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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Hi Sailor _X,
Yes, nhancer no longer. I also use Sh3 nvidia control pannel and the Nvidia Inspector. My settings on nvidia inspector is below. Some comments and tips: 1. The settings and tips continues almost the same that we have on the first post when using nhancer 2. If you dont have sun halo please report to your nvidia control pannel and *DISABLE* the gamma correction in your global and sh3 settings (and obviously on the nvidia Inspector too). Double check here! 3. I added a 4x sparse grid ssaa and the related negative texture lod that seems to add some better visuals (just allowed using nvidia inspector I think) 4. Anyway, seems that actually using only the Nvidia control pannel (with that basic tips: max 4xMSAA and no gamma correction) is enough to have a good/best nvidia image for sh3, no more necessary to use Nvidia Inspector or anything more then. ![]() ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#2 | |
Loader
![]() Join Date: Jul 2012
Location: The Upper Left Edge
Posts: 81
Downloads: 77
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Rubini, what GPU are you using? Are you overclocking it? Dorj |
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#3 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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![]() Quote:
I5 2500 gtx560 8gb ram. No overclock here.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#4 |
Stowaway
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Thank you for reply Rubini. Just wondering, I'm using GF9500 GT will it not be too much for my card if I set anisotropic filtering to x16 ?
Anyway I will get a chance to to try these settings on Sunday when I'll be at home. ![]() |
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#5 | |
Stowaway
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Try to just use the nividia control pannel with 4x MSAA&gamma correction disabled. This must be enough - I guess that the lastest nvidia drives have now a better AA code. If you can, also enable some AF. Just for comment, I didn´t liked the native Nvidia FXAA for sh3 specifically, for some others games it´s very good.
Hopes that help!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 08-07-13 at 12:08 PM. |
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#7 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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Hi Guys, how can on get rid of the light points on the horizon when there is stormy wind and sea conditions and on the edges of ships?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#8 |
Swabbie
![]() Join Date: Sep 2009
Location: Town(Benicarló) Nexte to the Maditerranean Sea (300mts)
Posts: 6
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Vaya tela
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#9 |
A-ganger
![]() Join Date: Jan 2011
Location: Sweden
Posts: 75
Downloads: 488
Uploads: 4
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Big thanks for this, I finally managed to get the sunflare together with AA following the instructions in the first post!
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#10 |
Loader
![]() Join Date: Feb 2015
Posts: 81
Downloads: 11
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What Nvidia settings are good to use for SH3 with an Nvidia 970M GPU? It's pretty capable and has 3Gb VRAM, so want to make the most of it for SH3
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