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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3391 | |
Willing Webfooted Beast
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![]() Is the Royal Oak or some Kaiserlichemarine battleships still out there (my grammar Nazi sense is tingling on the bit behind me ![]()
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#3392 | |
Navy Seal
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![]() Ok ok unedited ![]() Here is a poem by a bored naval officer stationed in Orkney in the war (Hamish Blair) Bloody Orkney This bloody town's a bloody cuss No bloody trains, no bloody bus, And no one cares for bloody us In bloody Orkney. The bloody roads are bloody bad, The bloody folks are bloody mad, They'd make the brightest bloody sad, In bloody Orkney. All bloody clouds, and bloody rains, No bloody kerbs, no bloody drains, The Council's got no bloody brains, In bloody Orkney. Everything's so bloody dear, A bloody bob, for bloody beer, And is it good? - no bloody fear, In bloody Orkney. The bloody 'flicks' are bloody old, The bloody seats are bloody cold, You can't get in for bloody gold In bloody Orkney. The bloody dances make you smile, The bloody band is bloody vile, It only cramps your bloody style, In bloody Orkney. No bloody sport, no bloody games, No bloody fun, the bloody dames Won't even give their bloody names In bloody Orkney. Best bloody place is bloody bed, With bloody ice on bloody head, You might as well be bloody dead, In bloody Orkney |
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#3393 | |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#3394 |
Stowaway
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Hello captains!
![]() I have included Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_ Тревалли after OHII v2.2 and at the entrance to the territorial waters of Poland getting CTD! Any advice? HTML Code:
[MODS] RemoveLogoIntroTheDarkWraith Loading Screens Mod puma1x NDB,NDH OM#1 - No Dialog Indicator Parts Magui V 3.01 by DrJones(edited) Parts Magui v3.01 RUS Localization Patch Optional Binocular 2 Conus' Graphic Mod(edited) U-Boat Interior Mod(light)&(edited) silentmichal's interior mod 1.2.1 ImprovedWaves_Improved Pitch&Roll Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith Sound Das Boot(edited) FX_Update_0_0_21_ByTheDarkWraith(edited) DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.a Ambient Settings - Darker Nights DynEnv v2.9 - 2. Main Mod Low Resolution Patch DynEnv v2.9 - No U-Mark New Wake Torp MarineQuadratKarte IO_MapCourseLine_normal pencil_mod Gisement TDW_No_Contact_Colors_1_1_0 SH5 Longer Repairs v.1 Critical hits 1.1 Torpedos Cerberus62 Corrected Depth Charge Projector 1.0 AI_sub_crew_1_0_2_TheDarkWraith MightyFine Crew Mod 1.2.1 Alt w beards IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith-Patch IRAI_0_0_39_Inertia_Damage TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 OPEN HORIZONS II_full v2.2(edited) RUS v 7.0 for OPEN HORIZONS-II v 2.2 Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_Trevally IO_StrategicMap_4_3_for_Parts Magui V 3.0 by DrJones ShapeTextures_NO Fonts_patch SH5Lifeboat_Wooden ver. 0.2 smaller flags for Warships 1_0b Wave_Mechanics2 Uniforms U-96 AMMO_v1.0_SH5_by_Raven_2012 sobers bad weather deck gun V1 SH5 Sober's smoke screen (DynEnv&OldStyle Explosions compatible) R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible SubFlags_0_0_9_byTheDarkWraith |
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#3395 |
Stowaway
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And how to fix a problem with the ship hospital?
![]() Hi Trevally ![]() You can add in future versions of the ports more ships with flags of neutral and friendly countries? For example, in Memel: Estonian, Finnish, Swedish or Soviet ships. ![]() ![]() Last edited by Captain73; 05-28-13 at 11:19 AM. |
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#3396 |
Ocean Warrior
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Hi Trevally
![]() Each time in Memel's harbour there are some troubles with the ships like on the screens below.. also, sometimes hospital ship appears without any textures like on the screen in previous post.. As I remember, long ago Sober has made mod for Scapa mission, something like this - Sober's dredging project.. is it possible to make something similar for the Memel's port? ![]() ![]() ![]() ![]() ![]() ![]()
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#3397 | ||
Navy Seal
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![]() I will look at Memel fixes in the next patch or version ![]() |
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#3398 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
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Great Mod!
![]() Same problem here with the hospital ship, no texture. Unrelated, but as the camera (mine, at least) is exactly as the same height as the piers, I got horrible antialising all along the canal. Last : I find the piers facing too clean, as the concrete was poured yesterday... (which in a way is true ![]() Are the two explosions and the two ships sinking just after the begining of the mission a feature or a bug? If it's a feature, what it is supposed to represent? version : base + env |
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#3399 | |
Count Dracula
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there are also some levitating box ![]() ![]() take a look ![]()
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#3400 |
Ocean Warrior
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If you mean explosions and sinking ships in the Memel's port, that's a bug..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#3401 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#3402 |
Willing Webfooted Beast
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__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#3403 |
Navy Seal
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#3404 |
Ace of the deep .
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The Baltic mission
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#3405 |
Navy Seal
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Thanks Sober
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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