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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ensign
![]() Join Date: Sep 2009
Location: Germany
Posts: 222
Downloads: 0
Uploads: 0
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So in case the project fails you just had not enough supporters? ![]() I don't want to throw a cat among the pigeons but this sounds more and more like a project team size of 100+ members with a development time of 4+ years. ![]() Anyway I wish you success as there is a strong need for good naval games! Keep it up guys! |
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#2 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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I am afraid that in today world everything is revolving around funding so yes it would be pretty logical that without a successful funding campaign we would have to drop the project. You have no idea what is already done for Atlantic Warfare and also no idea about our business model for release so i cannot see how you would know that we need 100 peoples for the job! The advancement in technology in the past 2 years have made thing a lot faster to accomplish and we know how much time is required for such a project so have no worry since we are not a bunch of lunatics out of the blues but professionals. Thank for your support. The Atlantic Warfare team |
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#3 | |
Swabbie
![]() Join Date: Sep 2013
Posts: 12
Downloads: 0
Uploads: 0
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Fails? The project? There will be NO project WITHOUT supporters. It's that simple. And you will ask me smiling ... ![]() Answer : YES ![]() 100+ people for 4+years? If you have read previous posts, I mentioned SH5 being made in 9 moths by a bunch of people, not 100+ Times , technology, have changed. We could do it. You are with us? |
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#4 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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Hey guys, what do you tell me about development of a full controlable vessel like this;
http://es.wikipedia.org/wiki/HMS_Ark_Royal_(91) Would be a challenge,and a stunning ship to command. Regards. |
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#5 | |
Swabbie
![]() Join Date: Sep 2013
Posts: 12
Downloads: 0
Uploads: 0
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![]() Quote:
As graphics it's no problem. Going further it's about what "full controllable "mean, engine, resources, programming, game play to mention only few of the "ingredients". As I write few times, the Community will have the last word ! If they will find interesting such idea then we will search the best approach to fit it in the project. Yes, I would like to model a carrier ! ![]() |
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