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Old 10-02-13, 12:10 PM   #121
Hans Witteman
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That's a pity! I'm really curious about your Kickstarter goal and look forward to more stuff from you but again, is Kickstarter really necessary? I can only assume that it might be hard to reach anything beyond a $10,000 goal for such a niche product.
Hi Xaron,

Have a look here : http://www.simhq.com/daily-news/dcs-...-campaign.html

This guy raised 70,000 in a few days for a flight sim and we will offer far more in ATWAR wit a lot of replay value so i think you seem not very aware about the game market or at least you didn't upgrade your knowledge base since the past 3 years, thing move fast in the industry.

It is also depending a lot on the quality and professional level of your game, a well done preview of in game content, a cinematic trailer of your game and a solid web portal will get you a lot more .

Most people judge a game on the way it look this is not me this is a fact, yes even if the game play is horrible they look at the graphic first then they judge the gameplay after.

Most project that i saw who failed didn't look professional at all and i understand people not wanting to back stuff that look 15 years old tech.

EDIT: The flight sim reach 127,000 of the 100,000 with one day left.

Regards Hans
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Old 10-02-13, 01:39 PM   #122
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The flusi guy is from eagle dynamix. Do you know lock on, flaming cliff, cliffs of dover and many more?

Oleg maddox?
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Old 10-02-13, 01:55 PM   #123
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Originally Posted by raymond6751 View Post
You never fail until you quit!!
Henry Ford

We gamers/simmers should be happy and welcoming every new naval game project. It does nobody any good to start ripping and tearing instead of encouraging those with the skill and willingness to give us a new sim.

Discussion thread does not automatically imply two sides of an argument. This is our opportunity to put forward ideas and suggestions of things we would like to see in their game.

The crew building this project are serious. Let's stand behind them!
Very well said Ray that exactly what we believe and the only chance we can succeed with this project is to get all the Sim enthusiasts united behind us to make ATWAR our next playground for years to come.

Because we will continuously support and expand the Sim with the community in mind and you guy's will have your words to say in the ATWAR forum and we will make polls to see what the next feature or add on you want to see in.

I see hobbyists who spent thousand of $ on their hobby each years so i don't think spending a few dollars to get the Sim everyone is dreaming about is too much asking for hours of leisure, just going to the movies with the kids now cost close to 50$ here!

ATWAR will be an ongoing project that will be fuel by the power of you the community, without you we are nothing and we will get no where.

We have an opportunity here to make something great so please let's get united folks and forget the stupid rivalry that ruin so many good idea before they even have the time to be launch.

Regards the Atlantic Warfare team
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Old 10-02-13, 01:57 PM   #124
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Originally Posted by Sung View Post
The flusi guy is from eagle dynamix. Do you know lock on, flaming cliff, cliffs of dover and many more?

Oleg maddox?
Off course we know Oleg!

By the way the kickstarter campaign was only a very small part of their funding since the most come from their own website pledges.

Regards the Atlantic Warfare team
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Old 10-02-13, 01:59 PM   #125
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Originally Posted by Hans Witteman View Post

ATWAR will be an ongoing project that will be fuel by the power of you the community, without you we are nothing and we will get no where.

We have an opportunity here to make something great so please let's get united folks and forget the stupid rivalry that ruin so many good idea before they even have the time to be launch.

Regards the Atlantic Warfare team
Certainly been there and have the t-shirt so I fully endorse the above
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Old 10-02-13, 01:59 PM   #126
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Heeeloooo Xaroooon!

Well, do you ever consider get into politics? You are GREAT, I must admit, almost each day I see on TV this kind of performance!
I must admit I was almost convinced that you are really willing to discuss with arguments, till today.
From my point of view you have done a mistake and that was quoting only a part of what I wrote, trying to turn a certain statement to something that is not.
You quoted “As I told you before, if the kickstarter goal will not be reach, there will be no project”. Followed by your comment.
Well , there was more. If you don’t find the post, let me remind what I wrote!
“As I told you before, if the Kickstarter goal will not be reach, there will be no project. FOR THE MOMENT. It will be our fault not advertising enough our intentions…”
And juuust below” …”if there will not enough [supporters], we won’t give up, it will be an UNDESIRED DELAY ONLY.”
I was laughing realizing what you are doing, and that was sooo relaxing!
We have here a lot of old sayings, you know, old wisdom kind...
There is one, “Dogs are barking, bear keep going…” ( no , not the Russian bear, c’mon !).
And there is another one more appropriated for this kind of “discussion”. “The smarts ones take a step back”.
Ok , ok , let me translate it :
I have better and more constructive things to do instead losing my time arguing with you. There are other people who are more open and with initiative. My kind of people.

Best regards!

Your sincerely , Gabriel

Btw: Me , Hans , are presenting ourselves with our real names. Some other people from the team are also known on their real names. We could point some personal achievements.
Xaron? The 10+ years programmer in huge projects, lot of rendering stuff…showing me Silent Depth… weeeeellll …maybe.
Bottom line ?


I ask apologies to the others thread followers for this last post. I really don't like my statements be distorted. There will be no further post like this one from me.
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Old 10-02-13, 02:10 PM   #127
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Originally Posted by DeMeza View Post
This game sounds like a fantastic project, and I hope you guys make it!

Just a quick question - will there be Hilfskreuzers like Komoran or Atlantis? Pretty please!
Hi Demeza,

Thank for your support, and we surely will add Auxiliary Cruisers in ATWAR because our deployment model for the Sim will be an ongoing and progressive process constantly adding new content by polls priority from the community on our website.

