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#1 |
Ace of the deep .
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[Needed] Floating Mine with asdic . What i would like is a floating mine with asdic so that they could be placed and preferably drift . To be used instead of indicator loops in enemy harbors . Any better ideas ?
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#2 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
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Do you mean a mine with a Sonar on it? Could you give me a link to it? It sounds very interesting.
I also did not know there were indicator loops. I guess I have missed quite a lot then. ![]() Another idea (Not shooting yours down, because you do have a great idea) There could be dedicated watches around harbors or coastal guns. Coastal guns have a model, but I have never seen them used. Last edited by V13dweller; 06-08-13 at 06:04 AM. |
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#3 |
Ace of the deep .
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#4 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
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Interesting stuff, but what about the mine with the Asdic on it?
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#5 |
Ace of the deep .
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#6 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
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That makes perfect sense and would help in making custom missions.
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#7 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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We can give those sensors appropriate range and sensitivity so that 1-2 indicator loop units would cover an entire port, without need to make them drifting ![]() |
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#8 |
Medic
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Good idea! But more than a dummy unit, I would tweak a little an existing buoy to make it submerged...with all needed sensors...
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#9 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#10 |
Black Magic
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Coastal units are the way to do this. Trying to make a dummy unit with no kind of UnitCommander controller will do nothing as it will be unable to spot anything or use any sensors. If you place a UnitCommander type controller on it then it will be able to use sensors but your crew will also be able to spot it (it will show up on maps either as sonar contact or visual contact) thus defeating the purpose.
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#11 | |||
Ocean Warrior
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We able to move on surface in Scapa and all the DDs can see us but.. they are docked and we can do with them whatever we want.. alert does nothing.. See here - http://www.subsim.com/radioroom/show...postcount=2062
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#12 |
Black Magic
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#13 |
Ocean Warrior
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As I said in IRAI thread, for some weird reason only docked battleships able to fire at the subs.. DDs don't..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#14 |
Navy Seal
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![]() ![]() Only the BBs are docked - the DDs are active. Perhaps because they are part of the Oak Group, with the Oak as group leader (docked) that they do not act ![]() |
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#15 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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