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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#181 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
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Good Job. Gute arbeit
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#182 |
Stowaway
Posts: n/a
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#183 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I was waiting for a group of settings like these ones which are used in UpgradePacks.upc's upgrades: ![]() Code:
UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 UnitUpgradePackIntervalOptions1=1943-01-01, 1943-10-01, 4000 UnitUpgradePackIntervalOptions2=1943-10-01, 1944-03-01, 2000 UnitUpgradePackIntervalOptions3=1944-03-01, NULL, 1500 Quote:
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![]() Last edited by gap; 09-26-13 at 02:18 PM. |
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#184 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Was any level of underwater welding possible in the 1940's? If so, then should a percentage or random level be put into equation for propellers, rudders... repairs at sea? |
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#185 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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I don't think so. At that time (and probably even nowadays, for that matter) there were some damages whose fixing would have required drydocks and specialized personnel. Take the Bismarck for instance. Any attempt to repair her jammed rudder and steering gear came to nothing, and this fact finally lead to her defeat. If those repairs couldn't be performed aboard the most prized ship of the Kriegsmarine, how could they have been possible aboard a submarine?
![]() In SH5 the damage handling of each equipment/room is set separately. For each equipment there are means to set any number of damage levels, as a min/max percent of its starting HPs. Each damage level got its own repair time, and it is also possible setting the skill level required for maintenance crew to repair it. If one wanted an equipment to be non-reparable beyond a certain damage suffered, he could set its repair time to an extremely high numer of hours, or he could set the maximum required skill bigger than 1 (i.e. maximum allowed skill). On the other hand, to the best of my knowledge there is no way to make some damages to be reparable only when the boat is surfaced. In other words, what Captain73 is suggesting is possible only in part. The main problem that vdr1981 is currently facing though, is that most damages (if not all) are not recorded in savegames, so if you save a game, exit, and reload it, even the worst damage is fixed magically. At the moment the one possible workaround, is making most equipments destructible (i.e. making them to be completely removed from the boat when their HPs reach 0). If I got Vecko's notes correctly, when they are destroyed they can't be fixed, even after saving/reloading... because there is nothing left to fix ![]() |
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#186 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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#187 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#188 |
Navy Seal
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I think i have found a bug. Game can't be reloaded if game is saved after the deck gun has been destroyed (removed). Can someone confirm this?
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#189 |
Navy Seal
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I've set deckgun and flack back to destructible=No , this is the only solution for now...
![]() I'm also having problems with repair times for radar and rwr antennas...They are somehow almost instantly repaired after they receive some damage. For example, antenna gets hit, 50% HP is visible in damage menu, in a few seconds crew reports "radar repaired" and both readings for RWR and radar antenna are back to 100%HP... ![]() An idea how to overcame "save" bug for certain equipment...By deafult , damage levels for radar, hydrophone, radio aparatus ect are savable but this means nothing because all the controlers are located in diferent location (uboat sensors.sim- or something like that ![]() Example: You receive some damage and end up with 50% damaged radar apparatus and 80% damaged radar antenna. With this concept, after save-load you'll have 100%HP of radar antenna but still 50%HP of radar apparatus, so when you next time receive some fire and radar apparatus reach 0%HP, even if antenna don't receive direct hit, it will be removed and you'll finally have unusable equipment... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#190 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
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possible bug, need to be verified...
if activating R.S.D. and starting a new campaign using "silentotto", selecting campaign Mare Nostrum, i got a CTD while loading the campaign (at the end, after the loading screen disapear). if starting a new campaign without "silentotto" al went ok.
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Stormy...... |
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#191 | |
Navy Seal
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![]() Someone else maybe? ![]() List: Code:
Generic Mod Enabler - v2.6.0.157 [E:\Instalirane igre Win7 -2\SH5\MODS] Accurate German Flags DBM Background Video SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 12. Sounds DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.d Ambient Settings - Brighter Nights DynEnv v2.9 - No U-Mark SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_22_ByTheDarkWraith NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_ByTheDarkWraith#1 NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_Real_Navigation Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Nauticalwolf's_Periscope_Mod_v1.0 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith patch 1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II_full v2.2 Expanded Navies by Cybermat47 v.1.0.01 Sobers Terrain fix for OH2 V2.2 SkyBaron's Leigh Light for SH5 1.1 Reworked Morale and Abilities v.1.1 MFCMCCDLite RPM Hydrophone v2.2 -for OHII full v2.2- sobers green crew training V4 SH5 Church's Compass Dials Mod v2.2 - Option Two Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 EQuaTool 01.01 by AvM - Large Style Shadow Improvement ModLR NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Fix clock rear torpedo room VIIA DBSM_Music_1_0_4 DBSM_Speech_1_0_4 sobers no footstep sound mod sobers water splash anim SH5 Submarine's .sim&cfg (modified for engine ratio patches)-EDITED gap - armaments & equipments patch v 0.2 Anti-Lag Reworked U-boat Guns (incomplete version) FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) TDC Graphics by Naights v1.0 TDW options -zadnji R.S.D. - Reworked Submarine Damage v5 by vdr1981 Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#192 |
Navy Seal
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Herr SniperHunter!
