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Old 09-27-13, 01:13 AM   #11
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
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Quote:
Originally Posted by Xaron View Post
No offense but... WHAT?

So in case the project fails you just had not enough supporters?

I don't want to throw a cat among the pigeons but this sounds more and more like a project team size of 100+ members with a development time of 4+ years.

Anyway I wish you success as there is a strong need for good naval games! Keep it up guys!
Hi Xaron,

I am afraid that in today world everything is revolving around funding so yes it would be pretty logical that without a successful funding campaign we would have to drop the project.

You have no idea what is already done for Atlantic Warfare and also no idea about our business model for release so i cannot see how you would know that we need 100 peoples for the job!

The advancement in technology in the past 2 years have made thing a lot faster to accomplish and we know how much time is required for such a project so have no worry since we are not a bunch of lunatics out of the blues but professionals.

Thank for your support.

The Atlantic Warfare team
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