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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
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If you have a listen to that file I think you will find
its just a left over from sh4
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Captain Stu from Down Under , Down Under ![]() |
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#2 | |
Navy Seal
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![]() Quote:
But wouldn't it be nice if it could work as in SH3/4?
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#3 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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#4 |
Helmsman
![]() Join Date: May 2003
Location: australia
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did it work in sh4?
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#5 | ||
Navy Seal
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![]() Quote:
![]() Those settings are weird! They say 1 = no attenuation, so why visual get 0? should get 1! And how come 3 = 33% reduction while 5 = 20%?? Is it a joke or something? ![]() Quote:
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#6 | ||
Navy Seal
![]() Join Date: Jan 2011
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![]() Quote:
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![]() 1 / 1 = 1.00 = 100% sensor's effectiveness 1 / 3 = 0.33 = 33% sensor's effectiveness 1 / 5 = 0.20 = 20% sensor's effectiveness |
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#7 | |
Navy Seal
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![]() Quote:
![]() ![]() So, it's working? If yes, could we get the sound file working to announce when we cross/pass it? ![]()
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#8 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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Yes, it should
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Watch the video! ![]() |
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