In a word we will develop ATWAR as long as the community support us to do it so as you can see the possibilities are endless.

Imagine the community interactively creating their own dream Sim with professionals developers in a democratic way.

I think the future of any game is right there at your finger tips.

Regards the Atlantic Warfare team
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Old 10-02-13, 02:17 PM   #128
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Originally Posted by Jimbuna View Post
Certainly been there and have the t-shirt so I fully endorse the above
Thank Jim but be aware that instead of t-shirt we offer something even better and original for our supporters ;



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Old 10-02-13, 02:19 PM   #129
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Danke Kaleun
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Old 10-02-13, 04:52 PM   #130
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Originally Posted by 04gabriel67 View Post
Xaron? The 10+ years programmer in huge projects, lot of rendering stuff…showing me Silent Depth… weeeeellll …maybe.
Autsch! You hurt me.
What is wrong with our project?
Do you know Pacific Fighters? A game with a worse graphic you also laugh about?
Hmm. That game has 1Mio downloads and is made by one person over a long time. That game makes so much fun without gfx tralala.
Silent Depth is a smartphone game for all plattforms.
Please don't taunt others work.
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Old 10-02-13, 10:48 PM   #131
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Originally Posted by Sung View Post
Autsch! You hurt me.
What is wrong with our project?
Do you know Pacific Fighters? A game with a worse graphic you also laugh about?
Hmm. That game has 1Mio downloads and is made by one person over a long time. That game makes so much fun without gfx tralala.
Silent Depth is a smartphone game for all plattforms.
Please don't taunt others work.
Yes you are right. I should not taunt others work doesn't matter what.
Please accept my apologies!
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Old 10-03-13, 03:55 AM   #132
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A friendly advice note to EVERYONE:

I'd be really appreciative if we could all refrain from posting in a negative context.

Nothing wrong with asking questions, offering support and making suggestions but negative input, however veiled is not what I want to be reading on here so if you can't be positive and supportive use the PM function or create a separate thread that will be open to scrutiny the same as this one or any other.

Hans and his team are obviously embarked on a long journey which if successful will be of huge benefit to many in this community and something our favourite genre is well in need of.

I look forward to everyone's cooperation.
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Old 10-03-13, 04:38 AM   #133
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First my apologies to everyone. I did not intend to offend anyone, just shy some light onto all this UHs and OHs and AHs! Sounds like christmas!

@Hans: You're right, I don't have so much knowledge about this financing stuff. So yes, all my best wishes to you and success!

@Gabriel:
Quote:
Btw: Me , Hans , are presenting ourselves with our real names. Some other people from the team are also known on their real names. We could point some personal achievements.
Xaron? The 10+ years programmer in huge projects, lot of rendering stuff…showing me Silent Depth… weeeeellll …maybe.
Bottom line ?
So my real name is Martin. Should be easy to find out, just do a whois on my domain. Silent Depth is my part time project. My programming skills are quite normal, and yes I work full time in huge projects, but well, it's not in the game industry.

You may have worked for some great projects as a lead graphics artist. I'm impressed. I know that you already made really nice models, graphics and so on. As I said, that's not the problem, the problem I(!) see that there will be no one who will put this all together to a game. Making models is a diligent but routine piece of work.

Even though you attacked me I won't enter this kind of flame war. I have my opinions and time will tell.

Finally guys I wish you the best. 3 years are a short time and of course it's possible.

Last edited by Xaron; 10-03-13 at 06:51 AM.
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Old 10-03-13, 06:09 AM   #134
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Hey Hans, I know all these questions should be posted once your web is alive but I canot stop asking heheheheh.

The Project says ATLANTIC WARFARE, so does that mean that initially Atlantic Ocean will be the only visible área in the game? In other words, are you planning a initial Global scenery or just the full Atlantic possibly followed by other áreas?
In my humble opinión a GLOBAL base sim is desirable.Accurate addons can be developed later on, right?

Cheers guys.
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Old 10-03-13, 02:00 PM   #135
Hans Witteman
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Originally Posted by Xaron View Post
First my apologies to everyone. I did not intend to offend anyone, just shy some light onto all this UHs and OHs and AHs! Sounds like christmas!

@Hans: You're right, I don't have so much knowledge about this financing stuff. So yes, all my best wishes to you and success!

@Gabriel:


So my real name is Martin. Should be easy to find out, just do a whois on my domain. Silent Depth is my part time project. My programming skills are quite normal, and yes I work full time in huge projects, but well, it's not in the game industry.

You may have worked for some great projects as a lead graphics artist. I'm impressed. I know that you already made really nice models, graphics and so on. As I said, that's not the problem, the problem I(!) see that there will be no one who will put this all together to a game. Making models is a diligent but routine piece of work.

Even though you attacked me I won't enter this kind of flame war. I have my opinions and time will tell.

Finally guys I wish you the best. 3 years are a short time and of course it's possible.

Hi Xaron,

For me i already told you that i was accepting your apologies and that the case is close.

The only thing i want to see happening in this thread is community feedback and suggestions on game mechanics they would like to see for ATWAR since we are in the critical phase of development and need that input to insure we are not going in the wrong direction.

To commit ourselves in this project is demanding a lot of discipline and many in team have no more social life or leisure and are dedicated to the ATWAR project and without community support it would be pretty hard to maintain moral on the long haul.

I also wish you the best success for your project and i believe in friendship more than rivalry. One of my favorite movie is Enemy mines with Denis Quaid!

Regards Hans
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