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Old 10-09-13, 07:59 AM   #16
plj
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I think I erred there .. as I also left out FXupdates 0.0.22 Just put longer repairtimes back in and will test again without fxupdates, as including them gives me CTD again.
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Old 10-09-13, 08:09 AM   #17
vdr1981
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With RSD you don't need Longer rapair times v1 at all, because it's already contained in RSD. You can look at equipment.upc and see what's going on. RSD uses Rongels equipment.upc, i just edited damage description for some equipments...
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Old 10-09-13, 08:14 AM   #18
plj
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Thanx, removed from list. Problem mod is FX_Update_0_0_22_ByTheDarkWraith.

Have to test if it is by default, or only in combination with the rest of my modlist.

No CTD's with the following list:

Code:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Silent Hunter 5\MODS]

Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
Grossdeutscher Rundfunk
U-Boat Watch Crew Routine SFX
Messervy_s_gramophone_pack1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
Depth Charge Range Fix
Capthelms Audio+SV Touch Ups
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog  V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
sobers more trees SH5
Window Lights Redone V1
New Torpedo Door Sound Mix
Pascal-sh5-Crew-Uniforms 06.2012
SH5_7A_Conning_Fix
SteelViking's Bunker Fixes V1.0
German U-Boat Hydrophone SFX
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_Real_Navigation
NewUIs_TDC_7_5_0_jimimadrids_map_tools
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Sjizzles - Charts for NewUIs part1_07.06.2013
Sjizzles - Charts for NewUIs part 2_07.06.2013
Sjizzles - Charts for NewUIs part 3_24.06.2013
Sjizzles - Charts for NewUIs part 4_20.07.2013
Manos Scopes-patch for 16x9
Submarine's .sim&cfg (modified for engine ratio + independent control patches)
gap - armaments & equipments patch v 0.2
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
silentmichal's interior mod 1.2.3
Church's Compass Dials Mod v2.2 - Option One
Cerberus62 Corrected Depth Charge Projector 1.0
Flower_Class_Corvette_Pack
Soldati Fix
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
Expanded Navies by Cybermat47 v.1.0.01
smaller flags for Warships 1_0b
OPEN HORIZONS II_full v2.2
OPEN HORIZONS II v2.2 - ORP Gryf and HMS Rocket no reflection patch
Sobers Terrain fix for OH2 V2.2
Open Horizons II - Hospital Ship Texture Fix v 1
OH II Minefield map for TDWs Ui
RPM Hydrophone v2.2.1
R.S.D. - Reworked Submarine Damage v5.3 by vdr1981
SH5Lifeboats by Rongel TDW stoianm v2.1
SH5Lifeboat Wooden ver. 0.2
SkyBaron's Bold SFX for SH5 1.0
SkyBaron's Leigh Light for SH5 1.1
Reworked Morale and Abilities v.1.1
MightyFine Crew Mod 1.2.1 Alt w beards
MFCMCCDLite
Speech fixes and additions (english version)
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Krauters Automated Scripts (v5_0_0 compatible)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
MadMaxs_SH5_Subdiesel (mono) v2
gap - Sonar Sound Collection v 1.0 for SH5 - Distorted
sobers no footstep sound mod
sobers Realistic contrast V6 SH5
EQuaTool 01.01 by AvM - Large Style
AOB slide ruller for TDW UIs and MO by stoianm
gap - HD 1 deg Scope Bearing v 1.0
sobers deck crew always whispering v2 SH5
sobers hud sounds V1 SH5
Reworked U-boat Guns (incomplete version)
sobers Depth of Field (DOF) V6 SH5
sobers map colors SH5 V1
Shadow Improvement ModLR
SH5 External Cargo 1.0
TDW_GenericPatcher_v_1_0_149_0
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Old 10-09-13, 08:26 AM   #19
vdr1981
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Hm...Try without torpedo mods first.
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Old 10-09-13, 09:25 AM   #20
plj
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No change ... CTD as soon as FX_Update_0_0_22_ByTheDarkWraith is enabled at this spot in my list:

