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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
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CTD while playing SH3
I just finally got back to playing SHIII and I am encountering very annoying random CTDs. I know this horse has been beaten to death and, trust me, I HAVE searched...
![]() My problem is very specific, and, frankly, very odd... I really believe that it is, somehow, connected to compatibility/playability of SHIII under Windows 7. Before you start asking questions I would like to make few things clear: -I have FRESH installations of both SHIII and GWX3 -I didn't install in default directory (all my games are in D:\Games\blah blah) -I cleaned registry before installation and followed the instructions to the letter Now here are my reasons why I do believe that the Win7 is the culprit: I have identical PC configuration as I had before, I'm running identical MODs in identical order as before. The ONLY thing which changed was moving from Windows XP Professional to Win7 Ultimate. The game was running flawlessly under XPs and I have tried EVERYTHING I can think of to make it run under Win7. Multiple re-installations, trying to run sh3.exe under different Compactibility Modes, I even (hides before thrown stones ![]() ABSOLUTELY NO DICE!!!!!! ![]() ![]() ![]() There has to be something I'm missing (maybe one of the mods is not "Win7 friendly")... I would really appreciate any help. I consider modded SHIII the best of the Silent Hunter series (even to modded SH4 and the, still POS, SH5). Please help me figure out solution. Thanks! -LJ |
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#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Isn't XP a 32-bit version as Windows 7 can run 64-bit? If I remember correctly a 64-bit version can take advantage of memory over 2 GB and a 32-bit system can only allocate 2 GB to a program. Do you use the 4 Gigabyte patch that can be found in downloads section or do you use H.sie's mod that has a 4 Gigabyte switch built into the mod? (Sometimes more memory seems to help with SH3 CTD's.)
I think that You also need to ensure every file is under full user rights, including the save game folder. I've been a very happy SH3 Windows 7 64-bit user, though of the Windows 7 Home version. I'm sure there is a way to get your game to run and run better in Ultimate than in XP. Is your computer new btw or did you just upgrade your old one? |
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#3 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Hmm...doubt it's win 7 since so many of us run it w/o issues.
(Don't mean to sound aggressive, sorry, just a fact). As for your issues: cd version of game? steam version? Tried running exe as admin? when does the ctd's occur? are they occuring randomly or at a precise point of the game? Can you get the game to even start? Or does the ctd happen ingame? We will get you up and running again no time. BDU is impatient and needs you in the Atlantic! |
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#4 |
Sea Lord
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I am on Win7 Home Premium and run SH3. I don't know how different Home Premium and Ultimate are, but that might be your problem. I do use the 4GB patch (through H.sie's patches, but there is a stand-alone). AFAIK, the 4GB patch is beneficial for any program not written to take advantage of the Vista/7/8 increased memory limit - and I don't think it has a downside. It will cause problems if you try to use in in a 2GB-max OS like XP, but since you are running 7, I'd suggest you try installing it.
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#5 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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I run ultamite and the only difference is the features such as language packs.
It is probably one of the mods it could have been corrupted during transer (assuming you used a backup to tranfer all your mods) I have had that happen before and the mod would need to be redownloaded. |
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#6 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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I just found out an interesting fact: the game always crashes whenever I get close to imaginery line connecting Stavanger and Scapa Flow. Sometimes it crashes as soon as I leave Skagerrak for open sea.
That is VERY odd! Has anybody experienced anything similar? |
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#7 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Well I haven't but I do have a faint memory about a thread that discussed this.
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#8 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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Stavanger to Scapa Flow is the 59th northern parallel. That's odd if it is indeed related to lattitude. Does it also happen on the western side of Scotland or Ireland? Or in mid atlantic at that lattitude. Though, through the Skagerak into open (north) sea isn't really the 59th parallel. But the entrance of the Oslo-fjord is at the 59th, if that is what you meant. Try testing it with the navigation tutorial. Or some single mission in that region.
