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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 | |
Frogman
![]() Join Date: Mar 2002
Posts: 303
Downloads: 0
Uploads: 0
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Hey Holdit:
I am in the very same boat so to speak. I plan on making a few training missions. Very simple one one one's to learn the game's sub TMA feature. It not that hard to make a mission if you keep it very simple. The user manual for the mission editor is over 60 pages long. I am going to try to learn DW from the ground up. ie just the game with the 1.03 patch first. After I get that down I'll start looking at the other modes. I am doing this for one main reason. I read or I think I understood that the mods make the detection ranges shorter. While learning I need all the help hearing the other boats as I can get. Shortening the dectection ranges will make it harder for me to learn the game. I need more maneuveriong room and don't wish to be right on top of the enmey sub before I can hear them on sonar. After I get accomplished with the sonar and tma and feel like I need more of a challenge then I will fool around with the shorter detection ranges and add the mods. But this is just me and the way I do things. I am a slow learning type of guy. I like to take it one step at a time. Quote:
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Regards, Moose1am My avatar resembles the moderator as they are the ones that control the avatar on my page. |
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