Code:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Silent Hunter 5\MODS]

Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
Grossdeutscher Rundfunk
U-Boat Watch Crew Routine SFX
Messervy_s_gramophone_pack1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
Depth Charge Range Fix
Capthelms Audio+SV Touch Ups
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog  V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
sobers more trees SH5
Window Lights Redone V1
New Torpedo Door Sound Mix
Pascal-sh5-Crew-Uniforms 06.2012
SH5_7A_Conning_Fix
SteelViking's Bunker Fixes V1.0
German U-Boat Hydrophone SFX
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_Real_Navigation
NewUIs_TDC_7_5_0_jimimadrids_map_tools
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Sjizzles - Charts for NewUIs part1_07.06.2013
Sjizzles - Charts for NewUIs part 2_07.06.2013
Sjizzles - Charts for NewUIs part 3_24.06.2013
Sjizzles - Charts for NewUIs part 4_20.07.2013
Manos Scopes-patch for 16x9
Submarine's .sim&cfg (modified for engine ratio + independent control patches)
gap - armaments & equipments patch v 0.2
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
silentmichal's interior mod 1.2.3
Church's Compass Dials Mod v2.2 - Option One
Cerberus62 Corrected Depth Charge Projector 1.0
Flower_Class_Corvette_Pack
Soldati Fix
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
Expanded Navies by Cybermat47 v.1.0.01
smaller flags for Warships 1_0b
OPEN HORIZONS II_full v2.2
OPEN HORIZONS II v2.2 - ORP Gryf and HMS Rocket no reflection patch
Sobers Terrain fix for OH2 V2.2
Open Horizons II - Hospital Ship Texture Fix v 1
OH II Minefield map for TDWs Ui
RPM Hydrophone v2.2.1
R.S.D. - Reworked Submarine Damage v5.3 by vdr1981
SH5Lifeboats by Rongel TDW stoianm v2.1
SH5Lifeboat Wooden ver. 0.2
SkyBaron's Bold SFX for SH5 1.0
SkyBaron's Leigh Light for SH5 1.1
Reworked Morale and Abilities v.1.1
MightyFine Crew Mod 1.2.1 Alt w beards
MFCMCCDLite
Speech fixes and additions (english version)
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Krauters Automated Scripts (v5_0_0 compatible)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
MadMaxs_SH5_Subdiesel (mono) v2
gap - Sonar Sound Collection v 1.0 for SH5 - Distorted
sobers no footstep sound mod
sobers Realistic contrast V6 SH5
EQuaTool 01.01 by AvM - Large Style
AOB slide ruller for TDW UIs and MO by stoianm
gap - HD 1 deg Scope Bearing v 1.0
sobers deck crew always whispering v2 SH5
sobers hud sounds V1 SH5
Reworked U-boat Guns (incomplete version)
sobers Depth of Field (DOF) V6 SH5
sobers map colors SH5 V1
Shadow Improvement ModLR
SH5 External Cargo 1.0
TDW_GenericPatcher_v_1_0_149_0
So either some mod is using the altered effects in an unintended or wrong way, causing the game to crash on dockload, or there's just an issue with that mod by TDW. I still have to test on minimal modlist with FX .. gonna do now.
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Old 10-09-13, 09:29 AM   #21
vdr1981
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Can you test last modlist with FXU 0022 but without RSD?
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Old 10-09-13, 09:36 AM   #22
Mikemike47
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Quote:
Originally Posted by plj View Post
>>> mikemike47 .. could you please remove 'SH5 Longer Repairs v1' from your list and try again ? <<<
Never used longer repairs on my modlist. I am crossing my fingers for the team who has time to debug this CTD issue.
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Old 10-09-13, 09:39 AM   #23
plj
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Quote:
Originally Posted by Mikemike47 View Post
Never longer repairs on my modlist. I am crossing my fingers for the team who has time to debug this CTD issue.
It's not that one .. but it can be removed just the same.

