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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Oct 2012
Location: Istanbul, Turkey
Posts: 102
Downloads: 48
Uploads: 0
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Just decided to check the weather and visibility on my own and climbed to the conning tower to get some fresh air, to see that my crew is sleeping ! A Crush Dive order is issues just after as a punishment, it was fun to watch them to get inside in hurry
![]() ![]() ![]() ![]() ![]() ![]() After locking to the ship with Uzo : ![]() What would you do if you were in my place
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"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
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#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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I think your watch crew just earned them 5 extra shifts of torpedo moving and maintenance...
http://www.uboataces.com/images/u-boat-torpload.gif If they continue like that with airplanes or destroyers you won't last through to 1945 ![]()
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#3 |
Sparky
![]() Join Date: Nov 2012
Location: AM52
Posts: 151
Downloads: 85
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Bit of a harsh punishment?
"Take her down to 500m, LI!"
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[SIGPIC][/SIGPIC] GWX 3 + OLC Gold + 100% Realism + Commander "Attack! Always attack!" |
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#4 | |
Helmsman
![]() Join Date: Oct 2012
Location: Istanbul, Turkey
Posts: 102
Downloads: 48
Uploads: 0
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![]() Quote:
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"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
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#5 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
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It happens. If you do not go up on top once an hour to do a thorough search for 10 or so (real) minutes, you miss a lot of stuff.
Or not. I just brought home 65K tons. yet I laze around in my bunk all day.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#6 |
Engineer
![]() Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
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Much better way to scare them...hover your face 2 inches from theirs when they wake up...
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#7 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
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Ah! I see the crew having a "Bernard" moment. The issue is the game rendering engine having a longer draw range before coming into "detection range." The player can see the ship as clear as day because it is in draw distance, but because it is outside visual detection range, you cannot lock on or do anything. Your only option is learning how to read the stadia lines on your UZO or periscope and do it yourself.
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#8 |
Helmsman
![]() Join Date: Oct 2012
Location: Istanbul, Turkey
Posts: 102
Downloads: 48
Uploads: 0
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Out of Visual Detection ! It was around 3700 - 3800 meters away
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"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
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#9 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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#10 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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At least H.sie's hardcode fixes fix night visibility to something like 3000 meters at moderate to good visibility.
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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