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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Well I haven't but I do have a faint memory about a thread that discussed this.
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Stavanger to Scapa Flow is the 59th northern parallel. That's odd if it is indeed related to lattitude. Does it also happen on the western side of Scotland or Ireland? Or in mid atlantic at that lattitude. Though, through the Skagerak into open (north) sea isn't really the 59th parallel. But the entrance of the Oslo-fjord is at the 59th, if that is what you meant. Try testing it with the navigation tutorial. Or some single mission in that region.
Whatever it is, I suggest making a seperate install of the game (dual install with multiSH if you must keep the old) and rebuild all the mods into it. But do so one at a time, and check if the problem re-occurs. Sometimes you just have to accept and cut your losses short. Time wasted will not return. p.s. how did you transfer the game from XP into the Windows 7 system? Did you copy the game? As you can't really upgrade XP to 7. Windows 7 needs to be installed completely new. Ehm, did you install the DirectX 9.0c in Windows 7? Eventhough Windows 7 comes with a later version of DirectX(which is supposed to be backwards compatible, but not really), installing 9.0c anyway solved some problems with older games on my end. Last edited by Pisces; 09-10-13 at 03:21 PM. |
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#3 |
Stowaway
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CTD will always happen with SH3 from time to time. If not on load than during gameplay, like using high TC with external cam on or scrolling a navigation map with mouse drag. Windows version has nothing to do with CTD u get.
Edited: Assume there are no mod conflicts that could causes a CTD then, it's the instability of SH3 itself (poor coding) that causes the problems with CTD most of the time. Last edited by sailor_X; 09-11-13 at 01:04 AM. |
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#4 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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So I did something smart: I borrowed my g/f's laptop and created fresh installation of SHIII+GWX3 with IDENTICAL modes I'm trying to run on my desktop... Guess what? It runs.
So obviously there is a problem with my desktop not related to any of the MODs. My next step would be to completely uninstall SHIII and start from scratch. By completely I mean cleaning the registry, careers... etc. There used to be thread step-by-step how to completely uninstall SHIII from your computer but I cannot find it. Can somebody point me to it, please? |
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#5 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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I had that issue once though i could not uninstall either so i was royally screwed my solution was to 1 drop to real time just before getting to that "line" and B to save regulary. have not had a CTD at the line since then. I suspect it ha something to do with radio messages being GWX or Hsie patch related but since the problem was solved have not thought about it since then.
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#6 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,522
Downloads: 110
Uploads: 0
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Are you running several mods or is just SH3 vanilla or Sh3+super mod? |
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#7 |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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Have you tried to check your event log?
Maybe you can find something on the error id! |
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#8 | |
Sea Lord
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I run SH3 with GWX3.0, Commander, and about two dozen mods. I run under Win7 in hardware of middling capabilities. I DID have a problem with CTDs, severe enough to make the game unplayable. After much work, I identified numerous factors contributing to my problem. Some of them were inherent mod conflicts. More were due to my own mistakes and oversights in installing and using mods, patches, and Commander - including failure to thoroughly RTFM. And I have forty years experience as a professional systems programmer and like to think of myself as fairly conscientious in that regard! None of my problems was due to any inherent instability in SH3. Since repairing all the self-inflicted damage, I have experienced ONE CTD - when I broke a known rule about saving games to "save a little time." No other CTDs, random or systematic, since then. While I have not personally examined the source code, I have not found any evidence of errors in the code producing CTDs. The fact that there are so many gamers who play SH3 and post on this forum and so few who post accounts of problems would seem to bear this out. SH3 is a complex system, and when you start modding it, there are many ways you can create problems for yourself. But, I don't think it is fair to say that the SH3 code has imbedded fatal errors, or that fatal errors, such as CTDs, must be tolerated when they occur. The errors are not inherent. They can be found and fixed, if you consider it worth your time to do so. CAVEAT: I run SH3 with GWX3.0. I have NEVER run rock-stock SH3. But GWX does not change the game engine, sh3.exe, and the game engine is where the executable code lives. Everything else is data. |
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#9 | |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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SH3 GWX3 is a "funny sim" to play! After reading this too http://www.subsim.com/radioroom/show...=127164&page=2 i surely must say that CTD and errors occurs when you, in stress, suddently change views or something simular, nothing particular, the sim will crash and SH will close! I did manage to solve my previous errors in the sim, but today i got a new one! Error ID 1000. SH3 kernel.dll. Never saw it before, but i'm not surprised after seing all the others! It's nice to see something new now and then, but what will be the next? Never in stress anymore. I'll save everytime i shut down anything, and start over again. Also with all the radio msg i've recieved once before saving ![]() |
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#10 |
Sea Lord
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Let's consider: my installation is completely stable. Yours experiences random (and possibly also systematic) CTDs. We presumably have different mod lists, different hardware, possibly different OSs. We probably use different conditions when we save a game. We presumably do use the same game engine, the file sh3.exe It is possibly the ONLY common element in our two installations. Standard fault analysis logic would infer that the ONLY element which could be eliminated as a source of your problems is the ONLY common element - sh3.exe. And. if the instability you observe is not in sh3.exe, then it is likely due to an incompatibility in your mod list, a limitation of your environment, or a quirk in the conditions of your game saves - anything EXCEPT an inherent error in the code of the game engine.
"I surely must say that CTD and errors occurs when you, in stress, suddently change views or something simular, nothing particular, the sim will crash and SH will close!" I have never observed anything similar to the behavior you describe. And no, I do not find that "SH3 GWX3 is a 'funny sim' to play!" It works fine for me. The post you cite is 5 years and 4 SH3 versions old. I don't know how it might be relevant to SH3 v1.4. Do you? - Occam's Razor gives a nice, clean shave. |
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#11 |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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Ok, i know its an old thread, but i was just looking at the crashes at that time. Some similar obviously appears today also!
I understand your msg. Therefor i'll show you my system and mods. System: Win 7 pro 64. i7-950 QC 2 X MSI Blackhawk ddr5 in sli 18gb ddr3 2000mhz Mods: 4gb SH3.exe GWX3 SH3 Commander MaGui F GWX3 All Weather Guns WB's Deck Gun Range 4. WB's Renown Replacement MEP v3 VisualSensors for gwx3 GWX - 16km Atmosphere GWX - VIIC41 Player Sub It could be a mod conflict, but i haven't installed any mod where i could see JSGME shows anything already inside the sim. Well, a new tracking job in my hard sceduled retirement timetable has been noted ![]() |
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