OK, maybe release this weekend or early next week.... I'm doing a couple more ship conversions, and want to create at least a couple more surface ready mission objectives. I'm also getting ready to swap out to a new PC, so that may delay me a little, but I'm comitted to getting this out in it's alpha state or whatever we want to call it.
And yes it is possible to locate and destroy AI subs with depth charges - in the game you have to treat the two aft torpedoe tubes as DC laucnhers on the destroyers ... although, I admit, I haven't converted many ASW ships to date ... 3 IIRC.
I've actually worked out a much quicker playable ship conversion method now, so if others can contribute to campaign after alpha, then I can throw a load more playable ships into the mix.
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