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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3646 |
Ocean Warrior
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If you use only these two mods it's no problem.. they don't even have any shared files..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#3647 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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what is this tdw patching stuff you all refer to? ive played sh5 for a little and then I quit for like 2 years and started playing again so you may have to direct me in the right area and explain things for sh5 like im a noob, lol.
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#3648 |
Medic
![]() Join Date: Dec 2011
Location: Oklahoma
Posts: 165
Downloads: 523
Uploads: 0
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#3649 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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![]() Quote:
There is a complete version history at post #1. Latest link is always near bottom. http://www.subsim.com/radioroom/showthread.php?t=181433 How to apply or use patches are at bottom of post #1. My suggestion is to try this help link first. http://www.subsim.com/radioroom/showthread.php?t=205620 It has the most current information since the patch process has changed greatly in the last 20 revisions or so. Please look at all help links before asking questions. |
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#3650 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() http://www.mediafire.com/?52o2vu996ausvb3 What (I think) was wrong and how (I hope) I fixed it: the ship had diffuse, occlusion and normal maps set through cfg file, and enabled in Unified Render Controller; in other words she needed for three maps/materials, but only two materials were set in the dat file. I have added the missing material definition, and assigned the three of them in the right order to the 3D nodes which required them. Moreover, the blue and green channels of the normal map were inverted (they needed to be so in SHIV, but I don't think SH5 requires it anymore), so I have reverted it to its regular channel order. Let me know if it works. If not, I am sure we will device a proper fix ![]() |
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#3651 |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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Are all of the ports supposed to have life or were some of them left alone. Playing the baltic operation mission one of the Polish ports(Gydinia I believe)was completely devoid of shipping, or are only the important ports given shipping and defences?
Last edited by Stoli151; 07-30-13 at 06:47 PM. |
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#3652 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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MIKEMIKE!!!! its been a long time Mate. thanks for the info. got to get this rust off my shoulders lol.
![]() thanks, drakkhen ![]() |
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#3653 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Has anyone tested my hospital ship fix yet?
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#3654 |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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It's not working for me. Still have blank textures on the same ship in my screenshot below. Is it possible this is not a hospital ship but another type that has blank textures as well? Can you also answer a previous question for me? Are some of the ports still devoid of shipping in OHII v2.2 full, or should they all have ships and defences?
![]() Last edited by Stoli151; 08-01-13 at 01:12 PM. |
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#3655 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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#3656 |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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#3657 |
Stowaway
Posts: n/a
Downloads:
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#3658 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() Quote:
![]() http://en.wikipedia.org/wiki/Polish_...ld_War_II#Navy |
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#3659 | |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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![]() Quote:
Hey, Captain! Are you going for the pre purchase early access offer of BOS? |
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#3660 |
Stowaway
Posts: n/a
Downloads:
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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