I just tested a few things .. read back a little .. it's FX update in our list.

BUT

I just checked a minimal modlist .. WITH FX Updates .. and that works normal:

Code:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Silent Hunter 5\MODS]

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_Real_Navigation
NewUIs_TDC_7_5_0_jimimadrids_map_tools
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Manos Scopes-patch for 16x9
Submarine's .sim&cfg (modified for engine ratio + independent control patches)
Church's Compass Dials Mod v2.2 - Option One
OPEN HORIZONS II_full v2.2
OPEN HORIZONS II v2.2 - ORP Gryf and HMS Rocket no reflection patch
Sobers Terrain fix for OH2 V2.2
OH II Minefield map for TDWs Ui
TDW_GenericPatcher_v_1_0_149_0
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Old 10-09-13, 09:40 AM   #24
vdr1981
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Quote:
Originally Posted by Mikemike47 View Post
I am crossing my fingers for the team who has time to debug this CTD issue.
Don't forget, YOU are part of the team also...
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Old 10-09-13, 09:45 AM   #25
Mikemike47
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Quote:
Originally Posted by plj View Post
and more and more believe volodya hit the nail on his head with 'just too much to coope for sh5' ..
Quote:
Originally Posted by Mikemike47 View Post
Never used longer repairs on my modlist. I am crossing my fingers for the team who has time to debug this CTD issue.
I am thinking the same thing, plj, what volodya61 said.

With the modlist provided. It took 15 instead of 10 minutes to load screen then CTD.

Modlist - RSD v5.3 + RSD test = 25 minutes and a blank screen. I just decided to do a hard power down with power button. I felt computer was going no where. No HDD activity light anymore. Did a proper restart in safe mode, then shutdown. Restarted. Modlist - RSD v5.3 + RSD test2 = 20 minutes and then CTD at bunker (**.upcge files removed from submarine folder, comparing RSD test2 to RSD test, IIRC)
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Old 10-09-13, 09:50 AM   #26
Mikemike47
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Quote:
Originally Posted by vdr1981 View Post
Don't forget, YOU are part of the team also...
I know. thanks. I just can not dedicate as much time as I was hoping to debug this bug. Sounds like a challenge I would really like . I've been doing a little debugging on the side, too. Not enough time to make a conclusion. So thanks everyone. RL.
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Old 10-09-13, 09:55 AM   #27
vdr1981
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Quote:
Originally Posted by Mikemike47 View Post

Modlist - RSD v5.3 + RSD test = 25 minutes and a blank screen. Modlist - RSD v5.3 + RSD test2 = 20 minutes and then CTD at bunker (**.upcge files removed from submarine folder, comparing RSD test2 to RSD test, IIRC)
You didn't follow my instructions closely...

Quote:
Originally Posted by vdr1981 View Post
Ok guys, one quick test...

uninstall RSD and try problematic campaigns with this...http://www.mediafire.com/download/nf...v/RSD+test.rar

EDIT:
Plj,anyone?
No need for those test versions anymore...
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Old 10-09-13, 09:59 AM   #28
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1st and second post updated .. I'm off for a bit, will check back later for more testing and working replies into the first post.

I'll leave it to the pro's to comment first now .. I can think of 500 logical paths to follow from here, but I rather have someone with more knowledge on the subject comment first.
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Old 10-09-13, 10:01 AM   #29
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Also, mike, please confirm that removing FX_Update_0_0_22_ByTheDarkWraith and corresponding torpedo mod from your list fixes the CTD issue.
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Old 10-09-13, 10:18 AM   #30
vdr1981
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Great job Plj! I'm especially interested in combination Minimum list+ FXU 0.0.22 and Minimum list+ FXU 0.0.22 + R.S.D. v5.3.

Waithing for resoults...
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