When You have time, you can write down correct German names for equipment from those screenshots... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#193 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Quote:
Code:
[UpgradePack 2] ID= UpackUb7FUMO29Radar NameDisplayable=UpackVIIFUMO29Radar-Name Info=UpackVIIFUMO29Radar-Info Notes=UpackVIIFUMO29Radar-Notes FunctionalType= UpFTypeSensorRadar UpgradePackSlotType= UboatType7Radar ImageIndex=14 Type=NULL UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 UnitUpgradePackIntervalOptions1=NULL, 1942-06-01, 2000 ;UnitUpgradePackIntervalOptions1=1942-02-01, 1942-06-01, 2000 UnitUpgradePackIntervalOptions2=1942-06-01, 1942-08-01, 1000 UnitUpgradePackIntervalOptions3=1942-08-01, 1942-10-01, 900 UnitUpgradePackIntervalOptions4=1942-10-01, 1943-02-01, 800 UnitUpgradePackIntervalOptions5=1943-02-01, NULL, 300 IDLinkUpgradePackElements= EqpFumo29RadarApp, NULL, EqpFuMO29 TrackingID=601 [UpgradePack 3] ID= UpackUb7FUMOEagle29Radar NameDisplayable=UpackVIIFUMOEagle29Radar-Name Info=UpackVIIFUMOEagle29Radar-Info Notes=UpackVIIFUMOEagle29Radar-Notes FunctionalType= UpFTypeSensorRadar UpgradePackSlotType= UboatType7Radar ImageIndex=52 Type=NULL UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 UnitUpgradePackIntervalOptions1=NULL, 1942-06-01, 2000 ;UnitUpgradePackIntervalOptions1=1942-02-01, 1942-06-01, 2000 UnitUpgradePackIntervalOptions2=1942-06-01, 1942-08-01, 1000 UnitUpgradePackIntervalOptions3=1942-08-01, 1942-10-01, 900 UnitUpgradePackIntervalOptions4=1942-10-01, 1943-02-01, 800 UnitUpgradePackIntervalOptions5=1943-02-01, NULL, 300 IDLinkUpgradePackElements= EqpFumo29RadarApp, NULL, EqpFuMOEagle29 TrackingID=602 [UpgradePack 4] ID= UpackUb7FUMO30Radar NameDisplayable=UpackIXFUMO30Radar-Name Info=UpackIXFUMO30Radar-Info Notes=UpackIXFUMO30Radar-Notes FunctionalType= UpFTypeSensorRadar UpgradePackSlotType= UboatType7RadarAdvanced Type=NULL ImageIndex=15 ;UpgradePackInterval=1941-12-01, 1942-08-01 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1942-09-01, 1943-02-01, 2000 UnitUpgradePackIntervalOptions1=NULL, 1943-02-01, 2000 UnitUpgradePackIntervalOptions2=1943-02-01, NULL, 1500 IDLinkUpgradePackElements= EqpFumo30RadarApp, EqpFuMO30, NULL TrackingID=603 [UpgradePack 5] ID= UpackUb7FUMO61Radar NameDisplayable=UpackIXFUMO61Radar-Name Info=UpackIXFUMO61Radar-Info Notes=UpackIXFUMO61Radar-Notes FunctionalType= UpFTypeSensorRadar UpgradePackSlotType= UboatType7RadarAdvanced Type=NULL ImageIndex=15 ;UpgradePackInterval=1941-12-01, 1942-08-01 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1943-11-01, NULL, 1200 UnitUpgradePackIntervalOptions1=NULL, 1944-02-01, 1200 UnitUpgradePackIntervalOptions2=1944-02-02, NULL, 800 IDLinkUpgradePackElements= EqpFumo30RadarApp, EqpFuMO61, NULL TrackingID=604 [UpgradePack 6] ID= UpackUb7FUMO65Radar NameDisplayable=UpackIXFUMO65Radar-Name Info=UpackIXFUMO65Radar-Info Notes=UpackIXFUMO65Radar-Notes FunctionalType= UpFTypeSensorRadar UpgradePackSlotType= UboatType7RadarAdvanced Type=NULL ImageIndex=15 ;UpgradePackInterval=1944-02-15, 1942-08-01 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1944-01-31, NULL, 3000 UnitUpgradePackIntervalOptions1=NULL, NULL, 3000 IDLinkUpgradePackElements= EqpFumo30RadarApp, EqpFuMO65, NULL TrackingID=605 ![]() Well, let's go on: radar antennas are connected to their 3d models in UBoot_Sensors.GR2 or Uboot_Sensor_parts.dat through their respective ExternalLinkName3D in Equipment.upc. Talking about radar stations, the one of FuMO29 is linked to a PPI display apparatus (wasn't this kind of display only used on FuMO 65? ![]() From Equipment.upc of the last R.S.D. version, modified from EUF (note the basence of FuMo 61/65 apparatus definitions and ExternalLinkName3D settings): Code:
