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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#361 |
Navy Seal
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Location: CJ8937
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#362 | ||
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
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Generic Mod Enabler - v2.6.0.157 [D:\Games\Silent Hunter 5\MODS] Accurate German Flags sobers game loading tips V8 SH5 DBM Background Video Grossdeutscher Rundfunk U-Boat Watch Crew Routine SFX Messervy_s_gramophone_pack1 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fuel Gauge WoGaDi_SteelViking's Interior Fix clock rear torpedo room VIIA Depth Charge Range Fix Capthelms Audio+SV Touch Ups sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - No Underwater Impurity Patch DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers waves mod V12 27032013 sobers more trees SH5 Window Lights Redone V1 New Torpedo Door Sound Mix Pascal-sh5-Crew-Uniforms 06.2012 SH5_7A_Conning_Fix SteelViking's Bunker Fixes V1.0 German U-Boat Hydrophone SFX Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FX Update 0.0.22 Torpedoes - MagDet range 3m (modified for torpedoes failure patches) AI_sub_crew_1_0_2_TheDarkWraith NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_5_0_Real_Navigation NewUIs_TDC_7_5_0_jimimadrids_map_tools NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha Sjizzles - Charts for NewUIs part1_07.06.2013 Sjizzles - Charts for NewUIs part 2_07.06.2013 Sjizzles - Charts for NewUIs part 3_24.06.2013 Sjizzles - Charts for NewUIs part 4_20.07.2013 Manos Scopes-patch for 16x9 Submarine's .sim&cfg (modified for engine ratio + independent control patches) gap - armaments & equipments patch v 0.2 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible silentmichal's interior mod 1.2.3 Church's Compass Dials Mod v2.2 - Option One Cerberus62 Corrected Depth Charge Projector 1.0 Flower_Class_Corvette_Pack Soldati Fix NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 Expanded Navies by Cybermat47 v.1.0.01 smaller flags for Warships 1_0b OPEN HORIZONS II_full v2.2 OPEN HORIZONS II v2.2 - ORP Gryf and HMS Rocket no reflection patch Sobers Terrain fix for OH2 V2.2 Open Horizons II - Hospital Ship Texture Fix v 1 OH II Minefield map for TDWs Ui RPM Hydrophone v2.2.1 SH5Lifeboats by Rongel TDW stoianm v2.1 SH5Lifeboat Wooden ver. 0.2 SkyBaron's Bold SFX for SH5 1.0 SkyBaron's Leigh Light for SH5 1.1 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt w beards MFCMCCDLite Speech fixes and additions (english version) sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Krauters Automated Scripts (v5_0_0 compatible) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 MadMaxs_SH5_Subdiesel (mono) v2 gap - Sonar Sound Collection v 1.0 for SH5 - Distorted sobers no footstep sound mod sobers Realistic contrast V6 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm gap - HD 1 deg Scope Bearing v 1.0 sobers deck crew always whispering v2 SH5 sobers hud sounds V1 SH5 Reworked U-boat Guns (incomplete version) sobers Depth of Field (DOF) V6 SH5 sobers map colors SH5 V1 Shadow Improvement ModLR SH5 External Cargo 1.0 TDW_GenericPatcher_v_1_0_149_0 RSD test Quote:
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#365 |
Captain
![]() Join Date: Sep 2013
Posts: 542
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I was just wondering ... are Magui users experiencing this issue ? If we can pin it down to something related to NewUI, we at least now which conflicts to look at ... or we can work out the difference .. or whatever you guys with an understanding of the problem feel needs to be worked on :p
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#366 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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UBoot_Sensors.GR2 is altered by NewUIs and FX Update UBoot_Sensors.sim is altered by NewUIs, FX Update, IRAI, and R.E.M. (TDW compatible) NSS_Uboat7*.sns files are altered by NewUIs and RSD from v 5.2 on EUF's NSS_Uboat7*.sns contain entries which are absent from their NewUIs counterparts (even though they have a more recent date). I still don't know if playable units' sns files really matter in the game architecture, and seeing that they are already ovewritten by NewUIs, I doubt at this point that they can be the culprit of your CTD problem, but I will nonetheless edit the ones of RSD for compatibility with EUF and post them here. ![]() As for UBoot_Sensors GR2 and sim files, I still need to spot the changes made on them respectively by TDW and TheBeast ![]() |
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#367 | |||||||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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![]() Okay, so the problem is not the U-boat striking the bottom ![]() Quote:
![]() I will investigate them: the answer to your problems may come from there ![]() yes, I do, but my system is getting old, I got GPU overheating problems (I only have a laptop), and I rarely run the game these days. Normally I try figuring out things by looking directly at files, and I launch the game if I really need to. ![]() Quote:
![]() Euipment upgrades availability dates are stored in UpgradePacks.upc. Default EUF settings make all the upgrades available from beginning (for allowing players to test all the upgrades at once), but sober's EUF_Patch_1 (available by date) restores historical (more or less) availability dates. ![]() Quote:
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![]() Last edited by gap; 10-07-13 at 06:04 PM. |
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#368 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#369 | |
Navy Seal
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Ignore v5.1... I uploaded wrong files. That's why i left it from changelog completely .
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Negative Gap! Like i said, Stormfly had mare nostrum problems even with v4... I'll upload all versions later...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 10-08-13 at 01:17 AM. |
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#370 |
Stowaway
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In sober's list, recommended RSD version seems to be v4. Would using v5.3 cause problems ?
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#371 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
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I'm not entirely sure R.S.D. is de culprit here .. it may be like gap suggests that it only helps reveal another issue that has been lingering in the code. If mike and me can get stuff to work with v4, we know that the changes between those versions trigger the issue, which would help narrow stuff down. |
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#372 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#373 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#374 |
Captain
![]() Join Date: Sep 2013
Posts: 542
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Someone have a link to RSD 4 ?
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#375 | |
Navy Seal
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Read below
![]() On a side note: have you guys read this? Quote:
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no R.S.D. R.S.D. v1 R.S.D. v2 R.S.D. v3 R.S.D. v4 R.S.D. v5 R.S.D. v5.2 R.S.D. v5.3 Coastal Waters Happy Times Mare Nostrum Western Approaches Battle of the Mediterranean Operation Drumbeat Arctic Convoys Distant Waters The Black Pit Monsun Gruppe Turning Point The Final Years ![]() In the meanwhile I am working on an EUF/NewUIs/IRAI/FxU/OHII/RSD compatibility patch which Vecko should use for migrating his RSD settings on it ![]() |
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