Whatever it is, I suggest making a seperate install of the game (dual install with multiSH if you must keep the old) and rebuild all the mods into it. But do so one at a time, and check if the problem re-occurs. Sometimes you just have to accept and cut your losses short. Time wasted will not return. p.s. how did you transfer the game from XP into the Windows 7 system? Did you copy the game? As you can't really upgrade XP to 7. Windows 7 needs to be installed completely new. Ehm, did you install the DirectX 9.0c in Windows 7? Eventhough Windows 7 comes with a later version of DirectX(which is supposed to be backwards compatible, but not really), installing 9.0c anyway solved some problems with older games on my end. Last edited by Pisces; 09-10-13 at 03:21 PM. |
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#9 |
Stowaway
Posts: n/a
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CTD will always happen with SH3 from time to time. If not on load than during gameplay, like using high TC with external cam on or scrolling a navigation map with mouse drag. Windows version has nothing to do with CTD u get.
Edited: Assume there are no mod conflicts that could causes a CTD then, it's the instability of SH3 itself (poor coding) that causes the problems with CTD most of the time. Last edited by sailor_X; 09-11-13 at 01:04 AM. |
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#10 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
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So I did something smart: I borrowed my g/f's laptop and created fresh installation of SHIII+GWX3 with IDENTICAL modes I'm trying to run on my desktop... Guess what? It runs.
So obviously there is a problem with my desktop not related to any of the MODs. My next step would be to completely uninstall SHIII and start from scratch. By completely I mean cleaning the registry, careers... etc. There used to be thread step-by-step how to completely uninstall SHIII from your computer but I cannot find it. Can somebody point me to it, please? |
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#11 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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I had that issue once though i could not uninstall either so i was royally screwed my solution was to 1 drop to real time just before getting to that "line" and B to save regulary. have not had a CTD at the line since then. I suspect it ha something to do with radio messages being GWX or Hsie patch related but since the problem was solved have not thought about it since then.
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#12 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,515
Downloads: 110
Uploads: 0
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Are you running several mods or is just SH3 vanilla or Sh3+super mod? |
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#13 |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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Have you tried to check your event log?
Maybe you can find something on the error id! |
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#14 | |
Sea Lord
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![]() Quote:
I run SH3 with GWX3.0, Commander, and about two dozen mods. I run under Win7 in hardware of middling capabilities. I DID have a problem with CTDs, severe enough to make the game unplayable. After much work, I identified numerous factors contributing to my problem. Some of them were inherent mod conflicts. More were due to my own mistakes and oversights in installing and using mods, patches, and Commander - including failure to thoroughly RTFM. And I have forty years experience as a professional systems programmer and like to think of myself as fairly conscientious in that regard! None of my problems was due to any inherent instability in SH3. Since repairing all the self-inflicted damage, I have experienced ONE CTD - when I broke a known rule about saving games to "save a little time." No other CTDs, random or systematic, since then. While I have not personally examined the source code, I have not found any evidence of errors in the code producing CTDs. The fact that there are so many gamers who play SH3 and post on this forum and so few who post accounts of problems would seem to bear this out. SH3 is a complex system, and when you start modding it, there are many ways you can create problems for yourself. But, I don't think it is fair to say that the SH3 code has imbedded fatal errors, or that fatal errors, such as CTDs, must be tolerated when they occur. The errors are not inherent. They can be found and fixed, if you consider it worth your time to do so. CAVEAT: I run SH3 with GWX3.0. I have NEVER run rock-stock SH3. But GWX does not change the game engine, sh3.exe, and the game engine is where the executable code lives. Everything else is data. |
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#15 | |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
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SH3 GWX3 is a "funny sim" to play! After reading this too http://www.subsim.com/radioroom/show...=127164&page=2 i surely must say that CTD and errors occurs when you, in stress, suddently change views or something simular, nothing particular, the sim will crash and SH will close! I did manage to solve my previous errors in the sim, but today i got a new one! Error ID 1000. SH3 kernel.dll. Never saw it before, but i'm not surprised after seing all the others! It's nice to see something new now and then, but what will be the next? Never in stress anymore. I'll save everytime i shut down anything, and start over again. Also with all the radio msg i've recieved once before saving ![]() |
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