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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Very interesting ...
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#287 | |
Navy Seal
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I think I'll wait...I don't wont to screw up something... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#288 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Just a question are you planning more features in the future?
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#289 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#290 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#291 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Thomsen is best kaleu
![]() Stay tuned for the REM Patch |
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#292 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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CTD Happened at a new campaign using silentotto right as the bunker is being shown. Trying battle of the Mediterranean.
Code:
Accurate German Flags RemoveLogoIntroTheDarkWraith sobers game loading tips V8 SH5 DBM Background Video sobers green spinning thing SH5 SMission - D-Day Landings Grossdeutscher Rundfunk U-Boat Watch Crew Routine SFX WolfPack Wotan Messervy_s_gramophone_pack1 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fuel Gauge WoGaDi_SteelViking's Interior Fix clock rear torpedo room VIIA Depth Charge Range Fix Capthelms Audio+SV Touch Ups sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - No Underwater Impurity Patch DynEnv v2.9 - 5.e Ambient Settings - Brighter Nights-No Murky Waters DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 12. Sounds sobers smoke screen V1 SH5 (DynEnv compatible) sobers best ever fog V22 SH5 sobers waves mod V12 27032013 Window_Lights_Redone_V1 Torpedo_Door_Sound_Mix Pascal-sh5-Crew-Uniforms SH5_7A_Conning_Fix SteelViking's Bunker Fixes V1.0 German U-Boat Hydrophone SFX Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 & hotfix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FX_Update_0_0_22_Torpedoes - MagDet range 3m (modified for torpedoes failure patches) AI_sub_crew_1_0_2_TheDarkWraith NewUIs_TDC_7_5_0_ByTheDarkWraith - all New UIs v7.5 is test version 12 NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_5_0_jimimadrids_map_tools NewUIs_TDC_7_5_0_TDW_MessBoxMinWidth - stand alone from TDW I think Manos Scopes-patch for 5x4 Sjizzle's - Charts for NewUIs part 1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Submarine's .sim&cfg (mod engine ratio + ind cont patches) gap - armaments & equipments patch v 0.2 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible silentmichal's interior mod 1.2.3 Cerberus62 Corrected Depth Charge Projector 1.0 Flower_Class_Corvette_Pack NDD_Soldati Fix NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 Expanded Navies by Cybermat47 v.1.0.01 OPEN HORIZONS II_full v2.2 OPEN HORIZONS II v2.2 - ORP Gryf and HMS Rocket no reflection patch OHII v2.2 Sobers Terrain fix Open Horizons II - Hospital Ship Texture Fix v1 OH II Minefield map for TDWs Ui SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 SkyBaron's Bold SFX for SH5 1.0 SkyBaron's Leigh Light for SH5 1.0 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Crew scripting by TheDarkWraith sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Krauters Automated Scripts (v5_0_0 compatible) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 MadMaxs_SH5_Subdiesel (mono) v2 Sonar Sound Collection v 1.0 for SH5 - Distorted sobers hud sounds V1 SH5 sobers bad weather deck gun V5 SH5 Reworked U-boat Guns (incomplete version) sobers Depth of Field V6 SH5 sobers map colors SH5 V1 Shadow Improvement Mod TDW_GenericPatcher_v_1_0_149_0 Voice, Sounds & Help Dialogs(xx) and sound cfg - [WIP] Voices Reloaded testing Reworked Submarine Damage v5.3 Repeated same process as above, but removed version 5.3 and added Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1, then Reworked Submarine Damage v4, no CTD at campaign start then.
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JSGME help links and common error solutions Last edited by Mikemike47; 10-07-13 at 10:07 AM. Reason: Added test version 12 (New UI) and dialog & sound notes for clarity |
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#293 |
Cap'n
Join Date: Mar 2007
Location: Ukraine
Posts: 82
Downloads: 340
Uploads: 0
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Guys, 1 short question - to enable AI's ability to use radio to contact other units in Generic Patcher, it's said to install SM_Wounded_Unit_Radioing mod.
Well it also has zone.cfg file.Do I have to installl it before or after R.S.D? Thanks in advance!
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#294 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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You can ignore it. The zones.cfg in RSD already contains the needed entries. Just compared the two files .. they differ in some values used, but otherwise are identical, except for the added features for RSD.
The zones.cfg for the other mission is just to give the radio room a gigantic size, so even I can hit it with a deckgun. Please someone correct me if I'm wrong, but to the best of my ability, this seems to be the case. |
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#295 |
Navy Seal
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Zone.cfg can't define size of the object...It contains definitions for them, HP values, armor and how how will they behave when damage is taken...Damage zones for objects are placed in .zon files.
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#296 | |
Navy Seal
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I'm asking you this because i experienced the same CTD(MCV something) couple of times, but on next try, everything seems to be OK...This happens mostly if i chose new campaign right after some other campaign, without exiting game... Edit: No CTD here...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 10-05-13 at 05:56 AM. |
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#297 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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No fault module name produced in event viewer. I was not running debug view program. I reproduced the problem 4 times.
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JSGME help links and common error solutions |
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#298 |
Navy Seal
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What about other campaigns?
Remove Menu and textures folders from RSD and try again...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#299 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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#300 |
Navy Seal
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Any luck Mike?
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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