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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#25 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
Quote:
![]() I would be very grateful if some of you could test the Clear Water Surface version (which you should enable after the corresponding DynEnv's optional mod). You should check whether: - GR2 ships' water reflections are still affected by sunlight and range, as per TDW's mod features; - at certain angles, dat ships' keels and shallow sea beds are still visible trough the sea surface, as per DynEnv - Clear Water Surface features (look here and here for some visual examples of what I am saying); - no artifacts or other weird issues are caused by the merged settings. |
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