[Equipment 35] ID=EqpFumo29RadarApp NameDisplayable= A-scope display FunctionalType= EqFTypeRadarDisplay EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= Radar_PPI,data\Objects\Radars\US_Radar_PPI Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 36] ID=EqpFumo30RadarApp NameDisplayable= PPI display FunctionalType= EqFTypeRadarDisplay EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= NULL Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 37] ID=EqpFuMO29 NameDisplayable= FuMO-29 "GEMA" FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FuMO29GEMA_type7,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 38] ID=EqpFuMOEagle29 NameDisplayable= Typ-VIIC Eagle FuMO-29 "GEMA" FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= Turmeagle_dummy,data\Objects\Sensors\Uboot_Sensor_parts Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 39] ID=EqpFuMO30 NameDisplayable= FuMO-30 FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FUMO_30_base_dummy,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 40] ID=EqpFuMO61 NameDisplayable= FuMO-61 ‘Hohentwiel-U’ FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FUMO_61_base_dummy,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 41] ID=EqpFuMO65 NameDisplayable= FuMO-65 ‘Hohentwiel-U1’ FunctionalType= EqFTypeRadarAntennaSJLate EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FUMO_65_base_dummy,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 ![]() Code:
[UserPlayerUnit 1.Compartment 5.EquipmentSlot 4] ID= EqSlot43 NameDisplayable= Radar-EquipmentSlot-Name Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 GUIPlaceHolderIndex= 9 GeneralDescription= Radar-EquipmentSlot-General-Description TechnicalDescription= Radar-EquipmentSlot-Tehnical-Description Code:
[UpgradePack 10] ID= UpackUb7FuMB1 NameDisplayable=UpackIXFuMB1-Name Info=UpackIXFuMB1-Info Notes=UpackIXFuMB1-Notes FunctionalType= UpFTypeSensorRadarWarningReceiver UpgradePackSlotType= UboatType7RadarWarningReceiver ImageIndex=16 Type=NULL ;UpgradePackInterval=1941-12-01, 1942-08-01 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1942-04-01, 1942-07-31, 1500 UnitUpgradePackIntervalOptions1=NULL, 1942-07-31, 1500 UnitUpgradePackIntervalOptions2=1942-08-01, 1943-01-01, 800 UnitUpgradePackIntervalOptions3=1943-01-01, 1943-03-01, 600 UnitUpgradePackIntervalOptions4=1943-03-01, 1943-05-01, 300 UnitUpgradePackIntervalOptions5=1943-05-01, 1943-08-01, 250 UnitUpgradePackIntervalOptions6=1943-08-01, NULL, 1000 ; Since it was banned in Kriegsmarine inventory, it costs a lot to get this outdated item. Collectors item, Herr Kaleun! IDLinkUpgradePackElements= EqpFuMB1, NULL TrackingID=701 [UpgradePack 11] ID= UpackUb7FuG350 NameDisplayable=UpackUb7FuG350-Name Info=UpackUb7FuG350-Info Notes=UpackUb7FuG350-Notes FunctionalType= UpFTypeSensorRadarWarningReceiver UpgradePackSlotType=UboatType7AdvancedRadarWarningReceiver ImageIndex=17 Type=NULL UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1942-12-24, 1943-11-01, 3000 UnitUpgradePackIntervalOptions1=NULL, 1943-11-01, 3000 UnitUpgradePackIntervalOptions2=1943-11-01, 1944-04-01, 1000 UnitUpgradePackIntervalOptions3=1944-04-01, 1944-07-01, 800 UnitUpgradePackIntervalOptions4=1944-07-01, 1944-10-01, 550 UnitUpgradePackIntervalOptions5=1944-10-01, NULL, 0 IDLinkUpgradePackElements= NULL, EqpFuG350 TrackingID=702 [UpgradePack 12] ID=UpackUb7SCHNORCHELRWR NameDisplayable=UpackUb7SCHNORCHELRWR-Name Info=UpackUb7SCHNORCHELRWR-Info