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-   -   [WIP] Better Sea Foam Dynamic Env compatible (https://www.subsim.com/radioroom/showthread.php?t=205439)

messageboy101 06-29-13 09:16 AM

[WIP] Better Sea Foam 1.5
 
Current Version 1.5 release

Im still working on the deck spray, but im getting real close now, the deck spray is included in the BSF file


DL Link BSF_Lite Dyn_Env Compatible: http://bit.ly/1f6WcRS

DL link BSF_Full 1.5 File Size 2.66MB's: http://bit.ly/MRUc9c


Created a Torrent Version for those with a torrent downloader http://bit.ly/1aK6sUa



Enable with JSGME, after any Enviromental mods


Changelog
-----------------------------------------------------------------------
Version 0.1
Created better sea foam
-----------------------------------------------------------------------
Version 0.2
Added smaller bubbles
bubble size now 15% smaller than stock
-----------------------------------------------------------------------
Version 0.3
added the test deck spray
and added a green underwater color
and some other minor enviroment changes
-----------------------------------------------------------------------
Version 0.4
Removed the test deck spray
Added a smaller sun mod
Modified the hdr_Exterior file
Added more realistic lighting for exterior
Added enviromental zones
-----------------------------------------------------------------------
Version 0.5
Still working on deck spray
Edited the underwater sub bubbles to smaller sizes
Made 3 file versions of BSF Better Sea Foam_Full, Better Sea Foam Dynamic Env 2.9 Compatible
and a file which only adds the Green underwater color
-----------------------------------------------------------------------
Version 1.5
Added deck spray
reworked the water shader file
new sea foam and sub bubbles
and new clouds

Enable with JSGME after any enviromental mods

Note: if you use Dynamic Env and BSF_Full at the same time then some Dynamic Env files will not work properly[/LEFT]


Im currently running Dynamic env and BSF for those who are intrested here's my mod soup
http://img9.imageshack.us/img9/4950/3qmq.jpg



Greets Liam

gap 06-29-13 09:37 AM

Quote:

Originally Posted by messageboy101 (Post 2077152)
After returning to subsim i saw that there was
Dynamic Env 2.9, so in order of that i edited my
mod to be compatible for Dynamic Env 2.9 for those
who like my mod

Im still working on the deck spray, butt im getting real close now

:yeah:

If you agree, I will put a link to this mod in DynEnv's tread :)

messageboy101 06-29-13 03:15 PM

I agree, you can use mod for your own work
thanks for asking

Greets liam

Fifi 06-29-13 04:36 PM

Thanks for that! Will test soon :up:

Ark 06-29-13 09:20 PM

Any pics?

messageboy101 06-30-13 04:03 AM

i will upload some pics soon, im now busy working on the new deck spray FX

arnahud2 06-30-13 05:58 AM

Thanks you for giving see foam some improvements and keep up the good work :up:
(can't wait for some pics too !)

messageboy101 07-01-13 05:31 AM

Added screenshots

also an update on deck spray im nearly done now

the top picture looks diffrent because thats how it looks without Dynamic Env 2.9 and BSF_Full enabeld

Sjizzle 07-01-13 06:40 AM

nice work messageboy101 just added to my mod list :)

volodya61 07-01-13 07:37 AM

There is only one file (water fx shaders) in the DynEnv compatible version.. is this correct?

messageboy101 07-01-13 08:31 AM

yes this is correct the WaterPS.FX file controls the Sea Foam of the U-boat (Well thats what it should do:D)

The BSF_Full file contains the smaller sub bubbles but im also going to add this to the Dynamic Env compatible file

greets liam

volodya61 07-01-13 08:42 AM

Quote:

Originally Posted by messageboy101 (Post 2077901)
yes this is correct the WaterPS.FX file controls the Sea Foam of the U-boat (Well thats what it should do:D)

The BSF_Full file contains the smaller sub bubbles but im also going to add this to the Dynamic Env compatible file

greets liam

Your main mod contains dozens of files.. not only water shaders and bubbles textures..

messageboy101 07-01-13 03:32 PM

Well the main mod is now more of a Enviromental mod so if you only want to use the sea foam use the Dynamic Env file

Fifi 07-01-13 09:06 PM

Messageboy101, in your list order, you should have FX Update before NewUIs...just my 2 cents:03:

On side note, i've tried your Dyn Env file, and have to say external foam texture is improved. But i find there is too much white foam (compact without bubbles) at standart speed...like we can see on your second screen shot. It's all plain white layer.
At low speed, it's perfect though, so i don't know if it's your file related, rather than game speed giving that much foam :hmmm:

Meaning a thin long cigar like an U Boot can't make that large compact foam running only 10 knots ... maybe full speed at least :yep:
Don't know if you understand what i'm trying to say :-?
Navigating for RL with a motor boat, and also watching others bigger running 10 knot doesn't make that much foam on size anyway...

messageboy101 07-02-13 02:31 AM

thanks for looking at my modsoup

and its good that you noticed the to white foam problem, im working on it

greets liam


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