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Old 05-27-13, 12:34 PM   #1
divingbluefrog
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Default [REL] Real Battery Lifetime Fix Mod

Real_Battery_Lifetime_Fix_Mod_V_1.0 by DivingBluefrog
05/27/2013

This mod fixes an old bug that induce a 40%-50% decreased range when the uboat run submerged.

VonHelsching was the first to point it in SHIII.

You can find all the basic specifications for all the Uboat models here :
http://uboat.net/types/

To resume, the dev team used a nautical miles value (for example 90@4knots) that later they used with the same numerical value as
kilometers to calculate the range/speed of the submerged Uboat.
This mod fixes that.

This mod is proposed in two versions :
-one stock version, mainly destinated to the modders, as they can test their mods with real battery lifetime on a clean install.
-one fully compatible with NewUIs_TDC_7_4_2_ByTheDarkWraith. This is the only compatible version that I will update according to the evolution of it.
In a certain way, Real_Battery_Lifetime_Fix_Mod can be considered as an add-on for NewUIs_TDC_7_4_2_ByTheDarkWraith mod, and thus MUST be enabled AFTER it.

This mod is JSGME ready. Proceed as usual. Say yes when JSGME ask for overwriting the NSS_Uboatxx.sim files.

Note : this mod is actually compatible with the 7_4_0 and 7_4_1 version of News_UI.

Note that you can make this mod compatible for any Mod that previously modified the NSS_Uboatxx.sim file(s).
You will find a precise and detailed technical procedure in the appropiate Readme file.

Download:
http://www.subsim.com/radioroom/down...o=file&id=4076
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Old 05-27-13, 01:10 PM   #2
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Hi DivingBluefrog

What files have you changed?

EDIT: Sorry, read attentively first time
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Old 05-27-13, 01:44 PM   #3
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Good one
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Old 05-27-13, 01:57 PM   #4
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Quote:
Originally Posted by divingbluefrog View Post
Real_Battery_Lifetime_Fix_Mod_V_1.0 by DivingBluefrog
05/27/2013
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Old 05-27-13, 02:01 PM   #5
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Quote:
Originally Posted by gap View Post
Good one
Unfortunately, not to me.. I'm using Stoianm's pitch and roll.. so it needs to complete editing.. again
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Old 05-27-13, 02:36 PM   #6
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good one i will try it
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Old 05-27-13, 03:21 PM   #7
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Quote:
Originally Posted by volodya61 View Post
Unfortunately, not to me.. I'm using Stoianm's pitch and roll.. so it needs to complete editing.. again
Please let me know if you manage to do it!
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Old 05-27-13, 03:30 PM   #8
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Quote:
Originally Posted by Fifi View Post
Please let me know if you manage to do it!
I don't want to do this now.. many other projects, more interesting.. if/(when) I shall be going to do it for own usage, I'll tell/(upload it for) you
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Old 05-27-13, 03:32 PM   #9
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Thanks Volodya, no hurry anyway
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Old 05-27-13, 04:15 PM   #10
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Fifi, download the mod, and follow step by step the procedure described in the readme of the stock version : in 5mn max you will create your own compatible mod (with one type of Uboat, will take a little bit more time if you want all boats)
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Old 05-27-13, 04:35 PM   #11
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Yes, nicely explained, thanks!
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