Notes=UpackUb7SCHNORCHELRWR-Notes FunctionalType=UpFTypeSensorRadarWarningReceiver UpgradePackSlotType=UboatType7AdvancedRadarWarningReceiver Type=NULL ImageIndex=17 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1943-08-01, NULL, 300 UnitUpgradePackIntervalOptions1=NULL, NULL, 300 IDLinkUpgradePackElements=NULL,EqpSCHNORCHELRWR TrackingID=703 [UpgradePack 13] ID=UpackUb7FuMB10 NameDisplayable=UpackIXFuMB10-Name Info=UpackIXFuMB10-Info Notes=UpackIXFuMB10-Notes FunctionalType=UpFTypeSensorRadarWarningReceiver UpgradePackSlotType=UboatType7AdvancedRadarWarningReceiver Type=NULL ImageIndex=17 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1943-04-01, NULL, 300 UnitUpgradePackIntervalOptions1=NULL, NULL, 300 IDLinkUpgradePackElements=NULL,EqpFuMB10 TrackingID=704 [UpgradePack 14] ID=UpackUb7FuMB26 NameDisplayable=UpackIXFuMB26-Name Info=UpackIXFuMB26-Info Notes=UpackIXFuMB26-Notes FunctionalType=UpFTypeSensorRadarWarningReceiver UpgradePackSlotType=UboatType7AdvancedRadarWarningReceiver Type=NULL ImageIndex=17 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 ;UnitUpgradePackIntervalOptions1=1944-05-01, NULL, 300 UnitUpgradePackIntervalOptions1=NULL, NULL, 300 IDLinkUpgradePackElements=NULL,EqpFuMB26 TrackingID=705 Code:
[Equipment 42] ID=EqpFuMB1 NameDisplayable= FuMB-1 ‘Metox’ FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FuMB1Metox,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 43] ID=EqpFuG350 NameDisplayable= FuG 350 Naxos I FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FuMB7Naxos,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 1.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 44] ID=EqpSCHNORCHELRWR NameDisplayable= Snorkel FuMB 37 'Leros' + FuMB Antenne 3 - Bali 'Hächhen' FunctionalType= EqFTypeRadarAntennaSJLate EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= SCHNORCHEL_RWR,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 45] ID=EqpFuMB10 NameDisplayable= FuMB-10 'Borkum' FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FuMB10Borkum,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 [Equipment 46] ID=EqpFuMB26 NameDisplayable= FuMB-26 ‘Tunis’ FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= FuMB26Tunis,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 15000 DamageDescription2= NULL, 0.2, 0.4, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 30 DamageDescription3= NULL, 0.4, 0.6, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.6, 60000 DamageDescription4= NULL, 0.6, 0.8, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 120 DamageDescription5= NULL, 0.8, 1, 0, 1, 1, Broken Axle, 0, 0, NULL, 1, 0.6, 240 ![]() Code:
[UserPlayerUnit 1.Compartment 5.EquipmentSlot 5] ID= EqSlot44 NameDisplayable= Radar Warning Receiver Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 Quote:
Talking about your idea, yes, it could work, but how are you going to link the two boxes? Through the LinkedBoxes or the Link To fields of SH3ZoneCtrl maybe? ![]() P.S: can you clarify your question about NULL entries? I wish to hep, if I can, but I dind't understand what did you want to know exactly. ![]() |
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#194 | |||
Navy Seal
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what... ![]() P.S. I'll post again , but i need to study your previous post a bit more...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#195 | |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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![]() ![]() I write you a PM with the german words |
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