SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-19-13, 12:49 PM   #11
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by silentmichal View Post

Version 1.2.4 released.

Thank you very much Michl

Quote:
Originally Posted by silentmichal View Post
I deleted food in CR (performance problems - I'm going to remake it in the future).
Do you mean that you had added too many/too detailed food meshes and the game wasn't handling them well, or what else?

Quote:
Originally Posted by silentmichal View Post
Food in QR1 is now vanishing (linked it to fuel).
This is actually a cool feature. Would be cool if food was replaced by dirt and personal objects out of place, but I doubt it can be possible. On a more serious note, do you think we can do the same with torpedoes? I can be wrong, but I don't think that the models shown in torpedo room are linked to actual torpedo reserves onboard...
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
 

Tags
dinning place, interior, silentmichal


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.