mind seeing you gathering information and plotting your attack, to answer one of your questions from one of the videos. It actually makes it more suspenseful and interesting. ![]() |
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#118 | |||
Navy Dude
![]() Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
Downloads: 150
Uploads: 0
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![]() ![]() Quote:
Thanks ![]() Quote:
![]() In the latest episodes I did not have to do any plotting, but there will be more plotting for sure. ![]() |
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#119 |
Growing Old Disgracefully
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Wasserbomben in DBSM. I had my Gamecom headphones on and heard the crew shout Wasserbomben, it took me by surprise, the explosions were so loud they nearly took my head off
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#120 |
Growing Old Disgracefully
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I agree with Sartoris. It would be good for anyone trying to learn RN etc., and for those who find this thread at a later date and will use it as a tutorial now and again show how the data is collected and used, especially when an interesting scenario arises. For example I would like to see how the attack is planned when all you have is the bearing in the message box. Most examples of single targets seem to have the target already viewable. At the moment I am struggling when all I have is my bearing and the targets bearing, it is nighttime, the target is way over the horizon and cannot be seen. So how can I get close enough to find it just using my map tools?
Shaefer has encouraged me to go RN and I am sure will also encourage others having seen his videos. I am enjoying the game more even though I seem to be struggling. Part of the reason for this is the game is being played at a much slower pace which is good and demands more thought process. Sorry for going on a bit Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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