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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Which Dyn_Env mods wont work when i use BSF_Full??
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#2 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Thank you for confirming it
![]() Any optional mod of the 'DynEnv v2.9 - 5.* Ambient Settings' series. With Messageboy's permission, we could create a B.S.F. compatibility patch for each of them, and link the patches together with BSF_Full in DynEnv's download page. But how many players use this mod by the way? How does it look coupled with Dynamic Environment? Updating all the envcolors settings is a real pita, and I have to be sure that people will use the two mods together, before I take on the hassle of merging their settings one by one. ![]() |
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#3 |
Engineer
![]() Join Date: Mar 2012
Posts: 210
Downloads: 429
Uploads: 0
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Working on a new version
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#4 | |
Engineer
![]() Join Date: Mar 2012
Posts: 210
Downloads: 429
Uploads: 0
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BSF_Dyn env compatible only has the wave changing files Greets |
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#5 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Thanks for doing another update Messageboy101.
And it's good to see another Dropbox user here on SubSim. ![]()
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#7 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#8 |
Engineer
![]() Join Date: Mar 2012
Posts: 210
Downloads: 429
Uploads: 0
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i finally got around to create a deck FX, i posted a beta in the first post would like to see some feedback about it.
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