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#1 |
Navy Seal
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Where are goddamn controllers for Hydrophone?
![]() ![]() This isn't hydrophone for type 7? I'm looking for standard u-boat hydrophones 3d model. There aren't any in sensors.gr2...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 09-22-13 at 08:05 AM. |
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Code:
[Equipment 24] ID=EqpGhGStation NameDisplayable= Hydrophone Station FunctionalType= EqFTypeSonarStation EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= NULL; Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.2, 15 [Equipment 25] ID=EqpGHG NameDisplayable= GHG FunctionalType= EqFTypeHydrophoneSensor EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= GHG9,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.2, 15 DamageDescription4= NULL, 0.9, 1, 0, 1, 1, Sonar Head broken, 0, 0, NULL, 1, 1, 15 [Equipment 26] ID=EqpKdbStation NameDisplayable= Hydrophone Station FunctionalType= EqFTypeSonarStation EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= NULL; Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.2, 15 [Equipment 27] ID=EqpKDB NameDisplayable= KDB FunctionalType= EqFTypeHydrophoneSensor EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= KDB_type9,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.2, 15 DamageDescription4= NULL, 0.9, 1, 0, 1, 1, Sonar Head broken, 0, 0, NULL, 1, 1, 15 [Equipment 28] ID=EqpBalkonGerat NameDisplayable= Balkon Gerat FunctionalType= EqFTypeHydrophoneSensor EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= BalkonGerat,data\Objects\Sensors\UBoot_Sensors Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.2, 15 DamageDescription4= NULL, 0.9, 1, 0, 1, 1, Sonar Head broken, 0, 0, NULL, 1, 1, 15 [Equipment 29] ID=EqpBalkonGeratStation NameDisplayable= Hydrophone Station FunctionalType= EqFTypeSonarStation EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= NULL; Hitpoints= 100 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, small malfunction, 0, 0, NULL, 0.3, 0.4, 4 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Misaligned Axis, 0, 0, NULL, 0.5, 0.4, 10 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, fuse blown, 0, 0, NULL, 1, 0.2, 15 As for the hydrophone station, it is one shared model, and it found in: data\Submarine\Common\Rooms\Room_QR1.GR2, Hidrofon. Its working is a bit complicated. The station model itself is composed by many individual parts assembled together. The root mesh got an HydrophoneStationController and an InteractionContext controller assigned, com02a (volume knob) and Hydrophone_Wheel (sweeping wheel) got a KWheel controller each, Hydrophone_Dial (the dial) got an InteractiveObject controller, ac sonar2 (dial's needle) a Dial controller and finally Hidrofon_button_bulb (the red button on the left of the wheel) a SensorStation controller ![]() Open each controller to try and understand what each controller does. You can try giving some parts their own damage box and eventually make them destructible, but beware of ctd's and weird issues as for the UZO. ![]() Radar equipment models/controllers should be similar. |
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#3 |
Navy Seal
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Tnx Gap! I'll try to add damage box to GHG bone first...KDB9 rotating sensor works just fine, 3d model is removed and hydrophone is unusable...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Talking about the KDB, you should make it much more susceptible to damage than other hydrophones, as historically documented. On a side note, it would be nice if we managed to keep the GHG after upgrading to the KDB. The latter had a better accuracy at close range, but it was useless at long range, and it was only fitted onboard as secondary listening device. ![]() When you have done with the external sensors, try modelling hydrophone station's damage. I am sure it is going to pose some problems, but if we manage to solve them it would make sensor's damage much more critical ![]() |
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#5 | ||
Navy Seal
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Works perfect! I mean, it doesn't, because it's broken...
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You mean like jammed sweep handle or something ? I'm afraid that this is still beyond my capabilities, although i'm planing to do something similar with guns...I'll need more research though...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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